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  1. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    The same question applies in reverse but with additional weight because so much of 5e is structured under an assumption that every gm is some monstrous killer gm that captive players are forced to endure and need a shield from. The shield was built on a bad assumption that silly memes were more...
  2. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    While I agree entirely, I also thought the satire was obvious enough to avoid Poe's law. The vast majority of 5e's system level problems have been ignored and often made into made intractable disasters when seenat the table. The last decade of reflexive "well I don't see that at my table, must...
  3. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    That's an easy mistake to make. At no point was my post about the rules of 5e and related design choices was I referring to your specific table. We are talking about different things. Difference being I explained how various design choices encourage multiple problems while you simply declare...
  4. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    My experience with ac boosting gear in 5e was pretty much identical. It worked ok in 2e & 3.x since the math assumption was that monsters would probably still hit to some degree and because the backline Squishies would just get instantly wrecked after monsters got around the sticky Frontline...
  5. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    I think that some of the recent comments about high level challenges nicely shows why 3.x iterative attack penalty/pf2's MAP was such an elegant solution to allow some minimum "BaB must be this tall to pretend these monsters are a plausible boss" while the -5/-10/-15 goes on to wall off "this...
  6. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    The critical difference is what creates the problem for 5e. At every level of analysis 5e goes out of its way to roll out the red carpet for bad player expectations that Alice will be forced to directly or indirectly throttle back . Most notably are: Players are given the expectation of magic...
  7. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    That's one of the more frustrating parts of having to fix 5e so I can run it. Alice as a gm might know exactly why she needs to build guardrails around all of these obvious problems with houseful after houseful she never should have been forced to take responsibility for. Bob who has never...
  8. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    On page 139 in the Dungeon Master's Guide, it does not state a limit to magic rings when talking about them. So according to the book, as long as they don't require attunement, you can wear, realistically, 10 rings at once as long as they are not duplicate magic items. Source sounds about right...
  9. tetrasodium

    D&D 5E (2024) Wrapping up first 2-20 2024 campaign this week, some of my thoughts

    How can this be and who could possibly have predicted such an outcome? after a decade of running 5e I've learned that 1&2 are not a problem with the system and should be laid entirely sty the feet of the gm at that table for not building better encounters. He or she needs to use terrain and...
  10. tetrasodium

    D&D 5E (2024) Above the Table Interview with Jeremy Crawford.

    Eberron shards have a different function. Khyber shards are most relevant to the bound elementals that power airships and such... Although siberyis shards could be involvedig airships require a house lyrandar mark of storm https://eberron.fandom.com/wiki/Dragonshard
  11. tetrasodium

    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    Good summary. It would dramatically improve 5e if the 5e skill subsystem system & how that subsystem was threaded through the core rules had more in common with 3.x then it does at present.
  12. tetrasodium

    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    There were some aberrations sure but overall 2e Magic items had the role of mitigating rush and reducing lethality when magic items were given in 2e at the time 2e was the norm. That role is one that 5e magic items are utterly incapable of filling because the PCs are demigods from chargen that...
  13. tetrasodium

    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    I can see the desire to make the claim, but it's hard to take it seriously because it only actually holds up to any degree if you ignore how 2e actually played when people were playing 2e. Sure I could make 2e game feel like 5e if I never played 2e and treated all of the PCs as demigods right...
  14. tetrasodium

    D&D General Chris Perkins and Stan! - previous D&D edition thoughts

    Having started with 2e I can't say that I have ever once felt that running 5e felt like 2e in any way shape or form. Too much of 5e designs against import baseline foundational assumptions like risk and attrition for the loosey "ask your gm" to ever have any significant meaning while running...
  15. tetrasodium

    WotC Mike Mearls: "D&D Is Uncool Again"

    There are also quite a few big name ttrpgs on the near horizon that are going in a very different direction from d&d for a change, that's pretty much unheard of. I'm the wider interview he mentioned how d&d lost heaven's blessing∆ and how wotc/Hasbro doesn't seem to show any interest in...
  16. tetrasodium

    D&D General Playing to "Win" - The DM's Dilemma

    "I'm not trying to kill you, These monsters are trying to kill you". I just wish those monsters could credibly step into those shoes without building encounters that do obviously undercut believability from the first sentence. As a result I feel that I'm 5e the question is moot because the...
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  18. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    Have you considered that this is a short sighted gm problem if the gm can not weave other flavors of advancement into those early levels to keep the game enjoyable as many of us have already attested to or implied doing as a gm? What sort of problems are you having as a gm that prevents you...
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