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    D&D 5E (2014) Blade Pact Warlocks and Conventional Wisdom

    I have a "Magic Swashbuckler" character I like, and wouldn't mind playing with a different story. Currently a Swashbuckler 3/Bladelock 3, but I could see replacing Swashbuckler with EK, for more variety. I have another concept I have been throwing around as a kind of "Lord of the Hunt patron"...
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    D&D 5E (2014) New ORR Group numbers - 5e at 49.10%

    man, Single handedly holding half the population is no joke. Props to 5E, I can understand why it is at the top, I love it.
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    D&D 5E (2014) homebrew Cleric Changes discussion

    Ah, yes. I forgot to add that to the table, thanks for reminding me. It will be the same as Mystic Arcanum, at least as far as the number of uses and when they get it. It will still be treated as a normal cleric spell slot, as far as Prepared spells go, so they can change it after a rest just...
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    D&D 5E (2014) homebrew Cleric Changes discussion

    Level Proficiency Bonus Features Cantrips known Spell slots Slot level Gifts Known 1st +2 Spellcasting, Divine Domain 2 1 1st - 2nd +2 Channel Divinity(1/rest), Divine Domain Feature 2 2 1st 2 3rd +2 ---- 2 2 2nd 2 4th +2 ASI 3 2 2nd 2 5th +3 Destroy Undead (CR 1/2) 3 2 3rd 3 6th +3...
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    D&D 5E (2014) DMG Spoiler: Death Domain

    page 96, Villainous class options. Also has the Oathbreaker paladin on the next page.
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    D&D 5E (2014) Anyone else think the Bard concept is just silly?

    Funny, I am thinking of dumping Wis as a stat, and making Wis classes based on Charisma. Perception would become a flat number like AC, and all the wis skills I can currently think of fit fine under intelligence*. Like medicine, the textbook "This was learned" skill. EDIT:*Or charisma, like...
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    D&D 5E (2014) Blade Pact Warlocks and Conventional Wisdom

    I like the Bladelock, but have not gotten a good story for just a bladelock. As Mecha mentioned above, the classes are informed by their story. My usual story for Bladelock involves asking why they chose blade. The Prince story that was given could just as easily be done by a Tome or Chain...
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    D&D 5E (2014) homebrew Cleric Changes discussion

    The intent was that, once the enemy fails their saving throw, you can issue two commands, such as "Drop" and "Grovel". They drop their weapon immediately, assuming they have their reaction, and grovel on their turn. If they have no reaction, they do both on their turn.
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    D&D 5E (2014) D&D Class Design Criticism

    I was basically new to RPGing when I started 5E, and it seemed like a good number of options in the PHB. Since then, looking over UA and other peoples debates, I think good additions to the Main Class Roster would be the Artificer, Mystic, and Warlord. After those three, I cannot think of...
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    D&D 5E (2014) homebrew Cleric Changes discussion

    Good stuff. I thought of adding all that kind of stuff, but it is really a DM and Player sort of discussion. Some people might follow a War God of Winter, some might follow Thor, so those would likely have different damage types associated with them. I can just add an addendum to talk with your...
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    D&D 5E (2014) What is best company for dice?

    I have only been playing for a short while, but I like the Q-workshop designs I have gotten. I am not into all this science stuff, so I cannot account for their perfections or lack there-of, but I really like my Metal Steampunk dice. A nice bit of weight, and a solid sound when they land. Also...
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    D&D 5E (2014) homebrew Cleric Changes discussion

    Yes, the spell related ones are tied to Domain spells, though I might also add one or two like the Arcana Divine I posted above, which give new spells as well. I was mostly throwing around ideas. I thought of giving the Cleric something like the pact boons, as I mentioned in the "Extra layer of...
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    D&D 5E (2014) homebrew Cleric Changes discussion

    Alright, I edited the post for Gifts, with the ones I put above as well as some new ones I thought up. Throwing things at the wall, seeing what sticks.
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    D&D 5E (2014) D&D Class Design Criticism

    So, your stance is that, because there are things that you cannot do with D&D, even more should be cut out? Yes, I do find the 40 class/subclasses in the PHB too limiting. Almost none of them tell a story I have any interest in, and a good number have mechanics I don't find that interesting...
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    D&D 5E (2014) Excerpt from a 5e naval supplement I'm writing

    I think you would be best off by having them clumped together, but marked. For example, you can have a little green box like you see in a few of the WoTC books labeled as "Advanced Variant", which gives a quick break down of "If you want more granularity, you might use..."
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    D&D 5E (2014) D&D Class Design Criticism

    The benefit, IMO, is that I can play what I want. Instead of a multitude of abilities in my main class that are "Almost, kind of, what I want", I can mix a couple of classes and get a character I actually want. Now, they could make a bunch of subclasses for the base classes, that represent the...
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    D&D 5E (2014) D&D Class Design Criticism

    Monk gets prof in all saves later on. I actually like it.
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    D&D 5E (2014) homebrew Cleric Changes discussion

    I have mentioned a couple in a sideways kind of way, as examples for the sort of thing I am aiming for. I do have a few rough (Emphasis there, very rough) ideas though. Greater Command Prerequisite; Knowledge Domain, Command If the target of your command spell fails its saving throw, you can...
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    D&D 5E (2014) homebrew Cleric Changes discussion

    I am trying to work out a happy middle ground between Cleric and Warlock. I am mostly reskinning warlock, but also adjusting some things to better fit Cleric. For instance, the prepared spells looks like a somewhat important part of the cleric, so cutting them down to a limit on spells known may...
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