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  1. Gryph

    Can Campaigns based on books be successful?

    Frankly, I would caution against doing this. TSR created a series of modules based on the DragonLance trilogy. They are near universally held up as the the model for what not to do with a campaign. Trying to do a campaign based on a playthrough of the main storyline of a book and from the pov of...
  2. Gryph

    "Let's rest now"

    Giving you more XP at this point would just be gilding the lily. So instead I offer a heartfelt, "well played, sir, well played."
  3. Gryph

    Should D&D Abandon Pairing of Elements & Damage Types?

    This is pretty close to my preference too. Earth and Water are most frequently physical damage. Whether it's an elemental attacking you with a stony slam or trying to crush you with a wave; or elemental magic such as a spray of crystal shards or a wall of ice; the manifestations of those...
  4. Gryph

    "Let's rest now"

    Oh passwall how I miss you.
  5. Gryph

    Discuss about Cleric Domains as keywords

    I felt something, as if a millions nerds cried out...
  6. Gryph

    Discuss about Cleric Domains as keywords

    Honestly, this is a design space where I wish the game designers had left all of the work to the players. This is what I mean; between Races, Classes, Feats, Skills, Backgrounds, Themes and Magic Items there are already too many axes of character customization. Trying to keep track of all the...
  7. Gryph

    Start of Turn action ordering...

    Yep, the last bullet point in the Rules Compendium on start of turn actions specifies that the acting player can perform them in any order they wish. The example they give is a player with ongoing damage and regeneration being allowed to choose to regenerate before taking ongoing. Works for the...
  8. Gryph

    Warden L6 Utility "Bears Endurance"

    RC Page 195 Heading: Triggered Actions Whatever the type of an action, if it has a trigger, it cannot be used unless the trigger occurs. For instance, a wizard's shield power is triggered by the wizard being hit. Only when that trigger occurs does the wizard have the option of using the power...
  9. Gryph

    Frustration with KotSF and pacing

    That was one of my favorite things about it when I ran it for my sons. It was sandboxy enough a party can complete the story without having to slog through every possible encounter.
  10. Gryph

    Warden L6 Utility "Bears Endurance"

    It grants explicit authority to perform the action after the trigger has happened and before the trigger has finished. You haven't successfully made the case that writing down a new hit point total on your character sheet is the sum total of the resolution of dropping to zero hit points or less...
  11. Gryph

    Warden L6 Utility "Bears Endurance"

    Correct, they are not the trigger, but the trigger isn't complete until they happen. Immediate Interrupts do not grant any rule authority to perform an action before the trigger happens. So if the only way to interrupt drop to zero or fewer hit points is to perform an action before the...
  12. Gryph

    Frustration with KotSF and pacing

    Adventures written to cover three full levels of 4e play are going to have trouble keeping the pacing at an interesting level. The Slaying Stone is a much better example of an introductory adventure than KotSF. When I ran the module right after it came out, I cut a bunch of encounters on the...
  13. Gryph

    Warden L6 Utility "Bears Endurance"

    And we are back to where we were a page ago. Show me the rule that says taking damage, dropping below zero hit points, applying unconscious, applying dying (and helpless and falling prone) all happen at the same time. It needs to counter the death and dying rule that says "When you drop to...
  14. Gryph

    Warden L6 Utility "Bears Endurance"

    We are in agreement at this point. So lets not repeat that part anymore. And this is where we diverge. The rule for Immediate Interrupts gives you no authority to act before the trigger happened. It clearly and explicitly states it allows you to act after the triggering event arises and...
  15. Gryph

    Warden L6 Utility "Bears Endurance"

    When an adventurer drops to zero hit points or fewer, the adventurer is unconscious and is dying. Doesn't describe a trigger. Triggers have very specific definitions and this doesn't fit. Let's not assume they are triggers because we have no good reason to call them that. Dying isn't an action...
  16. Gryph

    Warden L6 Utility "Bears Endurance"

    The rules for Immediate Interrupts impose an order. I have to to drop my hit points first or I haven't satified the trigger condition and I can't use Bear's Endurance.
  17. Gryph

    D&D 5E (2014) What needs to be fixed in 5E?

    Must spread XP, etc. I love this idea, gonna try it out as a houserule.
  18. Gryph

    Warden L6 Utility "Bears Endurance"

    Two things. That rule describes a cuase and effect situation which has a logical order, i.e. causal event happens then effect happens. The word when is a pretty big clue there. In English rules of grammar the order I write things in a sentence is important to the meaning of the sentence. So...
  19. Gryph

    Warden L6 Utility "Bears Endurance"

    Give me a rules quote that supports this and I will happily concede.
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