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  1. genshou

    Bear Lore

    Wow. Just... wow. I think I read this once, but the memories were too painful, and I blocked them out. :eek:
  2. genshou

    Piracy

    While I've used torrents to take a look at books before to decide if I wanted them (thank you piracy community, for letting me discover most of the d20 Modern supplement line wasn't worth a second look), I didn't take a look at 4e until the books came out. I had no desire to buy or pirate them...
  3. genshou

    Iterative Attacks

    Since no change is proposed, assume the standard rules apply. Any time you are making more than one attack, you must take a full attack action unless a special ability or feat states otherwise.
  4. genshou

    My DM is retarded

    I learned it on EN World, years ago. :) We use it around our table now as a joke sometimes.
  5. genshou

    Forked Thread: Maximum lifting capacity for multiple lifters?

    I believe I answered the OP's question quite sufficiently in the original thread. Have you ever spotted for someone who is bench pressing? I can barely bench press 100 lbs. (including the bar). Yet, I have spotted for people bench pressing anywhere between 300-500 lbs. with no problems...
  6. genshou

    Maximum lifting capacity for multiple lifters?

    If they're trying to lift something of a certain weight, each character adds their maximum lifting capacity to the total. A bench presser whose strength has given out can easily lift the bar back up to the rack with the tiniest tug from the spotter (I've spotted for people who bench press 300+...
  7. genshou

    My DM is retarded

    Two words (or in a way, three): Carpe DM!
  8. genshou

    How many hit 'til you start dying?

    I like fixed-hp mechanics like Grim-n-Gritty. 1~3 good hits to take a humanoid opponent down. Guaranteed 1HKO if you're dumb enough to stand in the way of a Colossal dragon.
  9. genshou

    Survivor grafitti

    New idea: "BEHIND YOU!!!" I could imagine that being written on a wall in a zombie video game.
  10. genshou

    Survivor grafitti

    WIN. This thread is officially over. :D ...But what I would write: "If I don't write again, don't go to the military outpost." :p
  11. genshou

    How many hit 'til you start dying?

    No it's not. Injury-based effects such as poison apply on every hit that deals damage, regardless of the "severity" of the blow. Every time you successfully deal damage, you have harmed your foe in some way. Fully avoiding an attack is covered by AC or saving throws. Avoiding getting impaled...
  12. genshou

    Alternative Magic System

    *nods sagely to the above* The learning curve is a very harsh slope. I recommend reading the book cover to cover at least twice (in addition to any skimming and cross-referencing you choose to do) before running a game with it, and I DEFINITELY recommend never creating high-level characters...
  13. genshou

    Homebrew System - Vitality/Wound Point Questions

    If you attack someone point blank who is completely unaware of your presence, you should be able to coup de grace them, since they would be considered helpless (this was in SWd20 somewhere, either in the core rulebook or on the online Q&A). This requires getting to melee reach from your target...
  14. genshou

    Homebrew System - Vitality/Wound Point Questions

    Outside of 4e, I've never seen D&D have the assumption that a PC who was just nearly killed by an attack should be up and running again within minutes, provided no magical aid or even outside intervention. Granted, if they drop clear to -9 hp before stabilizing, they no longer have reserve...
  15. genshou

    Need a Programmer for Number-crunching

    Yes, but you can't generate meaningful results out of 16,777,216. A significant part of the statistics here is that there is a bell curve distribution exists for the ability scores. Thus, exactly what dice were rolled to add up to 10 matters as much as the total of 10 itself. Anyway, all this...
  16. genshou

    Homebrew System - Vitality/Wound Point Questions

    Reserve points have never really been my cup of tea--something about nearly dead characters suddenly being back on their feet again without any magical aid whatsoever really gets on my nerves. Still, it is certainly a much simpler system than vitality/wounds, with less potential problems.
  17. genshou

    Homebrew System - Vitality/Wound Point Questions

    I recommend using the Unearthed Arcana rules, with a few additions and changes: If a weapon receives a damage multiplier (such as readying a spear against a charge or using a lance during a mounted charge), the multiplier works normally unless a critical hit is scored (in this case, deal the...
  18. genshou

    Need a Programmer for Number-crunching

    babomb, I just noticed in your results that "superhero" point-buy probabilities do not contain point-buys of 25. Did you run it for results greater than 25--instead of greater than or equal to 25--to generate the other "superhero" statistics (such as percentage of "superheroes" among the common...
  19. genshou

    Seven Principles of Dynamic Temples

    Hmm, not sure what I think of your choice of "patron deities", but otherwise looks pretty good! I think my players would just roll their eyes at "Romantic Banana"! :lol:
  20. genshou

    Improving Skills through use.

    I think a system like this would work pretty well if it was only based on skill ranks. Characters with racial and ability bonuses would have an easier time training that way.
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