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  1. J

    D&D 5E (2014) Do premade adventures save prep-time?

    In my case? No, it doesn't save prep time. A few years ago I was introduced to two very useful tools that significantly reduced my prep time: Mythic Game Master Emulator and Dyson's Dodecahedron. These two sources, coupled with the random encounter tables from the AD&D Dungeon Master's Guide and...
  2. J

    Evocative Names

    I've used the song titles (Ghost) Riders in the Sky and Riders on the Storm to depict nightmare-riding devils and the paladins who chased them, respectively.
  3. J

    D&D 5E (2014) Would you change a monster's hit points mid-fight?

    A little late to the party, but... No, I don't adjust monster hit points during combat (unless it is from damage taken or healed :p). I also don't use a screen, I roll my dice in the open, and my stat blocks are in plain view of my players. I don't worry about my players metagaming. I embrace...
  4. J

    D&D 5E (2014) Maximum Manageable Number of Players

    I find it interesting that so many people prefer to have an even number of players at the table. In my experience, an even number of players is significantly more difficult to manage than an odd number due to ease in which the party can split into two equal groups. Without having a player to...
  5. J

    D&D 5E (2014) What awesome thing happened in your game recently?

    Background: The party recently assassinated a Hierarch of the Horned Society. This event lead to a power vacuum in the western Fellreev Forest that Iuz was ready to fill. In order to avoid fighting a two-fronted war, the party decided to travel to Eru-Tovar to enlist the support of the Khans of...
  6. J

    D&D 5E (2014) Gaming session lessons: why moving slow is important all the time, and the kid learns kiting

    It would be! However, since the Monster Manual lacks this information, and you need to provide, rather than rolling your random encounters during the session you can roll them ahead of time. You can focus on these details during prep rather than trying to come up with them on the spot. I've been...
  7. J

    Third Party Character Creation iOS App Removed

    They're not. Those third-parties have agreements with Wizards. That's the point. Wizards has no problem with third-party publishers that work with them.
  8. J

    Third Party Character Creation iOS App Removed

    Just a quick perusal through the iPhone App Store shows dozens of third-party apps related to Magic: the Gathering. Many of those apps include not just the card text but the card art as well. Many of those apps are $0.99 or more. Given that Magic: the Gathering and Dungeons & Dragons are owned...
  9. J

    D&D 5E (2014) What are the Roles now?

    The 3.5 Leadership feat does not allow the player to dictate the cohort. It specifically says so on page 106 of the Dungeon Master's Guide under attracting cohorts. The player can try to recruit a specific cohort but the DM determines the details.
  10. J

    Questions about the Suel Empire

    Erik Mona is head publisher over at Paizo and Greg A. Vaughan has numerous writing credits for Wizards of the Coast and Paizo. I don't know much about the others.
  11. J

    Questions about the Suel Empire

    Yes. The Living Greyhawk Gazetteer and Greywiki are probably your best resources. The Oerth Journal 26: Beyond the Flanaess details areas south and west of the Sea of Dust. It is fan material, but still worth examining.
  12. J

    What would be your dream battle?

    Most of the battles I find engaging are historical in nature. One that I think would make for an interesting D&D scenario is King John's siege of Rochester Castle during the First Barons' War. (It was depicted in the movie Ironside (passably enjoyable, though historically inaccurate).)
  13. J

    Chess is not an RPG: The Illusion of Game Balance

    3.5 codifies a hopeless character as one in which the sum of modifiers before adjustments is 0 or less, or if your highest score is 13 or less. IIRC, 4d6 drop the lowest should produce an average array of something like: 16, 14, 13, 12, 10, 09. Removing hopeless characters, as defined by 3.5...
  14. J

    Chess is not an RPG: The Illusion of Game Balance

    Yes, 4d6 does often result in higher overall stats; but it doesn't necessarily increase the power level of the character. 4d6 has a tendency of achieving those higher overall stats by increasing the value of tertiary stats and/or increasing the proportion of odd stats; both inflate the...
  15. J

    Chess is not an RPG: The Illusion of Game Balance

    Average (4d6 drop the lowest): 12.24 Distribution (4d6 drop the lowest): 3 - 0.08%, 4 - 0.31%, 5 - 0.77%, 6 - 1.62%, 7 - 2.93%, 8 - 4.78%, 9 - 7.02%, 10 - 9.41%, 11 - 11.42%, 12 - 12.89%, 13 - 13.27%, 14 - 12.35%, 15 - 10.11%, 16 - 7.25%, 17 - 4.17%, 18 - 1.62%.
  16. J

    What's your #1 book that you think every tabletop gamer should read? And why?

    It's hard to pick a #1 book that every gamer should read. And since many books I would recommend will be addressed by other posters (as is the case with TrippyHippy and the Lord of the Rings), I'll nominate something a little more obscure: The Historical Atlas of Knights & Castles: The Rise and...
  17. J

    Chess is not an RPG: The Illusion of Game Balance

    On Facebook, Benoist Poire posted a long response to Wick's blog... with Wick replying. It is worth a read. You can read it here.
  18. J

    Can you lose access to a feat due to a spell affect?

    Here is the "official word" from Sean K Reynolds.
  19. J

    It needs to be more of a sandbox than a railroad?

    One of the best tools in my toolbox is Mythic: Game Master Emulator. The emulator is intended to be used for solo and GM-less gaming, however it can also be utilized by GMs to provide inspiration for, and context to, their encounters. I have run countless sessions using the random encounter...
  20. J

    D&D 5E (2014) Easy Encounters? Don't take them for granted

    Whereas I prefer not knowing who sent them and why until I roll the dice and find out; I want to be just as surprised as the players. I find that 1) I am much more creative in the moment than I am in planning; 2) I find that this method generates the inconsistencies that arise in real life -...
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