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  1. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Otakkun: You can't actually go to H14 as that's 2 squares away. You have to shift to a square adjacent to the ooze. (any square adjacent to the ooze regardless of where your marker was) You can hit I14 if you'd like?
  2. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Round 2 Most of the creatures seem distracted by the shining lights Colgrave created and seemed all-together unaffected by Experiment 354b's efforts. Kaelan struggles with the ooze and finally breaks free, but the ooze quickly pulls him back in and then slides across the battlefield toward...
  3. Encounter 1 - Round 2.jpg

    Encounter 1 - Round 2.jpg

  4. LadyLaw

    The Hunted (DM: IronSky, Judge: ???)

    Hearing something about a halfling jumping out a window drifting out into the alley, Rysethynn starts looking around for him. It doesn't look like it would be a very safe jump, and if nothing else he could need help. Perception 1d20+7=12 to find the halfling.
  5. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    OtakkunPlease tell me which square you want to shift to if you succeeded. You can't escape the grab and remain inside the ooze. You would need to shift out. (This is part of the escape and does not require a second action.)
  6. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Otakkun, Kaelan is dazed, so you only get 1 action. I am actually waiting on an answer from bob about something before I can move on to round 2.
  7. LadyLaw

    The Hunted (DM: IronSky, Judge: ???)

    Can the fire (or any sign of it like smoke) be seen from downstairs, or in the alleyway at all, or is it not that big yet?
  8. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai doesn't say anything at all. She allows Ryda to pull her to her feet, and her legs seem to move of their own accord if Ryda drags her along up the stairs. You can see tears flowing down her face like a river, leaving trails in the blood that's splattered across it. Her expression...
  9. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    You're all good, Anti. :) I'll make those rolls, yes, since they technically count as opportunity attacks. Easier that way anyway, since something could shift a particular one somewhere else before it started it's turn. No need for you to potentially waste rolls. Just waiting for Kaelan's...
  10. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    When the swarm lashes out at the two-headed beasts, but fails to connect, the second one takes a step backwards to get away from the bugs. His companion isn't looking very happy, with a large gash in his side and bugs swarming all around him. Immediate reaction by 2-Heads 2 to shift 1 square...
  11. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Round 1 - Encounter in the wilds of The Mournlands Attack: 1d20+8+3=23 for 1d6+3=4 damage Kaelan knocks into one of the small, two-headed monsters, confusing it and causing it to attack its brother. The two start arguing about this momentarily. Meanwhile, the large, black ooze flows over...
  12. Encounter 1 - Round 2.jpg

    Encounter 1 - Round 2.jpg

  13. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    It's all good, bob. I'm not getting any condescension from it at all. This situation has done weird things to Tal and I'm not sure exactly how I'm going to have it play out yet. The mentor thing is something that would be fun to do, but she's had soooo much dropped on her all at once that I'm...
  14. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    I don't think he's wasting half the power. He gets to slide the monster 1 square before the monster makes its basic attack, which he indicated.
  15. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Where did you move to? Please break out your mechanics for each turn completely like: Move: to X3 (please also be sure to use the words shift and run if you used those specific movement types, otherwise I assume normal walking) Standard: attack link Minor: if you used one AP: whatever the...
  16. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai continues to hack senselessly at the dead swordsman in from of her, sobbing all the while. After a few more swings, all the strength seems to drain out of her and she simply collapses onto the floor: sitting on her knees, arms wrapped around her chest, doubled over so that her head...
  17. LadyLaw

    Proposal: Adjustments to Time Experience

    I can't say I like this idea. It's nice to encourage people to DM, but I think the DM credits are reward enough, especially if this proposal passes and they end up doubled with the time exp. The idea of saying that DMs can get special paragon level 3rd characters just seems elitist to me, and...
  18. LadyLaw

    [Adventure] The Lost Treasure of House Cannith (Judge: Evilbob)

    Alrighty then, here we go: Karananak: 1d20+2=22 Kaelen: 1d20+7=24 Colgrave: 1d20+3=12 Thalin: 1d20+2=7 Experiment 354b: 1d20+2=9 Baddies: 1d20+8=23 1d20+6=7 Baddies got 2 rolls due to special circumstances behind some of the monsters. I wasn't sure the best way to work it with everything going...
  19. Encounter 1 - Round 1.jpg

    Encounter 1 - Round 1.jpg

  20. LadyLaw

    The Hunted (DM: IronSky, Judge: ???)

    Earth seemed to be handling himself well enough, and although the stairs didn't collapse underneath him, Rysethynn was still feeling a bit uncertain about the building's stability. Since Tristram hadn't found any more blood in here, it seemed unlikely the killer actually went through the wall...
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