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  1. tetrasodium

    D&D General Mike Mearls' blog post about RPG generations

    That's a bit backwards and chops off the structure from most of that table. You can see that old table copied into this post where the critical sections of example ability and more importantly who could do it. What it says about climbing are example of climbing a knotted rope while carrying a...
  2. tetrasodium

    D&D General Mike Mearls' blog post about RPG generations

    I think that a lot of the criticism overlooks the point being made & the format that point applies to, Specifically with the 4th & 5th generation bit If your going to mark a distinction across that sort of shift & write it up in a format that can be processed by corporate bean counter types...
  3. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    That's pretty much my experience as well and I have an example showing that the rejection might even be more blatant. I once was fed up with a group who made it their mission in life to avoid adventures hit the eject button on adventures they themselves found instead of they ever found...
  4. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    The questions were far more important than the class selections and even those make some very dubious claims while justifiably pointing fingers at the players. That list does reveal some stuff though. The bard being a "full support build" and really only having a healing type ability as it's...
  5. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I have couple relevant questions to shift some of the discussion towards a thing that can be discussed rather than guessed. Most of them are related to opening up things raised originally that lacked enough details for anything but coulda shoulda stuff and I don't think any of them are a slight...
  6. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    Charge of the light brigade is about a distraction not anything that might be called "front line fighters".
  7. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    umm..... You literally quoted me restating it while asking what you are ignoring "Making a character that "can" be on the front line doesn't mean that character is a solo one man army who should expect to be ok mindlessly acting like Juggernaut or Colossus from xmen while ignoring that said...
  8. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    You are actively avoiding the point multiple posters have made. Making a character that "can" be on the front line doesn't mean that character is a solo one man army who should expect to be ok mindlessly acting like Juggernaut or Colossus from xmen while ignoring that said character is only one...
  9. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    Resolving conflict through ways other than trusting in plot armor and hitting it on the head repeatedly doesn't have to mean that combat as a whole is avoided. Sometimes it's about finding a different combat (ie sneaking in instead of assaulting the heavily guarded gate) working more closely...
  10. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    That is the reason why older editions didn't try to rush the nearest bbeg trusting in the power of plot armor and instead worked to do things like undermine the bbeg with more level appropriate bite sized adventuring days. Alternatively they would work with level appropriate adventures focused...
  11. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    Perhaps, but that would have nothing to do with my point back in post 31 about the quoted post drastically understating the impact of a 2-12 point crit in editions prior to 3.x when bonuses were standardized (and healing/recovery became far more generous through various means)
  12. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    What the heck are you talking about? 3.x is the edition that standardized ability score bonuses at +/-1 every 2 points up/down from ten. Prior to that con looked like this /and healing worked like this Every edition since 3.x has used the same unified attribute bonus breakpoints
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  14. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    The relatively high con bonuses everyone knows today didn't come about till 3.x. Getting crit with a high roll on 2-12 was still a huge bite from a tank and could easily crush the Squishies outright.
  15. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I've more than once seen 5e players derail the session about monster stat blocks and such for a bit demanding how it was capable of doing things it did then sometimes it later turns into a huge drama storm between the players when they later quit because "monsters are cheating" while trying to...
  16. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I very much agree. There's a huge difference between that kind of plot armor style item working around the system and something like the 3.x holy/unholy/blessed/defiled weapon properties where the wielded needed to be/not be a specific alignment. One is kinda cool and nuanced in ways that left...
  17. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    You overrate the risks back then. That bold bit is only half of what it brought. It also expanded the tactical grid mechanics previously in player options: combat & tactics so melee on both sides got sticky in ways dangerous to ignore while casters on both sides were extremely vulnerable to...
  18. tetrasodium

    D&D 5E (2024) Effects that kill you at 0 hp

    I think that needing to give a monster specific powers to overcome an excessive level of risk mitigation buiklt into the system speaks volumes about how fardeath saves & trivialized healing massively overdo things with awful cascade effects on play. Death at zero should have been the default...
  19. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    I think that The very hungry rust monster shows why a pet monster pokemon/Digimon/etc style thing would cease to be d&d feeling almost immediately. It could probably manage pretty well with the MC is a standard monster genre that is pretty common in light novels and occasionally anime...
  20. tetrasodium

    D&D General Did 5e 2024 Not meet the economic goals set, and if not, why not?

    I'm going to second @The Firebird 's sentiment with My Experience being fairly similar but holy heck does it lay bare and shine a nuclear floodlight of death on the systemic level problems in 5e
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