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  1. tetrasodium

    WotC Mike Mearls: "I Was Not Fired From D&D"

    No you can still see extreme shading of wotc only really being concerned about players while GMs were dismissed to be the cause of their problems through rulings not rules while the official books were aiming for world of cardboard feel for players. Look at things like the bonkers...
  2. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    Several folks have tried to dismiss the need for slower leveling by experience by suggesting the gm just give less experience for them to just use milestone leveling to slow it. Both of those options strip the benefits of experience point leveling or create new problems though. With an...
  3. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    So they can read them and wistfully imagine playing that adventure. On some level though I think that there is merit to the Idea that 5e hardcover adventures are published with players who read it as the primary market of concern. Either that or when there is a layout/content choosing...
  4. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    That doesn't result in any of the d&d setting have where the split is as extreme as it is I'm 5e. PCs in 5e are practically vitrumites§ but more extreme because they are the same species. That's important because there is a genre of fiction that has such an extreme split (wuxia/cultivation)...
  5. tetrasodium

    Dragonlance "You walk down the road, party is now level 2."

    This thread does a great job of showing why d&d needs to dial back on the advancement acceleration. I'd say that it's long past time for an option like "slow advancement" experience per level chart, but this thread nicely shows how it needs a "slow" and "normal" pace to accompany the "extremely...
  6. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    No I said that 5e has a bunch of mechanical elements that conflict with Eberron's tone and setting elements while naming specific examples. https://twittercom/ChrisPerkinsDnD/status/850183402808463365 ~24:20 Crawford: "invincibility can become boring if you have it all the time...
  7. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    You seem too hung up on ensuring that other people do not have the option of saying "we are using this/these option(s)". When the setting changes the expectations in ways that "NONE" is no longer a reasonable expectation it's kind of important to acknowledge that mechanically with support.
  8. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    It sounds like you are trying to claim that a normal PC was going to be anywhere near the expected power curve as they advance with the same mundane gear. The important part is they had both. Did you not play 3.5?
  9. tetrasodium

    D&D Adds Two New Books to 2025 Slate, Including New Eberron Book

    Eberron is pretty big once you start looking at the various (largely) isolated continents and there are several regions that are effectively their own subsetting due to largely avoiding the last war for various reasons or the lack of established dragonmark house presence. I'd wager Blade...
  10. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    That's the core of the problem. Eberron accomplishes that through stuff PCs gain and learn through play. 5e accomplishes it through existing as a pc. That doesn't leave room for the through play part. The 5.24 books are still only at two of the three and those two have only been out a couple...
  11. tetrasodium

    D&D Adds Two New Books to 2025 Slate, Including New Eberron Book

    Artificer subclass with a wider spell selection in a nutshell
  12. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    Simply supporting play beyond 5e's OneTrueWay super-heroic baseline doesn't require you to use it any more than the DMG supporting PCs can't die as the sole optional rule in it requires me to use it. The pushback you are providing seems to be more about ensuring that some other gm won't use a...
  13. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    It doesn't matter "which one of us is right" because I stayed the reason for why my enthusiasm is muted for a book of like to be excited about and you used it as an excuse to push 5e's long-standing toxic OneTrueWayism that makes it a requirement for witch to be the one establishing the...
  14. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    I wasn't talking about 2e and don't seem to have said anything to encourage that irrelevant distraction from the fact that 5e clashes with Eberron's Tone on many mechanical levels. Tone is the difference between Scream and Scary Movie. Death saves & yoyo wackamole healing were not a thing in...
  15. tetrasodium

    D&D 5E (2014) Eberron: Forge of the Artificer

    I want to be jazzed about the announcement but my excitement for the book is muted by years of trying to fight against 5e to make it fit the needs of Everton's baselines. So far 5.24 seems to deliberately double down on some of that and do little of anything to make running eberron in 5e any...
  16. tetrasodium

    D&D Adds Two New Books to 2025 Slate, Including New Eberron Book

    The Khoravar date back to 3.5 eberron. If anything it's calling them off as distinct so that eberron GMs are not saddled with endless inappropriate FR lore being dumped into their game by well meaning players & FR superfans. Going beyond that it also makes for more room to make the eberron...
  17. tetrasodium

    D&D 5E (2014) What high-level spells could warp society?

    I think that we are talking about different ends of the spectrum on how magic warps a setting and what kind of magic it takes to support that. My post was overall about how magic and the vested interests of powerful individuals keeping their power by using magic to force medieval stasis on the...
  18. tetrasodium

    D&D 5E (2014) What high-level spells could warp society?

    Power and stability can encourage medieval stasis to persist even though most parts of most settings don't establish any conditions for it to happen. The Edo period was pretty much cultural and technological stasis lasting for a period of about 260 years. There were a few factors that...
  19. tetrasodium

    D&D 5E (2014) What high-level spells could warp society?

    @DEFCON 1 It weas unapproachable east not FRCS. The section on Thay is quite a few pages★ & really outlines an interesting region to adventure in with a lot of morally grey to black stuff going on that is often not things that can simply be cleanly solved with the addition of higher level...
  20. tetrasodium

    D&D 5E (2014) What high-level spells could warp society?

    I think that Thay did that in frcs before 4e corrupted it into the current bizarre thing.
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