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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, the absence of pre written adventures for PbtA games might just be that the entire structure and philosophy behind basically makes pre written adventures impossible and nonsensical to write for (almost?) all of them? As for not prewritten adventures for non D&D systems? They are almost in...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes and in my breakdown of differences between how I run D&D compared to DW, I didn't claim to not use any of the moves. I singled out a subset I wouldn't generally do. It is the principles I pointed to as the main differentiator between what I have been doing and DW. I reject the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well have I ever run a "combat" (technical term) without using the rules for "combat" (technical term)? No because the technical term is defined by usage of the rules. What I did reply to was: The context here was a claim that D&D had a in fiction trigger for a rule system(technical term) Yes...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes, that is the DW prescribed approach :) I do see it could provide an effect. I just know that is definitely not what I am currently doing. This formulation wouldn't come natural to me at all. Dunwick is not sitting around being able to answer questions I as GM am asking. Dunwick isn't even...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Thank you for being so kind to keep this up! I feel like there is some progression here, and I enjoy this more than it might seem. I hope you are not finding this frustrating in any way though! I will not give a full reply, as I actually think we are close to a mutual understanding on most...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    The easiest to describe is the kind of game where I run a third party module. Then I do not set up any conflicts or threat myself, I relly exclusively on the ones provided in the module. Common practice for this play style is to tweak and personalise the module to the characters. I hence make...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I have a couple of relatively recent examples for you. A wandering monster goblin shot an arrow at the party and missed. Players reacted by withdrawing into a nearby room. Initiative was not rolled. A player tried to cut a rope bridge and failed. I called for initiative with no hostile...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    If I make a "generic" remark that everyone that eat cereal for breakfast are morons, and you happen to eat cereals for breakfast - how is that not a personal attack against you?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    So did I - and yet again with your comments for reference. And you had also my post to misunderstand.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Actually not. There is the middleman of the DM. This might seem like a formality, but it is indeed essential to the experience. If the thief picks the lock it is not the rules that say a thief tools check should be used. It is the DM that looks at the situation, and decides that in this case...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Not sure. Gloomhaven manage to be pretty tense without character death being on the table at all.. Respawn mechanics is everywhere in the world of MMORPGs. I do not think threat of death is essential to the D&D experience. It might be essential to a particular sub-playstyle.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Think dangerous doesn't describe what to do, it describe what to *think *. Yes the actual text, not just the heading.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Finally managed to compose a complete reply. So useless? Well, if you want to water it down to that level.. Nope. No maps whatsoever except 3rd party modules. But then I do not make dungeon crawls. Well, if you want to water it down to "sometimes" do this. Let us then say I don't care being...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, if that is what you think, I guess that might explain a thing or two. Let me just say then that I have encountered people with a somewhat different stance in the past..
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    For the principles, I used the heading for the first 3, then I went to the site and read the full description before commenting on the rest. Are you sure it is not you that is misunderstanding something here?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think you missed the point. SBY play is not what you would call sandbox play. Similar for the other two. They are (semi)fictitious play styles defined by their scene framing technique. Their entire purpose is to serve as an example of how concepts like the ones we have talked about in this...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Ok, on the first list, I do all 4 things, but it is far from exhaustive. I make rulings, negotiate player disputes, suggests new auxilary game systems, portray unpreped npcs without making any move to mention a few things. The only agenda I have is typically to find out what happens. I am not...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    So I can openly run dungeon world exactly the same way I run D&D without anyone coming shouting at me for doing it wrong?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes, the examples were picked due to the interesting relationships with the 3 concepts (player principle, GM principle and FF technique). Even if SBY and NY is seemingly quite similar, the difference makes all 3 concept "behave" very differently in the context of the play. Introducing RRY into...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Another possible insight. I will here look at 3 semi-fictious extreme styles of play I am going to shorthand railroady (RRY), sandboxy(SBY) and nary(NY). In all of these playstyles GM has the ultimate responsibility for framing scenes. In RRY play, the GM don't care about player input at all...
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