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    Blood and Fist: New Feats

    I had the idea while looking Himura Kenshin fight Jinne Uduo (an ex-shinsen gumi who's become an assassin.) Sooo... how is this one? If you have suggestion for a better name, I'd like to hear it, because I think Gaze of Stone really sucks for this kind of ability. Frankto
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    Blood and Fist: New Feats

    Thanks Chuck :D I got a few others waiting I need to type, and I'll upload them tomorrow. Its 4:03am here, and I'm really tired now. See you space cowboy, Frankto
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    Hidden Masters [a proposed campaign setting]

    Which leads us to... Ki powered weapon. Sounds strange, hm? Good stuff indeed. Frankto
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    Kendo in Blood and Fist

    Thanks to you! If you didn't make Blood and Fist, I wouldn't have made this stuff and would still be thinking of a way to add a cool martial arts system to D20 Modern :D Frankto EDIT: I made some other feats, if you guys are interested. The address is a couple of pose above. RE-EDIT: By...
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    Kendo in Blood and Fist

    I posted them. Follow the link to my three (for now) new feats. Enjoy, Frankto
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    Blood and Fist: New Feats

    Please tell me what you think? And post your own, too! Good day, Frankto
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    Kendo in Blood and Fist

    Ah? Well, I already have some maneuver/signature move for Thai Kickboxing and some Ki feats... I think I made a Jittejutsu style too, but I'm not sute. Frankto
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    Kendo in Blood and Fist

    Hmm, sounds good. I might get a copy of that for my games. But for now, I need to work on that feudal japan setting.. *sigh* Thanks by the way, Frankto EDIT: By the way, you guys who read this, has anybody of you made an Hanmei-type game as suggested in Blood and Fist? I'm curious to see how...
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    Kendo in Blood and Fist

    I can't say that I know... But uh... what is Blood and Guts about? ...Oo .... Frankto of the Blinding Speedo EDIT: My 10th post in four month! Yay!
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    Kendo in Blood and Fist

    I don't think making so many classes is such a good idea. I mean, a Yakuza can be a spy, a bodyguard, a thug, or even a diplomat. And a samurai, there are so many fighting style that I'd create a class similar to Martial Arts Master, but for swordsman/other - or even keep Martial Arts Master...
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    Kendo in Blood and Fist

    I'm curious now... what kind of research does that require? Where do you get that information you need? Books, internet, or other people? Frankto (of the Blinding Speed/o)
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    Kendo in Blood and Fist

    It was my pleasure to help, and the idea behind Blood and Terror looks pretty interesting; thats the kind of material I like for my games. I think its for a group of PC to crush a gang of terrorist or two ;) I don't like the FX-type of game, but I do like the idea of Ki, but more à la Street...
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    Kendo in Blood and Fist

    Creating new style, maneuvers and signature move is easy, and very well explained in the book. Its kind of a point buy system; you use one point for a zone of attack (grappling, kick, punch, head, ect.), other for bonus skills, ect. I don't remember by heart, but its explained at the beginning...
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    Kendo in Blood and Fist

    I can answer the first question myself. Blood and Fist is a book that covers Martial Arts, Kendo/jutsu is one, as is Aikido. There are style feats like Kyudo, Kendo or Naginata-do that focus on certain weapon (Bow, Daisho [katana & wakizashi] and Naginata) and style feat like Karate, Taekwondo...
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    Kendo in Blood and Fist

    I sure would like to see that. I'm a big fan of those things ;)
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    Kendo in Blood and Fist

    Wow, thanks! That was quick. :D To continue with my example, Bob has an defense of 24 (+10 class, +2 Dex, +1 Defensive Matrial Arts, +1 Dodge) so he is hit only 60% of the time. At 120 feet, any character can cover it up while running at max speed in two round, so thats only 120 average...
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    Kendo in Blood and Fist

    I really don't know where to ask this, and since I've seen question answered by (one of?) the creator of Blood and Fist himself, I'll ask here. I've been reading Blood and Fist, which is great by the way, and came across the Kendo style feat. When you look at it, it looks powerful, but when you...
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    Greetings folks, cyber time again

    Wow, I'm impressed. This would be perfect for a Ghost in the Shell campaign. I gave up cybernetic implants long ago, but this system is truly well designed. I like it. I like the Ripper class, also. *smirk* Overall rating: Nine out of ten. Congrats! See you, space cowboy ;)
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