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  1. W

    Immortals Handbook - ASCENSION

    Yet another question; why are Invincibility and Sophism Transcendent abilities, while Elusion is a Cosmic? I honestly don't think avoiding damage that didn't require an attack roll is a sixfold increase in power. And Nebulous seems more like a Divine Ability; only a 25% increase over five...
  2. W

    Immortals Handbook - ASCENSION

    Objects of art/artists working, acts of charity, areas of decay, sexual acts/pregnant women, pacifists/acts of peace, people engaging in research.... I would also suggest that all gods get divinatory abilities around rites performed in their honor. Ltheb's ideas are good. For Fertility, I'd...
  3. W

    Post your gods!

    Also, why do you only have one Portfolio? All gods are supposed to have two. Even if the new version isn't out yet, you could at least pick one thematically...
  4. W

    Immortals Handbook - ASCENSION

    Meh, keep the longer method. It's not that much more work. Hmm. Not sure how much I like that, since I've got a deity with 15/epic and 35/-. :\ If you are doing it this way, don't forget to increase Dagda's DR.
  5. W

    Immortals Handbook - ASCENSION

    So, a monstrous greater god would have 64 extra abilities? Cool. Oh, another question; if an immortal has DR x/- higher than his divine DR (say from Barbarian levels and the Epic feat), does he qualify for other abilities as if he had the Perfect Damage Reduction divine ability?
  6. W

    Immortals Handbook - ASCENSION

    Yo, Krusty! I find myself rather confused on the formula you use to determine how many ability slots an immortal receives for trading in artifacts. At first, I assumed it was one per point of LA difference between the template with and without extra equipment (so a Demigod, for example, would...
  7. W

    Post your gods!

    It should be noted that the two authors of the system have differing opinions on certain parts of it; if you get a copy from each of them, you will have two slightly different products.
  8. W

    Immortals Handbook - ASCENSION

    Me too... good thing, since we already did, eh? ;) Seriously though, I've got a D&D Classic deity all built in the Krustian system, just waiting for the Portfolios to make him ready to share with you all. Quite possibly the first of many I'll be converting from the "Default Pantheon."
  9. W

    Immortals Handbook - ASCENSION

    Next update's tomorrow, right Krusty? It's going to have all the Portfolios done?
  10. W

    Immortals Handbook - ASCENSION

    I'm not talking about whether it's reasonable in an in-game flavor sense, I'm saying that it's reasonable as in balanced.
  11. W

    Immortals Handbook - ASCENSION

    And neither of those makes as much sense as just changing it when it's impassable. Uh... I just listed several other things, and none of them have anything to do with gravity. But they occur naturally on other planes. Of course not. But, if something is immune to every part of a supernova's...
  12. W

    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    And the saves are more appropriate for something with less than half its CR. If you want it to be a credible threat and not just a time bomb, that needs boosting, badly.
  13. W

    Immortals Handbook - ASCENSION

    Changing regeneration to fast healing is a smaller change than making regeneration supernatural or splitting it up. Occam's Razor, my friend. I disagree; in RL, things are made of 100+ odd elements; in D&D, they're made of only four, plus two fundamental energies. In RL cold, darkness, and...
  14. W

    Immortals Handbook - ASCENSION

    That's funny; I always considered Fast Healing the more powerful of the two, since it affects all damage, regardless of type.
  15. W

    Immortals Handbook - ASCENSION

    I saw somewhere or other that if Regeneration becomes impenetrable, for whatever reason, it turns into Fast Healing. If it's not official, it would be a damn sensible houserule. So, you admit that D&D physics are substantially different from Real-Life physics? Why? In the D&D setting, with...
  16. W

    Immortals Handbook - Epic Bestiary (Epic Monster Discussion)

    Gorillas are strict vegetarians, and thus do not have "prey." They fight only in defense. Gila monsters have toxic saliva, not claws.
  17. W

    Immortals Handbook - ASCENSION

    No.... they're flat-out said to be able to break the laws of physics (as we know them). Right. No such thing as magic then, since Real World physics don't allow for it. Dragons can't really fly or breath fire, all giants are immediately be crushed to death by their own weight upon reaching...
  18. W

    Immortals Handbook - ASCENSION

    Well, I don't think "it happens or can't happen in the real world" is a good measure of whether something's Extraordinary or not; the laws of physics just don't work the same way in the D&D setting, they can't if other things that we accept can happen. Also, regeneration can't bring anything...
  19. W

    Immortals Handbook - ASCENSION

    Thank you for that bit of patronization. I'm well aware that the SRD is all too fallible, but I see no good reason to change that particular ruling.
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