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  1. K

    The reason for the cleric class' lack of popularity?

    To the original poster: I would agree that there's a distinct lack of clericish characters in pre-RPG fantasy. I posit that the reason for this is that heroes rarely get injured in fiction. Did Bilbo ever take a swipe from something, and get brought to near-death due to his low theif HD? Nah...
  2. K

    Do multiple Acid Arrows stack?

    No, the extra 2d4 isn't an attack, but it isn't the same source of damage as the round before it. The residual acid isn't an attack, but it's a seperate source of damage. Let's get away from Melf's here, and look at another common source of ongoing damage: fire. A single casting of Melf's acid...
  3. K

    Tell me about RIFTS

    As others have mentioned, the setting has some interesting bits, and could be good if you picked a direction or two and focused on it some to tame the hyperactive "and this, and this, and this, and this" mega-inclusion it goes for. The rules? Throw them out, they're pointless, convoluted, and...
  4. K

    Wld, Wlc, Wlx?

    What's Carrot got to do with this?
  5. K

    A D&D Test

    If he twitches right, sure!
  6. K

    Rogues flanking at range?

    But see, something like bless, where you get a +2 to your will saves on fear and whatnot -- you have that plus two, whether you are asked to make the roll or not. And invisibility -- uncanny dex overrides the flatfootedness, it doesn't deny it to you. I get to keep it *even though* you're taking...
  7. K

    Sleeping and silenced rogue, ouch...

    Probably a straight-up wisdom check. Wisdom's the "awareness" stat, as evidenced by Listen and Spot. Not having any ranks to add to it has the added bonus of nicely mirroring how it's a sense you don't often use in this way.
  8. K

    Star Wars AT-AT mini.

    They give you a card to send in, along with shipping and handling, to redeem your AT-AT.
  9. K

    Unexpected Moments You Pulled On Your DM

    The last 2nd Ed. AD&D campaign I played, we were low level, had just escaped an invading army, and spent weeks skirting encampments and such to be nearly clear of their lines. We stumble into a patrol that was looking for us, and is accompanied by a big bad guy (I was never clear on whether he...
  10. K

    EnWorld DM to Player ratio

    I am almost exclusively a player. I love rules mechanics, and game theory, but whenever I step behind the DM screen, it just feels intimidating -- I'm not the kind of guy who always thrives when put on the spot, and I feel horribly uncomfortable winging things. Currently, I'm in heaven, though...
  11. K

    Do you put lairs inside of Dragons? Look what happened!

    Darnit, Crothian keeps doing this kind of thing that makes me go "hmm. You know, Dayton to Columbus isn't that bad of a commute for, say, a biweekly game..."
  12. K

    Adversarial Gaming Style

    As a player, I feel it's my role to surprise the DM. Exceed his expectations. Work with my fellow players to survive an encounter he expected to kill at least one character in, while staying true to the character. Stuff like that. It's not an "us vs. him" mentality, and I don't (well, try not...
  13. K

    Lithping hilarity

    *Yoink* I'm stealking this for a one-shot character someday. Except maybe as a dwarf.
  14. K

    We made the DM cry...

    I believe, as the kids would say, he's already been schooled. :D
  15. K

    D&D 4E DnD 4E DOA?

    I'd settle for getting my current DM to stop being a cheapskate and pick up 3.5 instead of cherrypicking things he's heard about 3.5 to house-rule. Sure, he's not running the stupidly broken haste. But he's still got 3.0 harm. Or ok, he let me run a 3.5 ranger -- but our poor bard's still only...
  16. K

    D&D 3.x Ambidexterity in 3.5

    Why? See, ambidexterity just got rolled into TWF. It's assumed that if you're trained in the TWF style of combat, you've practiced your offhand to the point that it is equally capable -- that's why TWF buys you from -4/-8 (with one light weapon) straight down to -2/-2 instead of -2/-6 like it...
  17. K

    Flaming/Shocking,etc. enhancements activation time

    Actually, it doesn't harm the *hands* that hold the weapon. There's nothing there to say it won't light your shirt-tails aflame (or freeze them off, or what have you), nor that your scabbard is protected. That said, as a DM I wouldn't frown on a player seeking to have some elemental damage...
  18. K

    Scout's skirmish ability

    It's *a* tactic. But not a particularly hard or difficult one, nor even particularly creative. At least, not when we're talking tumbling. Which any rogue worth his salt will laugh at. Now, flanking in a party of dwarves in plate -- there you have to get creative and actually make some tough...
  19. K

    Scout's skirmish ability

    As has been noted, mounts are your friend; failing that, manyshot (and even better, greater manyshot -- plain manyshot lets you do all your arrows + skirmish x1; greater lets you skirmish on each arrow since you're making multiple rolls). As for being less useful than sneak attack -- sneak...
  20. K

    Scout's skirmish ability

    Rogue sneak attack tactics: only pick on something that's hitting somebody else; tumble with a DC15 check to flank. Not rocket science by any means.
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