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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    B2 The Keep on the Borderlands 13 C1 The Hidden Shrine of Tamoachan 15 I1 Dwellers of the Forbidden City 8 I3-I5 Desert of Desolation 11 S4 The Lost Caverns of Tsojcanth 16 U1-U3 Saltmarsh Series 14 WG4 Forgotten Temple of Tharizdun 13 X1 Isle of Dread 12
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    B2 The Keep on the Borderlands 21 C1 The Hidden Shrine of Tamoachan 18 I1 Dwellers of the Forbidden City 9 I3-I5 Desert of Desolation 16 S4 The Lost Caverns of Tsojcanth 20 T1 Village of Hommlet 4 U1-U3 Saltmarsh Series 11 WG4 Forgotten Temple of Tharizdun 18 X1 Isle of Dread 16 X2 Castle Amber 8
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    Just a heads up...post #302 is off, I think.
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    B2 The Keep on the Borderlands 20 C1 The Hidden Shrine of Tamoachan 21 G1-G3 Against the Giants 6 I1 Dwellers of the Forbidden City 15 I3-I5 Desert of Desolation 16 S4 The Lost Caverns of Tsojcanth 21 T1 Village of Hommlet 14 U1-U3 Saltmarsh Series 11 WG4 Forgotten Temple of Tharizdun 20 X1 Isle...
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    B2 The Keep on the Borderlands 20 C1 The Hidden Shrine of Tamoachan 21 G1-G3 Against the Giants 6 I1 Dwellers of the Forbidden City 15 I3-I5 Desert of Desolation 16 S4 The Lost Caverns of Tsojcanth 21 T1 Village of Hommlet 14 U1-U3 Saltmarsh Series 11 WG4 Forgotten Temple of Tharizdun 20 X1 Isle...
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    B2 The Keep on the Borderlands 21 C1 The Hidden Shrine of Tamoachan 21 G1-G3 Against the Giants 7 I1 Dwellers of the Forbidden City 20 I3-I5 Desert of Desolation 20 L1 The Secret of Bone Hill 1 S4 The Lost Caverns of Tsojcanth 20 T1 Village of Hommlet 19 U1-U3 Saltmarsh Series 13 WG4 Forgotten...
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    ...this looks to be a few pages behind...
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    B2 The Keep on the Borderlands 23 C1 The Hidden Shrine of Tamoachan 23 G1-G3 Against the Giants 10 I1 Dwellers of the Forbidden City 19 I2 Tomb of the Lizard King 3 I3-I5 Desert of Desolation 20 L1 The Secret of Bone Hill 12 S4 The Lost Caverns of Tsojcanth 24 T1 Village of Hommlet 20 U1-U3...
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    Updated and corrected. A1-A4 Scourge of the Slave Lords 15 B2 The Keep on the Borderlands 24 C1 The Hidden Shrine of Tamoachan 22 EX1-EX2 Dungeonland/Magic Mirror 3 G1-G3 Against the Giants 9 I1 Dwellers of the Forbidden City 23 I2 Tomb of the Lizard King 14 I3-I5 Desert of Desolation 23 L1 The...
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    D&D 5E (2014) Survivor Classic Modules: THE SINISTER SECRET OF SALTMARSH WINS!

    A1-A4 Scourge of the Slave Lords 15 B2 The Keep on the Borderlands 24 C1 The Hidden Shrine of Tamoachan 22 EX1-EX2 Dungeonland/Magic Mirror 3 G1-G3 Against the Giants 9 I1 Dwellers of the Forbidden City 23 I2 Tomb of the Lizard King 14 I3-I5 Desert of Desolation 23 L1 The Secret of Bone Hill 15...
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    D&D 5E (2014) HELP- High level Campaign ending somewhat epic adventure needed!

    Anything from the Giants/Drow series, really. Shrine of the Kuo Toa and Vault of the Drow are amazing but have the potential to stretch longer than 20-24 hours of play (and have not been converted to 5e, AFAIK). Tomb of Horrors can easily be done in that time and has been updated in Tales From...
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    D&D 5E (2014) TftYP - Against the Giants

    As an aside, 20 Things #14: Hill Giant Steading was released by Raging Swan Press not too long ago. Could be handy for those looking to run this.
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    D&D 5E (2014) TFTYP: Modifying The Hidden Shrine of Tamoachan for Higher-Level Players

    Yeah, the point of the tournament game was to see which group could accumulate the most points (they had some system of keeping "score") and get to safety before the allotted two-hour time limit, the group with the most points winning the tournament. Exploring each and every room was not a...
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    D&D 5E (2014) Running T1-4 (ToEE) for the first time. Any advice?

    That sounds like a wonderful start to the campaign. Love the involvement (and subsequent chastising) from Terjon with Rannos and Gremag already up to no good. This sounds like some great dynamic interactions with some of the major npcs. Good stuff, keep us posted!
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    D&D 5E (2014) Running T1-4 (ToEE) for the first time. Any advice?

    Lol that's awesome. "Adventurers, come out to playyy..." Maybe so, it really depends on the group of players. IME the players naturally gravitated back and forth and not by my design. Often I found myself scrambling for material because they'd leave the dungeon for whatever reasons, which is a...
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    D&D 5E (2014) TFTYP: Modifying The Hidden Shrine of Tamoachan for Higher-Level Players

    Measuring time is tricky, so I make an educated guess. If the party explores an area thoroughly for traps/secret doors, etc. I assume it takes at least 5-10 minutes to do so, longer if its a large room. Adding combat or roleplay to some of those areas will add time accordingly, although combat...
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    D&D 5E (2014) Expedition to the Demonweb Pits as a sequel to Out of the Abyss?

    I can't comment on Expedition to the Demonweb Pits (never read it), but a few other modules that take place in the Demonweb might interest you: The Harrowing by Monte Cook (Dungeon magazine #84, for 15th level characters, 3rd edition). Skein of the Death Mother by John Turcotte is a pretty...
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    D&D 5E (2014) Which Greyhawk?

    I really enjoyed FTA, almost precisely for putting Iuz in the spotlight. I'd always thought he makes a great GH villain and thought his empire was really well developed after the GH Wars. As much as I love the original box set, I was happy to see GH get shaken up. The accessory books that...
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    D&D 5E (2014) TFTYP: Modifying The Hidden Shrine of Tamoachan for Higher-Level Players

    Good suggestion! I wanted to include exhaustion somehow but knew my idea wasn't quite right. Yours is simple and effective. Thanks!
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    D&D 5E (2014) TFTYP: Modifying The Hidden Shrine of Tamoachan for Higher-Level Players

    I am running this for my group at the moment, a party of six 6th level characters. While I'm not looking to beef up the challenges like the OP is, I am finding the module is a little too easy for them. The poison gas is one of the hazards I've considered making more dangerous. As per the module...
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