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  1. Shin Okada

    Three Pillars of Character Creation

    While part of me welcomes the introduction of character themes as one of generic rules, another part of me feels some uncomfortableness about that news. I like systems which encourages to add some background and story behind each PCs instead of making them plain lists of numbers and abilities...
  2. Shin Okada

    Difference of Damage Roll and just Damage

    Actually, not so clearly, at least within PHB. AFAIK the closest entry is the column in P.08 "Game Dice". And actually, there seems to be no clear entry in pre-Rules Compendium books which specifically define what the "roll" is, what the "die/dice roll" is or what the "damage roll" is. Please...
  3. Shin Okada

    Red Box vs. Essentials vs. PHB

    In 4e, unless you are using a power which enables to do that, you cannot actually make two or more attacks even if you are wielding two weapons. Actually, whether if you are a ranger or not is irrelevant. It is just that there are a lot of such powers for Ranger class. In fact, you can make a...
  4. Shin Okada

    Difference of Damage Roll and just Damage

    Ok, first of all, this is not my interpretation nor opinion. But as a kind of guy who tend to admit at least the existence of various POSSIBLE interpretations themselves, I will write from "opposite" side here. Well, in PHB, the only rule text which really define or describe the rule term...
  5. Shin Okada

    Double Auto Crit?

    I too think it is a gray zone. But leaning toward Dracosurve's interpretation 2. Helm of Heroes says, The ally "can take a standard action instead". This is different from, say "can use any one standard action power as a basic attack."
  6. Shin Okada

    D&D 4E I'm confused - 4E and Essentials

    I say it may, or may not be. I guess some or all of the Thief's class features will be re-packaged and become one of the class feature options you can choose from. But regarding how will it be categorized, and what part of the current build should be sacrificed to gain them, I have no clue at...
  7. Shin Okada

    Difference of Damage Roll and just Damage

    Yep. I do agree with that interpretation. And as a DM, I do say so even before the release of Rules Compendium. But sometimes, people has their own opinion, even though that interpretation is not accepted by majority. And when it happens, it may require some effort for a DM to convince one who...
  8. Shin Okada

    Difference of Damage Roll and just Damage

    So, pre-Rules Compendium, the definition of "Damage Roll" was just widely accepted RAI Interpretation and not something clearly stated by RAW? It may sounds a rather too strict RAW question but I was asked this question from a fellow DM which is not yet adopted Essentials Line (that group is...
  9. Shin Okada

    Difference of Damage Roll and just Damage

    I have been thinking a damage calculation which involves some die roll is a damage roll and which does not involves it is just a damage. Thus something modifies "damage roll" affects on the former and not the latter. Thus, # Most attack's initial damage gets bonuses to damage rolls. # Some...
  10. Shin Okada

    Class Compendium

    That is actually one of my concern if Essentials can really make D&D much "easy to start". PHB costs $34.95 and contains all necessary rules to attend games as a player. Options of 8 races, 8 classes with 2+ each of builds and 3-4 each of Paragon paths, and 4 Epic Destinies. Now with...
  11. Shin Okada

    Game Balance - D&D Essentials and the Adventuring Day

    Well, basically, unless you are an essential thief with appropriate tricks, it is somewhat harder to gain combat advantage against an opponent without using melee attack (or using ranged attack from flanking position). Flanking is the most popular and easy-to-access way to get combat advantage...
  12. Shin Okada

    Essentials opening door to 3rd Party Support?

    Are there any actual change in philosophy when Essentials started? It seems that the delay in the Character Builder has always been happening from the beginning. And the online D&D compendium are already starting to include Essentials materials right? As for "dependency", well actually, since...
  13. Shin Okada

    I Hate Bards

    The problem is, the word "target" and how it is affected by Line of Effect are basically only clearly defined in case of attacks. And some attacks have some rider effects which affects on non-targets of that attack. For example, in case of Healing Strike (Cleric Encounter Attack 1) it's...
  14. Shin Okada

    I Hate Bards

    Well, regarding the said teleportation was legal by RAW or not. It seems that it is something of gray zone. And IMHO that is not a simple question regarding teleport but also various beneficial to allies rider effects (say, if a cleric hits the said purple worm with his Healing Strike, can a...
  15. Shin Okada

    Rules for allied minions?

    While minions may work, If I were you I still prefer to use a swarm instead of minions. It will make combats much faster. Instead of letting each minions make ranged attacks, give them one at-will area power and call it a volley. It is somewhat like volley rule used in 3.5e Complete Warrior and...
  16. Shin Okada

    Essential's Heroic Knight -- not so sticky?

    One more thing. Power Strike may potentially makes a Knight more sticky than a PHB Fighter in some cases. Say, when it is likely that another 1[W] damage will drop the foe, thus eliminate that foe before it attacks the Knight's comrade. Next Friday, I am meant to play a 4th-level Knight. After...
  17. Shin Okada

    Game Balance - D&D Essentials and the Adventuring Day

    My experience is the same. A melee striker (and then melee leader) tend to deplete his healing surges per day first. And that is when a party must consider resting or retreating. Having an Artificer or someone uses Comrades' Succor ritual in Dragon #380, helps much. And a Paladin with Lay on...
  18. Shin Okada

    Essential's Heroic Knight -- not so sticky?

    Ah, I overlooked that part. Thanks.
  19. Shin Okada

    Essential's Heroic Knight -- not so sticky?

    IMHO, against 1 opponent, PHB fighter is more sticky. Even if the opponent survives the melee basic attack granted by a fighter's Combat Challenge, Mark still grants -2 penalty to attacks which does not including the fighter. Also, stopping movement on the successful AO is making a Fighter very...
  20. Shin Okada

    Game Balance - D&D Essentials and the Adventuring Day

    Well, in my experience, even before the release of essentials, importance (or significance) of daily powers varied much between each characters. Also, for all of those characters, and more importantly, for all of the parties, daily powers are not as significant resources as spells in the...
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