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  1. J

    D&D 5E (2014) Pew Pew magic......AHHHHHHH! Make martials all day swingers and casters limited per day slingers.

    The question of why it is acceptable to overwrite the rules as written in one instance, but annoying in another is an interesting discussion and worthy of pursuing beyond ForeverSlayer's specific complaint. I think I get where he is coming from, and thought it worth posting. Maybe I should have...
  2. J

    D&D 5E (2014) Pew Pew magic......AHHHHHHH! Make martials all day swingers and casters limited per day slingers.

    There is a large difference between a game element that emerged from an unintentional combination of rules (candle of invocation plus efreets plus the wish spell) and a game element intentionally designed. That said, I favor options, and the option of having at-will casting is a good thing. I'd...
  3. J

    Immersion/Being in character

    For me, immersion is about making decisions from the point-of-view of the character. I consider the character's goals and values - what is he trying to accomplish in this fantasy world? What is important to him? Are there any lines he will not cross to achieve his desires? What are his...
  4. J

    Do alignments improve the gaming experience?

    No, it's not. In 1st Edition, "[alignment] is important with regard to the general behavior of the monster when encountered." The general behavior of an orc is Lawful Evil. In 3.5 orcs are "often chaotic evil." Often, as per the rules, means a plurality - 40-50%, with exceptions being...
  5. J

    Narrate This 3 HP Hit

    For those of you who narrate hits and damage: Who handles the narration? DM? Player? Both? Does narration extend to spells, feats and skills (were applicable)? If not, why?
  6. J

    Seeking advice on a conversion - Bear to Awakened NPC

    Ah! I remember your frequent conversations with RUMBLETiGER and Dandu, and associated you with them. In your case, nine levels of martial is probably about right. Something like Fighter 2/Barbarian 7 would work nicely.
  7. J

    D&D 5E (2014) The Illusion of Experience Points that Everyone Disbelieves

    What is difficult about 1 gp = 1 xp? Or 1 goblin = 15 xp? 3.x is the only edition that complicates xp calculation.
  8. J

    Narrate This 3 HP Hit

    16/16 hit points: "You take 3 points of damage." 13/16 hit points: "You take 3 points of damage." 10/16 hit points: "You take 3 points of damage." 7/16 hit points: "You take 3 points of damage." 4/16 hit points: "You take 3 points of damage, and you're clobbered." 1/16 hit points: "You take 3...
  9. J

    Seeking advice on a conversion - Bear to Awakened NPC

    I think I'd look at the 14th-level NPC stats in the DMG as a baseline, and work my way toward that. Possibly going a little higher as, if I recall correctly, your game leans toward a higher-power level. So, with that in mind, we'd be looking at: Hit Points: 109 Armor Class: 27 Melee...
  10. J

    D&D 5E (2014) 30 speed for all! Halflings, Gnomes, Dwarves were feeling left behind?

    I run a lot of wilderness encounters in my Greyhawk campaign; a plurality of the hexes on the 'Darlene' map are labeled as 'plains' for adjudication purposes. I also enjoy running large-scale military engagements. In my case, that results in a significantly larger proportion of combats occurring...
  11. J

    D&D 5E (2014) Defining fun

    Alexis over at The Tao of D&D had a couple of interesting posts about 'fun' last December. (I won't link to those posts as his choice of language often runs afoul of this board's rules. Anyone who is interested can seek the posts out - December 6, 2013 and December 9, 2013.) I have been a D&D...
  12. J

    Do alignments improve the gaming experience?

    D&D is a game that is often played by bookish nerds who pretend to be Conan in our universe; I am not sure why it is difficult to envision that character existing in a fictional universe. Maybe the player is interested in playing a pre-Super-Soldier serum Steve Rogers? Maybe the player is...
  13. J

    Do alignments improve the gaming experience?

    Presumably he is referring to threads like this, and the frequent number of posters who state that they have given up using experience in favor of leveling characters at milestones, for pacing reasons, or after X number of sessions. The initiative debate is one I have never witnessed, though.
  14. J

    Suggestions on a Sandbox??

    The Lost City of Barakus The Vault of Larin Karr Kingmaker: Stolen Land et. al. Plus, there is always the Conversion Library for something like U1 or T1-4.
  15. J

    D&D 5E (2014) What would success look like for Next?

    I am not claiming it isn't profitable. I am claiming that the costs associated with developing digital tools is higher than the costs associated with maintaining digital tools. I am basing my analysis off of Ryan Dancey's statement (here, paragraph 10) that circa 2005/06 D&D supported a staff...
  16. J

    D&D 5E (2014) What would success look like for Next?

    1. Wizards has still been bringing in revenue from D&D related sales over the past three years. We can safely assume that the cash generated from these sales, possibly coupled with financing from Hasbro proper, is covering development costs for D&D Next. 2. I am not an edition warrior. I am not...
  17. J

    D&D 5E (2014) What would success look like for Next?

    What is clear is that analysts don't care about D&D. From an analysts' point-of-view D&D is only worth a cursory nod, at best. If D&D were to be wildly successful -- that is, it becomes a $50-100M brand -- in a company that did $4.09B in revenues in 2012, then it would likely have a significant...
  18. J

    Do alignments improve the gaming experience?

    This is a trivialization of the position of those who utilize alignment. I expected more of you, Ratskinner.
  19. J

    D&D 5E (2014) What would success look like for Next?

    The bolded portion isn't necessarily true. It appears that the costs associated with producing D&D Next appear to be significantly lower than the costs associated with producing 4th Edition (i.e. smaller staff, no DDi development, etc.). This should translate into stronger ratios and a better...
  20. J

    Running a morally gray game

    I often run and play in campaigns set in morally Grey(hawk). Our last campaign, for example, featured a cold and calculating NE wizard who venerated Istus, Incabulos, and Nerull; an honorable, but CN(E), barbarian/warblade who was searching for a lost heirloom of his clan; and a N cleric of...
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