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  1. RichGreen

    Notes for a New Campaign City, Parsantium

    Cool! How did the Hambly Farm encounter with the ghoul scarecrows (Pathfinder #2) go? If I run Scions of Punjar, I thought I'd switch the scarecrow golems in that adventure for the much scarier ghouls. Richard
  2. RichGreen

    Spiritual Weapon

    Hi, I'm finding this power a bit confusing. The text for this power says: Spiritual Weapon Cleric Attack 5 Daily Conjuration, Divine, Implement Standard Action Ranged 10 Target: One creature Attack: Wisdom vs. AC Hit: 1d10 + Wisdom modifier damage. Effect: You conjure a weapon...
  3. RichGreen

    Official WotC Power Cards

    Hi, Sorry if there's already a thread on these. I bought the warlord set the other day and they look quite nice, but can you write on them with any kind of wet-erase/dry-erase pen? And what can you use to write on the blank ones? They seem a bit too shiny! Cheers Richard
  4. RichGreen

    Notes for a New Campaign City, Parsantium

    Session #13 Hi, Here's what happened in Monday night's game which got the PCs to 4th level (mostly) and brought the second adventure, Witness!, to a close. Next, the PCs are going out of the city with Sreedhar to the forest ruins of Gopura, then on to Open Design's Wrath of the River King...
  5. RichGreen

    Grand History of the Realms

    What a great idea! I didn't know Brian was a twit - signing up now. Richard
  6. RichGreen

    I love D&D!

    Hi, I've been playing since 1980 and wanted to say I love D&D too (all editions)! Richard
  7. RichGreen

    Notes for a New Campaign City, Parsantium

    The Khanduq of the Nightingale's Song This location is somewhere the PCs might end up hanging out if they move to the Maker's Ward from Flotsam: A khanduq is an Akhrani-style bazaar on two levels situated around a courtyard, typically with a few private guards to keep out the riff-raff. The...
  8. RichGreen

    Notes for a New Campaign City, Parsantium

    You'll have to let me know how it turns out! Coincidentally, on Monday night, when we played this at the London Gamers club, another group had just finished the whole Curse of the Crimson Throne that evening. One or two of them came over to ask how we were getting on and were a bit disappointed...
  9. RichGreen

    Monkey Chase Skill Challenge

    Good idea - the PCs will have a guide with them so he could mention this. Cheers Richard
  10. RichGreen

    Monkey Chase Skill Challenge

    Hi weem, Thanks for the suggestions! Richard
  11. RichGreen

    Monkey Chase Skill Challenge

    They should be level 4 by the time they attempt this. Richard
  12. RichGreen

    Best 1st Level 4E Adventure

    It's not hard to figure out the slightly different terminology (eg "bruised" for bloodied"). Certainly didn't make it any harder for me to run the adventure. Cheers Richard
  13. RichGreen

    Notes for a New Campaign City, Parsantium

    Monkey Temple skill challenge Hi, I've posted a draft version of a skill challenge set in the Feyshore Forest ruins here. Any thoughts gratefully received! Cheers Richard
  14. RichGreen

    Monkey Chase Skill Challenge

    Hi, I've designed this skill challenge encounter as part of an adventure set in some Indian-themed forest ruins. It's based on the Urban Chase example in the DMG. Any suggestions on how to make this more fun would be appreciated! Also, how can I make sure a monkey manages to grab something in...
  15. RichGreen

    Notes for a New Campaign City, Parsantium

    Session #12 The Old Fishery Hi, Here's what happened in Monday night's game. This part of the adventure used the map and description of the Old Fishery (part of the Curse of the Crimson Throne Adventure Path, Pathfinder #7). 19th Maius (contd) Ella and El’em go to Mangesh’s houseboat to see...
  16. RichGreen

    Elements of city design and stuff

    Excellent stuff! I also used the DMG 3.5 supplement when I started work on my city, Parsantium (see sig), and used some of its district labels on the city map to mark what each neighbourhood is like. Your notes include a lot of stuff I haven't done anything or much about - I spent a lot of...
  17. RichGreen

    Best 1st Level 4E Adventure

    Hi, We really enjoyed Sellswords of Punjar too. It's not perfect - the map is a little small for the tactical movement that happens in 4e combat - but it's great fun and easy to fit into a city campaign. There's also a cool underground river which I expanded. There are some Story Hour posts in...
  18. RichGreen

    Notes for a New Campaign City, Parsantium

    The Maker's Ward Here's some notes on the Maker's Ward, adapted from the excellent FR accessory, Calimport: The Maker's Ward contains many of the skilled trade guilds and some of the newest khanduqs in the city. While not a socially prestigious address, Maker's Ward is home to many tradesmen...
  19. RichGreen

    Notes for a New Campaign City, Parsantium

    Session #11 The Floating Head Latest session was on Monday: 18th Maius (contd) After listening at the door to Madame Zeboltha’s chamber, the PCs decide to see if they can attack from two flanks. Sharden and El’em head outside into the courtyard and climb the stairs. Unfortunately the dwarf is...
  20. RichGreen

    Notes for a New Campaign City, Parsantium

    Session #10 Cutpurse Alley Hi, Here's what happened in last Monday night's game as the PCs continue to explore the ground floor of Orloch Scragmane's base in the slums (see Sellswords of Punjar): El’em and Sharden guard the entrance to Cutpurse Alley while the others move down towards the...
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