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  1. Deadguy

    Divine feats......general feats?

    And since no-one else has said it, welcome to EN World Carfax! have fun with your role-playing in whatever format it takes!
  2. Deadguy

    Can I Make My Games More Like Pirates of the Carribean?

    Whilst in principle you are correct, you still need to say what game effects you are aiming for ("5 foot step and Whirlwind Attack...") for clarity. And the numbers have to be communicated some way too ("you take a resounding blow on the head from his mace, and for a moment the world swims out...
  3. Deadguy

    101 Fantasy Government Secrets

    42. The monarch's senior counsellors are secretly under the influence of the ambassador from another realm, and they constantly and subtly shift policy to favour relations with that realm. 43. As 42. except that they are gently pushing for actions that will give the enemy realm a casus belli...
  4. Deadguy

    Has D&D become too...D&Dish?

    Yes. With the best will in the world, as DMs we can get stuck into ruts with ideas for adventures, adventure locales and motivations. Seeing other people's adventures can help you see where those ruts have led you, and open up a vista of other places it never even occurred to you to visit!
  5. Deadguy

    Is Multiclassing Balanced?

    That's exactly what I was trying to suggest, Hussar. I think I should have spelled it out more expressly. Sorry.
  6. Deadguy

    Is Multiclassing Balanced?

    Yes, Hussar, the power of the primary spellcasters advances geometrically rather than linearly. Their effective power is proportional to: Caster Level x Max Spell Level x Number of Spell Slots Since the multiclass caster loses out on all elements, it's hardly surprising that they fall far...
  7. Deadguy

    Warlords of the Accordlands - Wow!

    Well, I can one-up you as Jeff and I share the same birth date! But Happy Birthday to us all! :lol: err... {/hijack}
  8. Deadguy

    Eberron-as corny as I think?

    And so do I when I run Eberron! Just because your personal definition of D&D fantasy doesn't encompass those elements, doesn't mean that that isn't D&D! Countless examples have been given of the pedigree of certain ideas within the D&D game, and of the scope of the fantasy genre. Basically...
  9. Deadguy

    'The Mummy' for Eberron

    Just throwing out an idea that occurred to me musing on this question: What if the Mummy is Erandis d'Vol's mother? Leader of the Vol faction in Aerenal, with huge mastery over death and undeath, the elves of the Undying Court feared simply to execute her. Instead she was buried alive in a tomb...
  10. Deadguy

    Eberron-as corny as I think?

    While I don't agree with your conclusion DragonLancer, you do have the courtesy to say 'for me'. Others seem to be taking the stance that people who like Eberron (and there really are a lot), are plain wrong for enjoying this D&D setting.
  11. Deadguy

    Has D&D become too...D&Dish?

    Eberron helped me enormously in picturing the whys and wherefores of NPC and PC classes. Simply put the odds are that the farmer is a Commoner simply because he lacks the potential to be anything else. Just as in real life, where many people aren't cut out to be doctors or artists or...
  12. Deadguy

    Point buy

    I had a little bet with myself that it would be you who would bring this up. It always appears in any discussion of Point Buy. No, life isn't fair. But this isn't life: it's a game. Would Monopoly be improved if starting money was determined as 4d6 x £50, and getting 4d% pounds each time past...
  13. Deadguy

    Point buy

    Ditto PC! I have tried to get a couple of DMs to see the effects that their insistence on 4d6 DL has on the PCs. When in the same group you have a character with 2 18's, and another with most just about average (8-12) and a 16, guess which one shines through more often? In my own games I go for...
  14. Deadguy

    Eberron Plots

    Well, you certainly have considered quite a bit of material for your campaign. That should keep them going for quite a while! :) The only thing to be careful of is not confusing them too much. But if there are threads that link different elements (like the Bone Knight striking a corrupt bargain...
  15. Deadguy

    Is the original Tomb of Horrors a well-designed adventure module?

    Out of curiosity: why? What makes that appealing to you? (Not a troll by the way, just that this style is baffling to me; it's never been a part of the way I role-play. So I am trying to understand what I am 'missing'.)
  16. Deadguy

    An assassin's motives.

    If you look you can find all sorts of versions of them. I like the original version where they did the horrendous task of judging mankind to make people better. They know how corrosive it is to themselves if they slip up, and they know that others fear what they are because they don't understand...
  17. Deadguy

    Why Fiends rarely enter the prime material plane overtly:

    As an aside, I rather like the Eberron solution. Outsiders don't come to the Prime because it isn't their home, and if they spend much time there they become corrupted by it! These are beings of spirit, not flesh, and fleshly concerns weigh heavily upon them. (And of course, a lot of the...
  18. Deadguy

    Suggestions for running an Artificer without Action Points?

    Well, strictly if you are following Eberron rules, you cannot create scrolls of Infusions. Furthermore, per the Main D&D FAQ: So even just allowing scrolls of infusions wouldn't alter the casting time. :(
  19. Deadguy

    Suggestions for running an Artificer without Action Points?

    A couple of thoughts off the top of my head: (1) Expensive components: something you buy to speed up some of the slow infusions. So as not to overpower the Artificer, the cost needs to increase reflecting both caster level equivalent and infusion level. Say CL x Infusion Level x 10gp...
  20. Deadguy

    An assassin's motives.

    I see you and I had a similar experience with the Euthanatos Whizbang! :lol:
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