Search results

  1. I

    D&D 4E Positive Aspects of 4E

    These are the ones I like. I bolded my favorite. Some of the other ones, I'm either not yet convinced of their implementation, didn't really consider them a problem in 3e, am just neutral about, or (just a few) disagree with, but I'm keeping it positive here.
  2. I

    What is the Santa monster?

    This was easier in AD&D: anything with treasure type H. :D (so, a dragon, probably)
  3. I

    What DON'T you like about 1E AD&D?

    Yeah, it's weird: facing sort-of makes sense with six-second rounds, and doesn't make much sense at all with one-minute rounds, yet in one version there's facing and crazy long combat rounds where characters seem rooted in place (esp. if you're using a battle mat), and in the other there's...
  4. I

    Design & Development: Magic Item Levels

    "Extra actions" isn't a very good metric. Improved Feint vs. Melee Weapon Mastery (or Iron Will even). It's also totally ignoring prerequisites, which for Quicken Spell are quite significant. Dodge is still a pretty lousy feat though.
  5. I

    A Thread For Those Somewhere In The Middle

    I'll chime in to agree with this, and also to wonder how people get so unhappy about this part. Flavor is just material. You can get it from anywhere. If it inspires you, great! If it doesn't, so what? If you hate it, replace it. Right? Not to say I want things to be all crunchy – I like...
  6. I

    OK, we're gettng a little annoyed here!

    Right, this is exactly how less "civilized" forums work, they're much quicker at dealing with opinions outside the conventional wisdom because they're not interested in sparing anyone's feelings. However, this sort of attitude can even in the best cases (lots of smart, articulate people) lead...
  7. I

    OK, we're gettng a little annoyed here!

    Having participated in online forums that have really made a fetish of "real discussion, debate and intellectual process" I have to agree with this sentiment, and my experiences with other places tell me that keeping things polite, while it may be desirable in itself, has got little to do with...
  8. I

    Design & Development: Magic Item Levels

    How would the game do that? Ban DM fiat entirely? Because you can rip that aspect right out of 3E if you cared to, no problem. On the other hand, as others have implied, if you're set on "thumbing your noses at the killjoy behind the GM screen," what you need to do is find a GM that's willing...
  9. I

    A Thread For Those Somewhere In The Middle

    I'm gonna remain neutral until I see the books. I mean, there's stuff that sounds great in blog posts, and stuff that sounds bad in blog posts, but how do you really know unless you see it for yourself? I agree with the general negative sentiment about doling out bits of material in successive...
  10. I

    Unintended(?) Consequence of No More X-Mas Tree?

    There are loads of folkloric countermeasures to "dark magic" or "evil eyes" or whatever in the real world – tipping the balance in favor of anti-magical measures is not inconsistent with a sort-of-closer-to-real-world approach.
  11. I

    Low Magic in D&D - How'd it work out for you?

    Cap levels. Kick the high-level stuff offplane, jack up item creation feats several levels, introduce spell rarity for certain effects. Then you have the option of having continuing high-level adventures with superheroic PCs – in different worlds geared towards high-level adventures. The...
  12. I

    More about wizards by kunadam

    Fighting gods is fun and all, but the power curve is supposed to be much shallower for 4e characters, right? I mean, top-level 3e characters are basically demigods, and I can see them fighting deities (because I'm happy to ignore the epic rules), but my understanding was that a 30th-level 4e...
  13. I

    More about wizards by kunadam

    I could see bards being good at mass enchantment effects, emotional manipulation, etc. while psions do the really deep stuff, the I-will-control-you and make-you-have-no-memory-of-what-you-did type of powers, but not really as much being able to move the crowd. Wizards still should be able to...
  14. I

    Dammit, Warlord, Warlock, Tiefling, and Dragonborn are growing on me.

    Well, you play AD&D, and roll up a 1st-level magic-user.
  15. I

    New Design & Development: Feats

    Additionally: - summoning fits right snugly in to the "controller" role that the wizard is supposed to play, unless he's supposed to just lay down magical carpeting everywhere, which sounds super boring. Also, to a more limited extent, it could work for "leader" types. I would be for hard...
  16. I

    New Design & Development: Feats

    Well, I wouldn't go that far, a horde is a horde, unless there's a graceful way to implement fighting en-masse into D&D-style skirmishes. But neither do I grant the absolute notion that more actions granted to the summoner is an imbalance on general principle – if the stat blocks are easy...
  17. I

    New Design & Development: Feats

    If they're so greatly simplifying monster stat blocks, the summoning should be much less of a problem. That's the whole thrust of 4E combat, right? – to play through slightly larger combats, faster. If a couple of tagalongs in the party "wreck" this, it doesn't say very much for achieving this...
  18. I

    How would you interrogate an artifact battleaxe?

    "I'll use you to chop these... MUAHAHA... onions... and here is Riclas, the bard, here to write a song about you, and your chopping of the onions, and here is Micah, the sculptor, here to..."
  19. I

    And the mystery race is...hated

    ooogh, my two cents after all of this: I am used to banning PHB races, so I don't care too much. I've always liked saurian humanoids, but I've never really been able to get dragon-human crossbreed creatures. I can't see proud, reclusive dragons lowering themselves to breed with the little...
  20. I

    Which currently non-core classes would you add?

    You can do the sneaky underhanded scoundrel types that way, and I do that all the time, but the stand-up charismatic ones are the guys that hold off the guards, not the ones running up to 'em and shanking them in the belly while they're focused on Clanky McGreatAxe, which is why I find it...
Top