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  1. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Looks like the spirit companion isn't in the right square on the map. Jarren called it to C33. That would also mean that Unit 16 would still be adjacent to the spirit at his current location. Also, is Pis in line of effect of my powers at this point, or no? I would imagine that he was when...
  2. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Man, Bob. If this were a tabletop game I'd tell you to get some new dice. XD Don't worry about missed flanking opportunities. Better to not risk landing in the drink again, in my opinion. We'll get these guys eventually. Slow and steady, and all that. :)
  3. LadyLaw

    Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)

    Azryah steadies herself as the ground shakes and sighs inwardly as Chaku rushes off to smash the giant snake creature that appeared. She makes to go after him, but stops as she soon sees something moving in the deeper sections of mud. "Look out," she warns the others. "There is something...
  4. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai continues to bash away at the enemy warforged relentlessly. She is not dissuaded by it healing itself. She knows that it is like a wall, standing in the way of reaching the more dangerous opponents. As another of her blows lands true and takes a chunk from it's armor, she finds more...
  5. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai shifts in closer to the main group of enemies as the goblin falls. With her allies swiftly landing in the river, it was quickly becoming more important to fight her way over to the caster. It's just too bad I can't hit him from here, she thought. Talkrai could no longer see Susan, but...
  6. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Well, that's unfortunate, because I was waiting for you. >< I have too many options at the moment and I thought seeing what others were going to do would help even things out. I can't hold the three up top alone, probably not even with the help of the spirit companion. This is going to take...
  7. LadyLaw

    Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)

    The mud fight is definitely amusing. I feel bad saying nothing, but Az wouldn't really be responding much to this. I am here though, just to let people know.
  8. LadyLaw

    LEB Discussion Thread '10

    I should note that I don't use IC. I use CoCo Dice Roller. But I still think it's fun to see what the average rolls are.
  9. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    I think we're just waiting on Jarren, right? Twil: Sorry man. *wince* At least I shot you a heal before you got sucked under more, I guess. I think your best bet is to keep swimming because if you succeed the check you should be able to move back in our direction and grab the side. Once...
  10. LadyLaw

    LEB Discussion Thread '10

    I just did it in excel and it worked fine. Az (my L4W Avenger) has an average of 12.6625 with 6 1's and 8 20's and a sample size of 80 rolls. I don't have a large enough sample size for Talkrai yet for it to make any difference. She's only made 6 d20 rolls, hardly enough to get anything from...
  11. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Looks that way (about Tal hitting). Too bad about the save. I was trying. Guess I should have gone for energizing strike and just given you temp hp. XD
  12. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai sees Pis take a nasty blow and fly into the water. She sends another mental boost his way. Feeling a bit drained mentally, but none-the-less knowing that she had to keep fighting, she moved up to attack the goblin. Her first swing was totally off, but she dredged up some sort of...
  13. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    That's correct. All static bonuses are noted in mini-stats. :D
  14. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai starts to shout, "Look out!" but she was too late. She winced as Pis took a couple of hits. She sent a burst of reassurance and healing warmth in his direction while she tried to get a grip on the whole situation. She spent about half a second trying to figure out how this group...
  15. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai shook her head sadly as she watched Ryda's arrow dissolve. "So much for that idea." That's what I'm thinking, about the river water and the bowl. As for the keys...no idea. Maybe they used to be a lot bigger, or maybe they (and the whole statue for that matter) are just magically...
  16. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai looks at the keyring in the bottom of the bowl with curiosity. "Well, I guess that must be the key to the door, but it looks like it's going to be difficult to get out, being stuck into the statue itself. Somehow, I don't think wine is going to have any real effect on that," she said...
  17. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    As the group moves into the next room, Talkrai surveys the area, examining the statue closely. Pis's reminder of the poem on the door settles into her brain and she begins to give it some thought. "Well, did any of you bring any wine?" Double Move: to G32 Minor: Perception Check - 1d20+13=28
  18. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai can hear Susan's words floating down the hallway to her. She breathed easier to know that things were going well. She felt it too bad that she couldn't get a look at things for herself, but at least she could hope that those who crossed the room first could offer assistance to those...
  19. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    Talkrai hadn't even gotten a look at the next room when she sensed it would be prudent to back up. She moved back into the first room out of the way while Pis grabbed some large-ish rocks. The passage-way was so narrow, she decided that it was best to wait behind until someone declared it ok...
  20. LadyLaw

    [Adventure] Lost Love (DM: Velmont - Judge: Renau1g)

    There is no rounding in long jumping (i.e. jumping horizontally). If you roll a 17, then you jump 1.7 squares (from a standing start), which in theory puts you somewhere into square 2, but it's up the the GM to rule whether you actually make it into the second square or not since the rules on...
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