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  1. el-remmen

    D&D General What races/species populate your DnD world?

    I usually start with the standard and add (or subtract) from there in terms of playable peoples (I use Peoples, instead of "race" or "species"). In terms of non-playable Peoples, I have a few I start with but will add more as needed for the scope and direction of the game. The setting I am...
  2. el-remmen

    Pineapple Express: Someone Is Wrong on the Internet?

    I wish I could hide specific threads without having to block the OP.
  3. el-remmen

    D&D 5E (2024) Species/Racial/Cultural Subclasses

    I was always a fan of the 2E Kit, the Breach Gnome, which I later converted to a 3E Prestige Class. Basically, a gnome who specializes in defensive fighting, esp. in narrow spaces - usually to hold off enemies to allow the gnomes in their community to flee or prepare defenses.
  4. el-remmen

    D&D 5E (2024) "No magic items are necessary" vs Magic Items Awarded by Level

    I don't pay attention to rarity, but 30+ magical items of any kind certainly seems excessive. My groups tend to end up with 3 to 5 various magical items by 10th level, which is where we usually stop. It is hard to tell with things like potions that get cycled through a lot - but even with...
  5. el-remmen

    D&D General What Bits of History Inspire Your Homebrew Setting?

    Yes. I used the world "history" broadly when thinking of my responses, because I would include our historical understanding of culture and folklore into how history inspires, not just events. I also thinks history (whether real-world or stolen from fiction) is best mixed up and re-combined to...
  6. el-remmen

    D&D General What Bits of History Inspire Your Homebrew Setting?

    The specific video I linked is about the Bronze Age Collapse, but his Roman History and other videos on political crises and processes have been invaluable to my world building more generally.
  7. el-remmen

    D&D General What Bits of History Inspire Your Homebrew Setting?

    Do you watch the Historia Civilis YouTube channel? Anyway, I have a plan to incorporate elements of that (with a sneakier build up to the mass migration/assault).
  8. el-remmen

    Fighting the Gray Tide (Miniature Painting)

    FROGHEMOTH! (My most recent mini)
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    frogemothqueen.jpg

  10. el-remmen

    Pineapple Express: Someone Is Wrong on the Internet?

    That is how I feel about playing D&D and these forums a lot of the time ;)
  11. el-remmen

    Pineapple Express: Someone Is Wrong on the Internet?

    Some people just seem like gluttons for punishment. It is not cool to victim blame, but at what point do you need to examine your patterns to see if you can break free of what makes you miserable?
  12. el-remmen

    D&D General Read aloud text in modules: What are folks opinions about read aloud content?

    Well, sure. That is the specific thread of this convo I was exploring
  13. el-remmen

    D&D 5E (2024) WotC Unveils Dragon Delves' Eclectic Art Styles

    Yes. I prefer a bunch of different styles in a book like this. Some of this art is the most interesting I have seen in a WotC product since I returned to D&D.
  14. el-remmen

    DIY TTRPG props, terrain, toys, goodies and whatnot.

    I made this: into this: and have another smaller one in the works. . .
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    488948813_1033479628669498_9131937921766033679_n.jpg

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    489044938_2829438647243043_6828529284202728048_n.jpg

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    489038191_1005581825023065_3543410569689441799_n.jpg

  18. el-remmen

    D&D 5E (2014) A Middling DM Runs Curse of Strahd

    I've definitely been there.
  19. el-remmen

    D&D 5E (2014) A Middling DM Runs Curse of Strahd

    I am little confused by this problem. Assuming they Dash (and no difficult terrain) every round, Group A gets there in the 4th round. Group B gets there in at the end of the 4th round Group C gets there in 5 rounds. Not sure why you'd use overland movement for such a relatively short distance...
  20. el-remmen

    D&D General Read aloud text in modules: What are folks opinions about read aloud content?

    I don't think you are wrong, but I also think what @Dausuul is saying makes sense as well. Yes, you want the players to pay attention to some basic details of the room (rough size, if there is a river of lava running through it) before a threat is engaged with, but upon seeing potentially...
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