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  1. Mecheon

    D&D General What it means for a race to end up in the PHB, its has huge significance

    I mean, they'll come along eventually. The problem with half elves though is what they are, half human (already another race) and half elf (also already. Another race) Extending the playable races to have more options in 'em is why the half elf is being removed, because in a lineup that's...
  2. Mecheon

    WotC Apparently an FR fan that also happens to be an investor asked CEO Cox a gew questions.

    We only get a little mad from the megacorp. Meanwhile if someone suggested we remove gnomes from the game, I would be starting a fist fight in the metaphorical office, so to say we'd get a lot mad if we did it EDIT: Hengeyokai are so on my "Split them into at least 3" races thing and...
  3. Mecheon

    D&D 5E (2014) Which classes have the least identity?

    Just, going to remind you, we're talking about Class Identity in this topic. How distinct each class is So, yeah, they can't fit in everywhere. But.... That's good? Like, that's specifically what the thread is asking? "Is this class specific enough it has its own tropes, own ideas, own stance"...
  4. Mecheon

    D&D 5E (2014) Which classes have the least identity?

    That's not identity though? Everyone uses weapons, everyone's good at combat, over half the classes in the game use magic? What is the Fighter and Wizard's unique identity? What makes them the Fighter and the Wizard? Fitting in everyone isn't unique Most of the classes in the game use magic...
  5. Mecheon

    D&D 5E (2014) Which classes have the least identity?

    I mean, you said the exact problem. They don't have an identity of their own. They're too spread so their identity has been eroded away to be meaningless. Yeah, they can be anything, but that's not good in this case because in being anything they've completely missed being something more...
  6. Mecheon

    D&D 5E (2014) Which classes have the least identity?

    They're also the ones being absoluetly demolished in this poll on having no identity, that's the thing. You can certainly take them and do what you want and sure, fit a square peg into a round hole, but wouldn't a purpuse built, mechanically supported Swordmage also do that? Just, this way you...
  7. Mecheon

    D&D 5E (2014) Which classes have the least identity?

    I'd argue these aren't helping anything and worsening things. The more generic classes are the ones being accused of having no identity, so that's what should be avoided. Sorcerer's the one that isn't generic, but I'd argue sorcerer's issue is not having a mechanical identity, as opposed to a...
  8. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    Good for your groups? I'm sure there's groups that do other weird stuff not included in the rules as well, doesn't mean we gotta shove all that in. 5E has races be a simple pile of "Here's your few + stats (since removed) and a few abilities", its not a place for penalties and certainly not a...
  9. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    Its not how the game is designed, and the only two races that had penalties were orcs and kobolds, in a blatent display of "Yeah we don't want you playing these". People were justifiably annoyed and, shock and horror, they got removed. Shock and horror, game is designed a specific way and...
  10. Mecheon

    D&D 5E (2014) Which classes have the least identity?

    "Makes magic gear" is enough of a story beat that they absolutely have massive identity that really wouldn't do well if merged back into wizard. They're the closest thing you can get to the tinkerer archetype. Mechanics aren't the best, sure, but the idea behind it is solid enough. If I want to...
  11. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    I see you desire war. There will be gnomes going forward. Seriously though, 5E doesn't give races penalties at all and the two times it did people absolutely tore them to shreds, especially given it was on one of the weakest races at the time in orcs. There is no justifiable reason for a size...
  12. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    While I am one of the biggest gnome fans who ever gnomed, I gotta admit it'd be even worse. D&D's one most iconic character in Drizzt is a Ranger Rangers will be fine, given all D&D's wizards except maaaybe Elminster are a cavalcade of 'who?' to anyone not already dee[ in the D&D sauce
  13. Mecheon

    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Moreso if you have all those things running around on mountains, to drag out when appropriate, then you don't really have legs to stand on if you start complaining about people wanting to play a cat-person or fey rabbit (which both date back to 1E. I remember Pooka and their selective...
  14. Mecheon

    D&D General What it means for a race to end up in the PHB, its has huge significance

    They're going to handle it with "Yeah pick medium or small" ,just like they did for a bunch of other races. Not perfect, sure, but its basic enough a solution. Its not really adding more diversity or lore though beucase.... Templates are boring. Let's be completely honest here, templates are...
  15. Mecheon

    D&D General What it means for a race to end up in the PHB, its has huge significance

    Races are more than their stats. I don't play orcs for a stat block, I play an orc because Times Change. If you removed stats entirely and broke it down to "Orc: You're an ORC' folks will still be playing these races. If all the difference between elves was "Pick WOODS, MAGIC or UNDERGROUND"...
  16. Mecheon

    D&D General What it means for a race to end up in the PHB, its has huge significance

    The Goliath statblock in Races of Stone was, in of itself, a setting neutral version of the 3E half giant that removed the psionics for suvival stuff, and there's a good argument it was also another attempt at doing a more player friendly half-ogre, so it does have a fairly sizeable legacy if...
  17. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    See, that brings up the issue. That's a shadow themed fighter with some similar things, not a conversion of the Way of Shadow that allows everything the monk has. Heck, the weapon strike is specifically Wepaon Attacks so you can't even do decent unarmed stuff, which immediately makes this a...
  18. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    Yeah the "Shove everything into 4 classes" thing comes up so often but no one has ever justified why its beneficial to do so Its not making anything simpler and if anything, its overcomplicated every single class because now they need to have multiple classes worth of content in each one. The...
  19. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    You're either saying the Fighter is so generic you can build anything from it (which is. Not true), and you're also indirectly taking pot-shots at folks who like monks, pallies and barbarians, saying their class doesn't have enough weight to it to stand by themselves. Which uh, yeah, I'm gonna...
  20. Mecheon

    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    Its not not wanting it in the game (That's a simple "Yeah you're being too much a gooner"), its it being 'quirky' I take issue with. Centaurs are basic fantasy, and horny goddess follower is so absolutely vanilla in the "being way too horny" posting that I don't even blink at it. It isn't...
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