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  1. Merlion

    D&D 4E 4E: Talent trees, class features or both?

    I am assuming and hoping that class abilities will remain, since certain D&D classes are strongly expected to have certain abilities. I hope "talent trees" will be an option, not an integral part of every character.
  2. Merlion

    Warlock confirmed in PH1...

    I dearly hope thats how they are thinking. The roles need to be incidental, not the goal.
  3. Merlion

    Roles, Power Sources; unbalanced?

    I sincerely hope this isnt the case. The Cleric already has too many spells that wizards should have but don't. And I really, really hope the roles focus simply on the classes most common abilities, rather than paring the classes down to fit the role. The class itself, its concept and history...
  4. Merlion

    New Design: Wizards...

    And its important to remember that at this point, the implements are being presented as enhancements, not requirements like the Magister's Staff in AU.
  5. Merlion

    Roles, Power Sources; unbalanced?

    Well, I'd say the Wizard, at least as we know it, or rather as we envision is, is a sort of ever-shifting peg. Even though the Cleric is more powerful with its invulnerable defenses, and is able to do some things Wizards can't but should be able too, the Wizard can probably produce more...
  6. Merlion

    Roles, Power Sources; unbalanced?

    I think the very point of the leader role is to let them do support, while being able to do more "active" things at the same time... I have my concerns as well, but for the moment I am extending the benefit of the doubt, and assuming that in the end, the roles will be primarily rules jargon...
  7. Merlion

    New Design: Wizards...

    I dont think that will be possible for all spells. Not even if a wizard has several implements. And there will most likely be degrees. My point is, some people think they will be required to cast spells as written. Nothing has indicated this. Just as how right now you can cast a spell without...
  8. Merlion

    New Design: Wizards...

    Because in some settings, like FR, the "just pick two domains" rule is overrulled. In the FR campaign setting it states that any divine spellcaster in that setting MUST have a patron deity to cast divine spells
  9. Merlion

    New Design: Wizards...

    From what they've said so far, it looks like spells cast without these objects will be exactly as effective as normal, and spells cast with them will be more effective than normal.
  10. Merlion

    New Design: Wizards...

    Thats one of many reasons why armor should be expressed as DR, not make you harder to "hit"
  11. Merlion

    New Design: Wizards...

    Thats what a class-based defense bonus...an AC version of BAB, should be for.
  12. Merlion

    Disdain for new fantasy

    Exactly. Its important to bear in mind that the broadest definition of "anime" is neither a genre, nor an art style, it is simply any animation from Japan (or some times Asia in general.) It covers all genres, types and styles, and different ones are targeted at different age groups and...
  13. Merlion

    Disdain for new fantasy

    The one to the left of your posts, Mr. Colour-Changing Kitten
  14. Merlion

    Disdain for new fantasy

    Your slowly tearing a massive rupture in my very conciousness, Mr. Orange Kitten.
  15. Merlion

    Why is it so important?

    You misunderstand. What I mean is, some parties choose to inflict the 9-915 thing on themselves, because they insist on having 100% resources at all times. They dont see it as a problem, and will play this way regardless of the system. For the ones that consider it a problem, its a problem for...
  16. Merlion

    Disdain for new fantasy

    I'd say its also not possible to judge that specific work as objectively good or bad, as a whole. Elements of it yes, the whole not so much. Yes, because the yardsticks themselves are subjective, in the context of whole works. Most people tend to use the same criteria for certain specific...
  17. Merlion

    Disdain for new fantasy

    I agree, and I should have made this distinction more clear. I have been speaking of opinions of specific works. What your speaking of here is an opinion of a whole catagory or genre, and I agree with you in those cases that an opinion formed about a whole catagory based on very limited or...
  18. Merlion

    D&D 4E Arcane Spell Failure in 4E

    This sounds about right to me.
  19. Merlion

    Why is it so important?

    Hmmm. Well I havent been reading every post for a while, but just a few things I seem to notice. 1) what constitutes a "significant" encounter is mostly a matter of opinion. 2) a party that recharges its per encounter abilities isnt necessarily at full resources 3) it still seems to me that...
  20. Merlion

    D&D 4E Things You'd Like to See in 4e that haven't been mentioned yet

    Also bear in mind that we have been told that Fighters especially will be able to "go down more than one path" so to speak. This has always been a bit of an issue, but hopefully some ways around it are being implemented.
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