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  1. Nebulous

    TSR Unearthed Arcana II (cancelled 1986 book)

    That's awesome! I had no idea that was going to be a thing. Too bad it never saw print. Art is the same style as the first book.
  2. Nebulous

    D&D General An alternative to XP

    I haven't used XP since early 3e probably. It was such a hassle - and arbitrary - that I deemed it a waste of my time to calculate (and I don't like math). We just use milestones and I control the rate of leveling up. Some levels are faster, some slower. I would only use XP again if it was...
  3. Nebulous

    D&D 5E (2014) Why use initiative?

    Yeah, I had completely forgotten about that page. It's been a minute.
  4. Nebulous

    D&D 5E (2014) Why use initiative?

    Yes, the simplicity of default initiative is a strength, easy to learn and implement. I would love to see a 5e style Arcana Unearthed toolkit book chock full of alternate ideas, like they did with 3e. I loved that book.
  5. Nebulous

    D&D 5E (2014) Why use initiative?

    What did 2e use? I can't remember. And I love the idea of speed factor but it bogs things down. If it were in a CRPG for the computer to crush the math instantly, then I'd be all for it.
  6. Nebulous

    D&D 5E (2014) Why use initiative?

    Oh, that reminds me, I had a few special cards included, like "Power Attack" that could mean whatever I wanted, so if that came up (for either PC or NPC) the next card pulled gained that power attack (such as extra damage usually). There were many ways to modify and tweak the card system. I...
  7. Nebulous

    D&D 5E (2014) Why use initiative?

    I would go with the -1 boost. Simpler.
  8. Nebulous

    D&D 5E (2014) Why use initiative?

    Or advantage for the low roll.
  9. Nebulous

    D&D 5E (2014) Why use initiative?

    Some years back there was a thread about card based initiative that I ran with for quite a long time. Basically, PCs had initiative cards, and the higher your Dex the more cards you get,. When a fight started, you shuffled monster and PCs cards together and the DM pulls them one at time. The...
  10. Nebulous

    D&D 5E (2014) Why use initiative?

    While I do like this in concept, it doesn't seem like it would be any faster, but rather longer, than default initiative. I would have to playtest it. Have others tried it out? What was your experience?
  11. Nebulous

    D&D General How Was Your Last Session?

    I'm running a one-shot Ravenloft called The Created, from 2nd edition adapted to 5e. I'm using every evil doll ever made in movies for the tokens, including Chucky, Annabelle, and even that Playstation dude. Forgot his name. It's surprising how angry eyebrows instantly makes someone evil.
  12. Nebulous

    Roll20 Now Has 10 Million Users

    What I would like to see eventually is all the bells and whistles automated and toggle-ready. No code needed.
  13. Nebulous

    Roll20 Now Has 10 Million Users

    I'm a Pro subscriber, have been for two years now. I started free in 2020 until I got the hang of the system, and then upgraded to use the API. Knowing nothing about coding whatsoever, it took a lot of time and research to figure things out, but when scripting works it works really well and...
  14. Nebulous

    Roll20 Now Has 10 Million Users

    I agree. I have put lots of content into Roll20 the past 2 years. So much Kobold Press stuff, and they're among my favorite monster manuals. I have thousands of images uploaded and a huge library of music. I would love to see a UI overhaul and more GM support. If they could integrate weather...
  15. Nebulous

    D&D 5E (2014) I Think We Need A Bigger Shelf

    I like it, but for something that will probably only get used ONCE, it's not worth it. If I had the money to burn, sure, I would have all these giant "minis" on a shelf as collector items and man cave props.
  16. Nebulous

    D&D 5E (2014) 5e - Tales of the Old Margreve (Roll20) Campaign Recaps

    Margreve Session #60 - The Umbral Box
  17. Nebulous

    D&D 5E (2014) Dungeons & Dragons is X Percent Combat

    I'm not really sure how to answer. We definitely don't have a fight every session. When we do, it's not often a fight takes a whole (2 hour) session. On rare occasions, we have a balls to the wall drag out fight that will last 2-3 sessions straight over a couple weeks with nothing but combat...
  18. Nebulous

    D&D 5E (2014) Is 5e really that different?

    I don't know which people you are referring to, but every edition has made a particular subset of gamers furious. 5e is nothing new. It is probably also the most popular edition of D&D the past 50 years and still growing in popularity, if that is any indication of how many haters it has.
  19. Nebulous

    D&D 5E (2014) Ravenloft - "The Created" Session Recaps

    The Created Session #2 https://app.box.com/s/9iojr6uu8yarim3ft5gpbnljr3b634hm
  20. Nebulous

    D&D 5E (2014) So what % of D&D IS combat?

    Well, during the pandemic we switched to online only, so I could run 2 games a week for two hours each, so that's still 16 hours a month, it's just spaced out. There were some weeks I squeezed in a third game with a non-DnD system, like Alien, but that's a bitch prepping and running three groups...
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