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  1. K

    PLayer's pre-opinions more important than quality of system

    OK oI did not have this issue with 3.0 from 2.0, perhaps because there had been a large break between it and our playing of 2.0, however I have now played or demoed 4th ed a good number of times (over 10). I have found a very simple trend. 1) If people want to like it they will. (as to be...
  2. K

    Multiclassing.

    OK so rickroll is having a link which sends you that youtube song? Still do not get it fully (i.e. watched the whole damn thing waiting for the punchline).
  3. K

    D&D 4E How would 4E improve my game?

    I've run a 4th demo without minis and it works fine.
  4. K

    D&D 4E Playing "classless" 4e (I.e. Sub-1st level characters)

    I have had an escape from jail set up. What I did? made them 3.5 characters in as many ways as possible. Hit pints were 3.5, abilities became as 3.5 (but were written in the 4th ed format) so magic missle was a daily but auto hit, etc.) We had to tweak a few things now and then (playtested...
  5. K

    Hit Points?

    So could it be Con score then? :D
  6. K

    Hit Points?

    Cleric (level × 5) + 7 + Constitution score Fighter (level × 6) + 9 + Constitution score Paladin (level × 6) + 9 + Constitution score Ranger (level × 5) + 7 + Constitution score Rogue (level × 5) + 7 + Constitution score Warlock (level × 5) + 7 + Constitution score Warlord (level × 5) + 7 +...
  7. K

    Kobold Wyrmpriest and Kobold Minions

    Minions have hit points (vampire spawn). Creatures who start with 0 hit points (like kobold minions) die when damaged. When the wyrm priest gives them hit points, they gain the 5 hit points and now require 5 hit points of damage to die. So in some cases they may survive a hit (and a cleave)...
  8. K

    Sidewind Charging, driving me nuts.

    Why would he take an AOO? confused here, the point is he would not. That said, I think the issue is more of a minatures game issue, where basic attacks do 30-40 damage in some cases. In the RPG side of things, you all have convienced me it is not a good PC tactic, but seems pretty shady for...
  9. K

    Sidewind Charging, driving me nuts.

    This does not work Charge requires you to move to the closest square to your target and to move more then 1 square. So you shift 1 away and charge back you HAVE to move to that same square and since you only moved 1 square in the charge action, it is not a charge and you do not get a +1. Also...
  10. K

    Sidewind Charging, driving me nuts.

    Ok so with the 4th ed rules (and the minatures rules) you now can make a move and attack in the same round with a charge attack. (can not go over difficult terrain or through allies). So what is eveyone doing? We car calling it the sidewinder. You take a 5ft step so no AOO with your first...
  11. K

    Encounter power buffs outside of combat

    I've been running lots of demos, played a few and run extended demos and this and the cleric "bonus healing" question have come up. The answer for us has been, nothing stops them. Encounter is an easy thing to remeber, but think of the powers as "this ability lasts till you take a short rest"...
  12. K

    New Race balance poll.

    Basically I like all of your comments a lot. Before seeing them this was the revision I had done for the class: Racial Traits Average Height: 5’10’-6’3’ Average Weight: 150-250 lbs. Ability Scores: +2 Dexterity, +2 Constitution Size: Medium Speed: 7 squares Vision: Low-Light Languages...
  13. K

    New Race balance poll.

    This is a REALLY excellent observation. I think I have to agree actually. I will work within this design space for sure for the time being. See ya, Ken
  14. K

    New Race balance poll.

    What fun is there in that? :) I have more free time now then in the summer and we know enough about the races that a real comparison is not unreasonable. It is not like I'm going to go off and publish it tomorrow. :) Perhaps a "from what you have seen is it balanced" can be good enough...
  15. K

    New Race balance poll.

    THese are not gnolls and flavor wise feel very different in fluff. Thanks for the info on the gnolls though. Thanks for the shift/slide mix-up as well, good catch. As for the extra actions, I think 1 move action every other encounter is likely not going to go too far outside the realm of...
  16. K

    New Race balance poll.

    It is not a gnoll but it does have a bite. :) See ya, Ken
  17. K

    New Race balance poll.

    I'd like to get people's general opinion on a new race's crunch as compared to other known PHB races. I am leaving out any fluff, even the name, because I want a focus on the equality of the mechanics, and not anything else. Most importantly after voting if you did not choose balanced, it...
  18. K

    What are Minions anyway?

    I can field this one (I'm a siumulationist as well). Having now run 4 and played in 1 demo I'm getting a feel for 4th and minions are something I actually really like. Minions do not just die on a hit, they have hit points (just very low ones) For example the vampire spawn has 10 hit points...
  19. K

    Paladin Challenge

    No, the once per turn was not the break it point, it was the run away and let theguy die to everyone else while taking 8 points a round that broke it. See ya, Ken
  20. K

    Paladin Challenge

    So I have run 3 playtests so far and have a 4th coming up thiis weekend. The house rules we have tried were as follows (we sometimes tried multiples per playtest on a per encounter basis): 1) If the paladin ends a movement farther away from the target then he started, it is removed. 2) If...
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