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  1. Trit One-Ear

    Multiclass Healing

    Ah, sounds like it's working as intended then. As I said, I had no problem with it this session, but wanted to make sure I wasn't opening myself up to problems later on. But if you guys vouch for it, I'm down for letting my players stay happy. Trit
  2. Trit One-Ear

    Multiclass Healing

    A player in my campaign (a Hybrid Fighter/Cleric) recently took the Student of Battle multiclass feat, granting him the ability to use Inspiring Word once per encounter. Since he already has Healing Word (as a hybrid feature) this lets him heal twice an encounter like a "normal" healer...
  3. Trit One-Ear

    One-handed Invokers ?

    I object to the idea that characters only using a single one-hander are "crippled". There is a lack of flexibility, sure, but most character/classes I've played or played with have only used one weapon or implement and done just fine. I agree it could be nice to have the option, but I don't...
  4. Trit One-Ear

    Help! Encounter building resources.

    I mostly use Masterplan to get all my information in one place. I'm still leaning anything besides the basics with it, but you can upload monsters, maps, traps etc fairly easily (especially from the DDI monster builder). I also love the Encyclopedia function when building a campaign world. It...
  5. Trit One-Ear

    Halfling Fighter Help

    I'm inclined to agree, house-ruling something like this may or may not be a huge impact to balance, but why bother? The Duelist's weapon may sound fun, but is most likely not going to be as fun to play as something else that plays more to a fighter's strengths. If it's a key part of the player's...
  6. Trit One-Ear

    Knowledge Based Trap

    These are all great ideas. Dr_Ruminahu: That was originally the kind of idea I was going for, and most likely will use... something that gives the heroes a clear number of tries before things start going wrong. I'd probably soup it up a bit, so each time they insert the disks, either something...
  7. Trit One-Ear

    Knowledge Based Trap

    For the dungeon-crawl I'm currently crafting for my players, I want to include a knowledge-themed puzzle/trap. They'll be infiltrating an underground lair of a devil-worshiping cult, and I'd love to use some sort of puzzle room as the entrance to the upper tier cultists' rooms. The key to...
  8. Trit One-Ear

    Creating PC's with Personality

    I agree with Ryujin, my first character ever was written one way on my page, but after our first session (in which he was almost eaten by a yeti, mauled by raptors and had a ear cut off by angry dwarves), my rogue's carefree attitude was replaced by one of paranoia and cautiousness. The best...
  9. Trit One-Ear

    Can any enemy be made to attack itself?

    You'll note the target of Pazuzu's attack is one enemy within the burst, not necessarily the target triggering the power. I think when this was written, it was intended to make the attacker's ally run over and smack them in an effort to save Pazuzu from the attack. However, I don't see any...
  10. Trit One-Ear

    New Math and Traps

    See, this article is clearly something I need to read. Thanks for the heads up! Trit
  11. Trit One-Ear

    New Math and Traps

    (Psi)SeveredHead, just what I needed to go off. Would love to XP ya, but seems you (and Quickleaf for that matter) have been too helpful to me in the past :P Quickleaf, the rolling bolder was mostly an example, as I'm actually using poison dart traps and scythes, but the idea remains the same...
  12. Trit One-Ear

    New Math and Traps

    I'm so disorganized :P I've spent the past week slowly updating encounters and monsters I've made with old math into the new math (with much help from you lot on here, thank you). I just realized I haven't upgraded my traps to current damage standards. Compared to my brutes and elites, my...
  13. Trit One-Ear

    Move interrupted by forced move question

    That sounds much more logical and/or fair. Trit
  14. Trit One-Ear

    Move interrupted by forced move question

    I assume its similar if a character is knocked prone? Their move action would end, but could spend another move action to stand if they wished and had the remaining action? Trit
  15. Trit One-Ear

    D&D 4E 4e World/Setting Building resources?

    Not too long ago I asked a similar question about city building and was given some excellent advice/tools. Here's a link to that thread http://www.enworld.org/forum/d-d-4th-edition-discussion/319784-how-flesh-out-city.html The one supplement I can recommend offhand is an older one I found from...
  16. Trit One-Ear

    First Elites of my Campaign

    Would love to give you xp for the good help and the quick response, but I am unable. Trit
  17. Trit One-Ear

    First Elites of my Campaign

    I think whatever table I'm using for my "New Monster Math" is wrong... I can't seem to land on the right numbers :P Also, my formula for figuring out average damage based on dice. I have Lazarus doing 16-17 average... which is still high with the ongoing 5, I'll admit. My party is a group of...
  18. Trit One-Ear

    First Elites of my Campaign

    Rolf the Butcher Level 6 Elite Brute Medium natural humanoid XP 500 HP 176; Bloodied 88 AC 19; Fortitude 21; Reflex 18; Will 16 Speed 6 Saving Throws +2; Action Points 1 Initiative +7 Perception +6 Traits Tough as Nails If Rolf starts his turn under a condition or...
  19. Trit One-Ear

    First Elites of my Campaign

    Alright, after some careful tinkering and actually thinking about this fight here are my two new stat blocks for Lazarus and Rolf. Please, further critiques are well appreciated! I've decided to keep the terrain mostly the same, using the fact that it's an old abandoned temple of sorts to...
  20. Trit One-Ear

    Building a village

    I would suggest planning some form of governing body or authority for the village. Depending on how big/affluent you want to make it, it could be anything from a single village elder, to a mayor, to a village council, or even a representative appointed by a nearby duke/king. This gives someone...
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