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  1. Deadguy

    I enjoy clerics without gods

    For my first 3e campaign I wanted to avoid deities entirely, so I reworked the Cleric into the Theurge - a sort of philosopher with magic. It was only afterwards that I realised I could've just used the 'Cleric without a God' as my model. Doh! For some campaigns I think that it works really...
  2. Deadguy

    Really great dice?

    I'll chime in as another fan of Chessex dice. I recently bought a few sets more just to fill up my metal dice box. (Actually this was so it would be easier to find any specific die when playing Earthdawn which uses all the dice pretty much all the time! - did it help? Nope. The d4's still...
  3. Deadguy

    Hit points: High side, average, straight roll, what?

    Whilst I prefer the approach that Creamsteak uses (75% of max), one game I play in uses average or roll. And in that game (which also used 4d6-in-order-drop-lowest), the difference between the two 7th level fighters is now 40 hit points! Hit Points are too important in D&D to leave to a random...
  4. Deadguy

    Spell Preparation

    I'd just like to remind Calrin that in 3.X Wizards (and Clerics and Druids and anyone else who's not a spontaneous caster) does not memorise any spells! They prepare them in advance, which means casting most of the spell and leaving it hanging (very Zelazney). so perhaps the reason that the 20th...
  5. Deadguy

    Looking for art - city-sized space ship

    Take a peek at this site - it might serve as inspiration.
  6. Deadguy

    Paladins and Self Preservation

    In war that might well be true - actually it is true. But this isn't a war. This is a game and I expect the DM to remember that it focusses on the PCs not on his big screen. Wiping out the PCs like that is fine if it's part of the deal for teh campaign. But as a typical 'adventurer' story it...
  7. Deadguy

    I want a generic DnD game.

    If by generic we mean 'straight up', rules as they are in the book, well that is my next campaign challenge. I always homebrew, and as part of that I always houserule. Now, I find using someone else's setting trickier than using my own (probably because I remember my own stuff better), but it...
  8. Deadguy

    Paladins and Self Preservation

    I think a Paladin is meant to be a smarter warrior than that. If the effect of holding the bridge is negligible then he is obliged to protect resources, including himself, for better uses. To stubbornly hold to an order that serves no purpose is the act of a fool, not a hero. It's not that a...
  9. Deadguy

    How do you pronounce "Drow"?

    That is, of course, quite true. However I have found that taking the time to spell out a name can save confusion later on. I have seen occasions when players dig up a note of an NPC months later, read what they transcribed and have the DM go 'huh?' Players by no means always hear a name right -...
  10. Deadguy

    When games go bad

    It's always a little painful when a game falls apart, especially when it hasn't really been talked about. Pretty clearly you weren't surprised that the game has folded, just that you expected it to be discussed. But, as you note you have another game with essentially the same players, so perhaps...
  11. Deadguy

    How to believably deal with missing players??

    One of my GMs, getting tired of dealing with the question in his homebrew campaign, started up a new game wherein the PCs are sworn servants of one the world's Powers, the (fey) Lady of the Forest. As such they all bear a minor magic ring, which grants attribute boosts. But it also serves as a...
  12. Deadguy

    Needing Renaissance era Adventure Ideas

    As a thouhgt, if you know anyone who has a copy of White Wolf's Mage the Sorcerers Crusade rulebook, it would be helpful for you, or better still, its add-on the Swashbuckling Handbook. The game is a version of Mage set around 1500. Both discuss somewhat of the real world (Swashbuckling Handbook...
  13. Deadguy

    Pronunciations?

    Ahh... so Jeff built a pronunciation from a premise. I wonder if Weiss and Hickman have ever defined how they say it? And if the name does have any particular etymology, as Jeff Grubb suggests, or was one made up because it sounds cool :) ?
  14. Deadguy

    Pronunciations?

    Damn, bang goes my pronunciation! ;) Count me in as another Ma-ZHEER. I wonder if it's because in my mind I am seeing just a variant on the legal majeure (as in force majeure)?
  15. Deadguy

    How to believably deal with missing players??

    Actually cents! :D Or sometimes 'eurocents'. Still shoulda called the base unit Credits though! They'd've sold billions to Sci-Fi fans worldwide! ;)
  16. Deadguy

    My Paladin killed a child molester (and now my DM wants to take away my powers!)

    I have stayed out of this thread, since little good ever comes of these Paladin discussions other than increasingly shrill words as game and reality become blurred in the posters' replies. But since this a pure historical point, I wanted to say that I have never come across this description of...
  17. Deadguy

    How do you pronounce "Drow"?

    As the gods have decreed, always remember 'How Now, Brown Drow?'. Couldn't be simpler! ;) The truth is, pronounce it as you've always pronounced it - we'll know what you are talking about. The last thing D&D needs is any more divisions! :D
  18. Deadguy

    The role of (expanded) psionics in a magical world...

    Yes, Graf, you do raise an interesting and reasonable point about the power of Psions in the new rules. Quite rightly they are made so that they can match the power of Wizards overall - as was found earlier, no-one wants to play a class that is set out from day one to be markedly weaker, when...
  19. Deadguy

    Which psionic rules you like best

    You know I've always been in the 'no psionics in my fantasy' camp, so I really didn't care. Now I am preparing for a new campaign, and I decided 'what the heck, let's try it!' So I splashed out on the XPH and I must admit I was pleasantly surprised. Aside from the slightly grating terminology (a...
  20. Deadguy

    Paladins, Lawful Goodness, and higher standards

    Glad I could bring a smile, milotha, Gregor! :D I think too many DMs see testing the Code to be an end in itself, rather than a means to tell an interesting story. And as a certain other extatnt thread indicates, Paladins can be punished for things they don't even have any knowledge of. It...
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