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  1. I

    What are the "Roles" in True20, Etc?

    As I recall True20 has stacking aid-another mechanics that make coordinated attacks by groups of otherwise low-power individuals significantly dangerous... a troop of archers really does present a threat to large monsters.
  2. I

    And another reason I hate the term "fluff" . . .

    Yeah on the other hand that's the only way I can possibly be persuaded to swallow "Gleemax." As it were. *glances around*
  3. I

    One last name poll: Warlord vs Marshal

    You betray yourself as hopelessly out of touch with the wants, no, the needs of Modern Gamers™ and I beseech you to adapt or DIE echo echo echo for those are your two only options and nachos are prohibited. "Warpimp".
  4. I

    Eladrin, warlords, and unnecessary D&Disms

    Look, slappy, you try poring over statblocks at one in the morning and tell me if you want things to be easier to tell apart, or less easy to tell apart. I know what I want; you just might take a year or two of dealing with it to come to the same realization.
  5. I

    Eladrin, warlords, and unnecessary D&Disms

    Rage, rage against the dying of the light! * sighs, kicks pebble, braces self for the arrival of the Druids & Droids Handbook *
  6. I

    Whither Summoners and Animal Companions?

    You know, if the monsters (which would include summons) have simplified stat blocks to facilitate, for example, the DM running quite a few more monsters in a typical 4E fight than in a 3E fight, then summons should not be quite so cumbersome as they are in 3E (though you'd want some kind of...
  7. I

    "...the ancient empire of the tieflings..." and Sword & Sorcery gaming

    Yeah, as long as they aren't doing anything mechanical with their horns, it's a pretty useful concept. I just hope they have some kind of qualities that fit in with the ancient-sorcerous-empire theme, and are attractive mechanically to players. Then they'll become very very useful once I...
  8. I

    OOTS 496: Responsible

    WAAAAAH *sob* cry recover-wits-for-a-second At least it wasn't his kitty or something. Excuse me. *bawl* You do sort of wonder how entire families can be the same alignment, what good heavens are if the chaotic-good members of the family are permanently split from the lawful-good members...
  9. I

    Shadow bats and undead that can reanimate

    Oh, sure, it's a good idea, as is the "NOW YOU SEE MY TRUE FORM" business, much as it reminds me of Dragonball, and Final Fantasy games... (cue somebody to remind me what the true antecedent of "now you see my true form" is :D )
  10. I

    So what's gold gonna be for?

    I did like the suggestion earlier (in this thread? I lose track) of being able to spend it on various pleasures or sacrifices or donations, whatever is in character, and having that translate into morale bonuses or, I don't know, maybe something more limited, action points or sub-action-points...
  11. I

    No Macs? Holy crap did WotC do the math wrong!

    We still haven't got Beyond the Sword, though. * pouts, kicks pebble *
  12. I

    Shadow bats and undead that can reanimate

    Actually, reanimating undead always reminds me of Super Mario.
  13. I

    DMG to include a "starter town".

    Threshoooooold! This is fine with me – I wouldn't use it or anything, but it's good to have some stuff to help new people, is what I say.
  14. I

    Design & Development: The Warlock

    I gotta say, I am fairly unconvinced that roofer was less evil than his "friend" was for taking that job with Babyface Bambino. I mean, seriously, you get a sketchy feeling about a job, so you turn it over to a "friend"? What is that? Listens to "this", my @%$. Of course, Randal wasn't all...
  15. I

    I just realized what bugs me about Warlords . . .

    Then Warren the Warforged Warlock/Warlord gets married to Wowilda the welf by the priest from Princess Bride. Augh! Aspirin!
  16. I

    So what's gold gonna be for?

    I eschew Pangeas, so ships have always been pretty important in my settings, and the interesting places don't have handy shuttles going back and forth, so procuring a ship and crew is usually a priority for PCs by about 6th level or so. Re item breaking, the condition track is a good idea I...
  17. I

    So what's gold gonna be for?

    On point 2: Full plate, ships: what else would you add? One thing I would add – another 3e house rule I've never gotten around to implementing – are advanced animals and mounts: a really fantastic horse that survives fights a normal horse wouldn't; a guard dog with phenomenally keen senses...
  18. I

    I just realized what bugs me about Warlords . . .

    I differ – I'm not particularly offended by the name "Warlord." I'm just trying to save myself the pounding headache of having to deal with Warforged Warlock/Warlords down the line. "Warlord" is the weaker link so I am going after that. I still can't believe nobody at WOTC saw this coming. So...
  19. I

    Is stealing PC's toys taboo?

    IME It's hard to establish an "easy come, easy go" philosophy when it comes to player equipment, but it's worth it if you do: the PCs stop being so damn inviolate, and the players can try out different setups. It helps if you're up front about the pros and cons and how you plan to do things.
  20. I

    What would you like to see brought back from older editions?

    I am seconding the requests for a morale system and some quirky spell effects with their own logic and a bit of flexibility. I'm sure it won't happen with the stuff that can be thrown around several times an encounter, but if they have x-per-day powers I'd like them to be neat like that.
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