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    D&D Computer Games

    Ah, the fight against Demogoron. So many pleasant memories. I remember that I enjoyed exploring the keep he was being kept in, and although there were some fights to go through before you reached him, I honestly wasn't that concerned. In fact, I was a bit insulted that the NPCs who gave me that...
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    D&D Computer Games

    I tip my hat to the people who beat Drizzt in Baldur's Gate 1. It's good to see what determination can accomplish. DM-Rocco, Icewind Dale I (because that is the only one I have played of the two) might have been more enjoyable if played over a longer period. Personally, I like to take the time...
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    D&D Computer Games

    Well, if one were to be pedantic, BG2 had Drizzt and you could fight him and defeat him. Baldur's Gate 1 also featured an apparition by Drizzt, but the highest possible level you could have for that encounter was 7, and that was if you finished the game and then imported your character into a...
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    D&D Computer Games

    Of the reasonably many CRPGs I have played, I've enjoyed the D&D ones the most. They provided one with both food for thought (viz. BG, BG2 and Planescape: Torment especially) and action (the afore-mentioned, plus ToEE and Icewind Dale). Now, I am a bit concerned about the rumour regarding the...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    I was just re-reading some passages from this story hour, and I had this most pleasant realisation. In the preface to "The Silmarillion" I think, Christopher Tolkien describes the fascination with the unknown that the Lord of the Rings books evoked. That feeling you get when you hear of...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    There is this one reference that I don't get: Is this crystalline pool part of the canon Planescape setting? If so, could anyone tell me where I could find some info on it?
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Now I really hope I don't spoil anything here, but would Shekelor be one person who could access Sigil outside normal channels? I seem to remember this instance where he spoke to his disciples from within Pandemonium...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    This I understand. Also, great update and 'tis really good to see a sign of the Jester again.
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Strange though, that the others did not remember about Clueless's mental roommate. A temporary lapse in memory?
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Hey, random question, apologies for my not using the search function more thoroughly: if I start reading the second story hour, will I come across spoilers for the first one? If the common opinion is that one should wait for the first SH to finish before starting on the second one, that's fine...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    And a random question from your Planescape scholar. I was just reviewing the start of the campaign and was wondering, is there a distinction between an Ultraloth and an Ultroloth? The General of Gehenna is said to be the first of the Ultraloths in this story hour's beginning. I was thinking of...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    I assume that the players did not have too much time to think about this. A pity really, one could sit about for hours discussing what to do with the Oinoloth's consort. So, let's play a game and try to find some other cool options until Shemeska tells us what actually happened. Possibilities...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Looking forward to Kiro's meeting with the Arcanaloth with great impatience... :)
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    Alignment System

    I agree with the alignment system, for several reasons, some already stated, such as the moderate level of complexity it affords, the fact that it doesn't need to be a cage around the players, and the reality that it is appropriate for a game. On this point, I think that what people desire out...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    He of the hat and coat :). Not that the Natterer isn't cool, it's just that this guy has a certain... demeanor about him. Plus I had read "The Inevitable" on planewalker prior to the storyhour so I was already intrigued. Actually, since we are talking about him, I didn't really get the idea...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Cool installment, as per usual. One of the things I really love about this campaign is how it teaches you so much about the planes and their many important denizens. I was very pleased to read something about Lothar, and the Jester is one of the most interesting NPCs here. Any chance you'll be...
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Nice update. One random question: how did you and Fyrehowl's player handle the premonitions that Fyrehowl has in the game? I assume there isn't some die you roll which alows the DM to impart knowledge... :) Regards, Tal Rasha
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    Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

    Hello everyone, and a special hello to our resident writer Shemeska. What originally started as an attempt to find more information about the planescape setting in general has eventually lead me to find this most engrossing story hour. My commendations on an excellent story. Speaking as someone...
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