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    D&D 4E 4e DM Cheat Sheet

    Sure, and you could write the improv stuff on an index card and glue it to your DM screen. :hmm: .daeherof rouy rO :p
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    D&D 4E 4e DM Cheat Sheet

    The 'updating pre-MM3 monsters' section is my favorite part--I'm pretty good at improvising, but I can never remember what needs to be changed with monsters.
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    Update Madness!

    Just to counterbalance the opinions so far: I love the updates. I love feeling like the game I'm playing is constantly getting better. I look forward to the discussions of what was fixed, what was nerfed, and why. I love being able to tell my players they can use anything in the Compendium...
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    Treasure in adventure paths

    I spot-checked the level 6 random table when Essentials came out and it averaged out to the same result as the parcel system.
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    Critique my D&D tool

    Thanks again for your hard work on this! P2 is hands-down my favorite D&D tool.
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    Themes article up

    At some point you may wish to consider that it's you that's changed rather than the game. Time for a break? Your endless disappointment is bringing down a lot of threads.
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    What's with this stealth errata?

    Wizards used to revise DDI articles when they were compiled (without calling it errata). Perhaps they're still doing something similar, and you happened to get the early version?
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    Monster Makeover: Shademaw

    That's what this is--an iconic update to the Ancient Black Dragon from MM1. (There is no Ancient Black Dragon in MM3/MV, according to the Compendium.)
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    Task-based Skill Challenges (or "yet another SC system")

    I like this a lot. It turns the skill challenge from a dry dice-rolling exercise to something that has presence in the world. It seems like you should still use the mechanics from RC to balance the challenge, but this format to give it verisimilitude. One criticism: with all the...
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    Fan requests

    I love both of these ideas, and particularly the player handout. My players can't remember the WotBS NPCs to save their life. :) Zeitgeist is looking like it's going to be amazing! Really looking forward to it. One last point--a real weakness of 4e WotBS is the combat encounter design...
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    Pre-Release Review of Heroes of Shadow by Wizards of the Coast

    Agreed. There was this constant angry drumbeating of "This is an Essentials-only book" that really soured me on the review. Since that doesn't match what I've heard from other sources, it made me feel like I couldn't really trust the reviewer. I'm looking forward to hearing from someone who...
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    The vampire starts with just 2 healing surges

    I'm having trouble seeing the mechanical problems here. The designers are obviously using the mechanics to promote a certain flavor--something I approve of. They want the vampire to be desperate for blood, which it surely will be. At the same time, it doesn't seem unbalanced. Assume a typical...
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    The CB is still crappy

    As someone who let his DDI subscription lapse, but will probably re-up at some point, I'd like to hear more about this. Other than being up-to-date, how is the online CB better than the offline CB?
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    April and Beyond: Actually full of things most people will like!

    Oh, the other things they previewed. Yeah, I ignored those so hard I didn't even realize you were talking about them. :lol:
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    April and Beyond: Actually full of things most people will like!

    Before this preview, I was pretty uninterested in Threats as well. I thought the fiction would fill space without adding a lot of value. But having seen it, I'm excited to get it. That tower is awesome, and the fiction does a great job of showing how you could use it in an adventure, without the...
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    D&D 4E The Essential DM Tool Unique to 4E?

    Condition trackers. My group uses a combination of: little plastic colored crystals and skulls (placed on the creature affected), condition tracker tokens for PCs (held by the player affected), and penciled notes (for the DM to track monsters' conditions). We also use index cards for tracking...
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    The Spectacularly Boring Trial of Toteth Topec (Shelter from the Storm)

    As far as I can tell, there's no real point to the content of the play (and if there is, it's too subtle for me, which means it's way too subtle for my players). I was planning on skipping most of it, although I do like the other ideas in this thread. The council of war is another matter. I'm...
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    Legends and Lore: What's With the Polls?

    (I assume that you mean "boring" martial-style Essentials classes here.) This is the second time you've said this, but I've seen nothing from Wizards supporting this. (Lots of cloudy crystal balls and soggy tea leaves from fans, though.) What I have heard from Wizards is this (paraphrased)...
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    Why I Hate Tokens

    Having used both your counters and WotC's, I have to agree. Yours are much easier to distinguish at the table. I think it has to do with the white background forming a recognizable silhouette.* WotC's token art is more dynamic, but when it comes to playability, yours win hands-down. *There was...
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    Cheat sheet for Shelter from the Storm

    I've uploaded another new version (see OP) that has little icons for encounters and treasure parcels. I'm in Act II of the adventure right now and it's helpful to know how much combat each episode has when I'm planning sessions.
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