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  1. Deadguy

    PCs vs. 1-mile long living airship!

    I keep finding the word Tempest going round and round in my head when I think of the ship. Of course it's not merely Tempest but The Tempest. That sounds suitably stormy and carries with it the idea of chaos following in its wake! Of course, that doesn't take advantage of any anagrams. :o...
  2. Deadguy

    A Wizard that Heals?

    Though in my current homebrew I have maintained the split between Wizards and Clerics (albeit reworking the Cleric somewhat for a setting without Gods), I think I am tempted when I do my UA redesign to do away with the Cleric entirely, rework the lists, and have a Fighting Spellcaster and a...
  3. Deadguy

    How many of you have run or played in a solo-campaign?

    I probably have more experience running one-on-one campaigns than I do of multi-player! it probably stems from atarting playing D&D in a small village, where there was only one other gamer. You either play solo games, or you don't game at all! I really enjoy the one-on-one format, though it has...
  4. Deadguy

    PCs vs. 1-mile long living airship!

    This might be a case where the Players misread what the DM intends. By pointing out it was going to attack somewhere they are already seeking to defend, they are likely expecting a defence to be possible. If you really really think they are outclassed, and the defence of the city essentially...
  5. Deadguy

    Characters defined by "their stuff"

    Sorry. It was because I couldn't get Stealth to work on my machine before that I ended up using cyan - my steup defaults to black on black in EN World standard! Anyway what I said in my two posts were: -------- Another thought which crosses my mind is that we are very hung up on the word...
  6. Deadguy

    Characters defined by "their stuff"

    Another thought which crosses my mind is that we are very hung up on the word magic. Calling something magical seems to make people instantly say 'rare', 'secret', 'ancient' and 'unique'. Indeed, it often seems that some people want each and every non-consumable item to be essentially equivalent...
  7. Deadguy

    Characters defined by "their stuff"

    Re-reading my reply, Gothmog, does make me sound more angry than I actually meant it to be. It's just that I've heard the complaint too many times not to feel slightly annoyed, since it isn't my experience. But I can see how it might become so. And certainly I am more of a Gamist when I play D&D...
  8. Deadguy

    PCs vs. 1-mile long living airship!

    I'll pick up on a couple of points that I raised, if I may. I don't recall that we ever really found out exactly how a Leviathan gained nutrition. It might have been able to cull energy from the background radiation, but it would also need materials to repair itself. I would point you in the...
  9. Deadguy

    Characters defined by "their stuff"

    A good example, FireLance, of the sort of game you envisage is Earthdawn. Like D&D it has a level system, though advancement is more open-ended. But its heroes, the Adepts, are autpmatically considered magical. As such their Talents (somewhere between Skills and Feats in nature) allow them...
  10. Deadguy

    PCs vs. 1-mile long living airship!

    Two quick questions, RW: is the ship internally aware (that is can it both sense and act upon those sensations within itself)? And how intelligent is the ship (is it a passive, mindless entity, or does it have a certain amount of animal cunning)? I ask, because an aware entity might be able...
  11. Deadguy

    Characters defined by "their stuff"

    This point really deserves answering, Gothmog, and the answer is... something Eric's Grandma wouldn't allow, so I am forced to say "Tosh, Sir, absolute tosh!" Every edition of D&D, indeed every RPG I have encountered over the years, has risked being about 'kewl powerz'! It's in the hands...
  12. Deadguy

    Who goes shopping for magic?

    I work primarily on the commission approach. Items available are generally confined to what can reasonably be made by the resident clerics and wizards, though it's not hard for PCs to find out the range of feats and costs in a given locale. Pure mechanics suggests that anything outside simple...
  13. Deadguy

    The Art of Eberron: AWESOME new WOTC Update!

    I would wonder, Kai Lord, if the reason for the lack of automobile-equivalents is just cost-effectiveness? A car is a personal transporter first and foremost, whilst a train is designed from the start to move large numbers of people and lots of cargo. As such, one individual or small group must...
  14. Deadguy

    Am I the only one who does not like the Great Wheel?

    I'll add my name to the list of those who neither like nor use the Great Wheel cosmology. I find it too contrived and flat. The Planes become less a mythological inspiration and instead are just 'other worlds' for high level PCs to visit. I admit I have never been comfortable with the concept of...
  15. Deadguy

    The Art of Eberron: AWESOME new WOTC Update!

    Unless of course, Hand's interest in Eberron has already peaked, and is now in decline? ;)
  16. Deadguy

    Do the Non-US Players and DMs use the metric system?

    It's obvious, isn't it? It means the Millennium Falcon is... errr.... is.... quite fast? Or it could mean that George Lucas didn't bother learning what a parsec was either, other than it sounds cool and scientific! ;)
  17. Deadguy

    Creating New Character Classes

    Sage advice, Macbeth. I think it helps if the class you are creating is close to another already extant character class. That's where the DMG's discussion (pp174-176, 3.5 DMG) is most help. Chopping out an ability here, an ability there, swapping with similar abilities, especially from...
  18. Deadguy

    Moral questions of a D&D world...

    In fairness, the general mood of England was that Harold was going to be the successor, by force of arms and weight of personality. Plus his victory at Stamford Bridge proved his skill. Then again, Harold had sworn to support William in a claim to the English throne; on the other hand, that oath...
  19. Deadguy

    A dozen levels in 6 months?

    I also insist that PCs have some downtime where they aren't doing anything other than resting and carousing. No-one can cope with operating continuously, in the highly stressful world of adventuring, without taking some breaks. Otherwise their performance begins to decline. It's only a few...
  20. Deadguy

    "Unscaled Adventures" -- good, bad or ugly?

    Yes, I've encountered this problem - the same applies if you have Small PCs in the party too. If you have access to the appropriate magic items then this can be overcome, but the Run feat starts to look interesting. Depending on the enemy, scattering the party and drawing its attention to...
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