I missed that part too. Although, Tales From The Loop is pretty recent.
The Dark Souls book for 5E had some great art if you like darker imagery, to the point that it felt more like a coffee table book.
Yeah, that’s very true.
Any kind of harassment is a different story.
Edit: apologies to anybody that felt like I was minimising or trivialising harassment that they’ve experienced.
We were doing a flashback before facing the campaign big bad, that told the story of how it came to be. We played as miners that unearthed an ancient evil.
I feel like in the 80s I was picked on more for listening to heavy metal than playing DnD.
The best way to ‘win’ in my opinion is to not care what other people think.
I understand why people enjoy the possibility of character death I their TTRPG’s
I was responding to someone that said they didn’t understand how other people could enjoy the game without it.
I meant to reply to this, but forgot. ‘The Daniel's’ are a duo that debuted with the film Swiss Army Man, (check the trailer if you’ve never heard of it, it’s kinda bonkers) before winning a stack of awards with Everything, Everywhere, All At Once.
For some people, the fun of a roleplaying game is in roleplaying a character. Anything else is secondary.
It’s not about winning, the level of difficulty or other aspects of competitiveness.
Creating a character, telling that characters story and exploring a world with friends is where the fun...
Although it’s not for me, I’m glad there is a thriving OSR scene.
It means people that prefer that style can enjoy the game without the need to gate keep and tear down modern play styles (in theory).
I don't agree with the idea that art is more restrained nowdays.
Just to pick TV as an example...
Always Sunny
South Park
Family Guy
are all still running.