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    Draw Steel General Thread [+]

    There are some teaching video concepts going, but haven't seen any particularly concise, nor complete. "The dice society" is a channel that seem to have started a project breaking it down very clearly, but the going seem slow. There is a recent Spanish channel that seem to have similar concept...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Let me say it like this: I can sort of buy killing a goblin (or an ogre) with one stab of a dagger. However destroying them with a dagger stab just hasn't any credibility with me. It appear to me absolutely obvious from context that "destroy" here is not meant in the everyday meaning of the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Ah I somehow missed this reply. I find it a very peculiar interpretation that "destroyed" here is supposed to be taken literary. The only monster type I can think of that traditionally has been referred to as being "destroyed" in the more literal sense are undead. I hence file this formulation...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Wait, what? Where is the "aside from minions" coming from? I didn't see any exceptions for them in the knock out rules?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I just want to point out that you here work under an assumption of killing. Remember 4ed was also the edition that introduced free knockout - and actually does so for all sources of reducing to zero. That is it does enable narratives of mass slaughter. But it also enables Jackie Chan style...
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    Draw Steel General Thread [+]

    I think I understand where you come from. When it come to things that can be interesting to track, I agree DS appear to have more of that for most players than 5e. The classroom example of this is the resource gain trigger. I also think there are likely to be more complex scenarios in DS, as the...
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    Draw Steel General Thread [+]

    The in-game mechanics are likely easier to handle than D&D 5ed. If there is a player that struggles with mechanics, offer them pregen/heavy help out of session to set up the character; but in actual play you can distil the mechanics quite a bit. For instance having a personalised cheat sheet...
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    Draw Steel General Thread [+]

    Foundry VTT system is about to release 0.8 which appear to contain what you need for first level play from heroes + quite a few of the more essential monsters (like Goblins, undead and humans). More appear likely to follow fast.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    That is something different from the challenge I was talking about though. I was talking about the challenge of taking the same creature, and handling it differently based on context, while not getting weirdness in the "transition" (More specifically we were talking about changing over to minion...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I want to second this; though I still have a problem with playing some games "appropriately": I tend to rather want to run around the enemy than engaging with them. Zelda style all exits closed until all enemies are killed is a bit frustrating..
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Daggerheart like 4ed has seperate minion monster types. At least in the SRD I could find no traces of transition between those for a given monster. I have not bought the game proper so is that handled in the books? I have not looked into the cosmere RPG. So if they actually have tried to tackle...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    As mentioned a bit upthread: The idea of contextual representation is interesting, but is an extreme design challenge due to the transition. That is both representations should feel similar enough that if you are at the point where you would switch from one to the other, there are no jarring...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Make sense. But you are not as opposed to the minion approach if it doesn't mean the stats of the monster change depending on who is attacking? Then we seem to be on the same page :) (Clearly in 4ed the ogre population is plagued with some horrible genetic condition where some of them are...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I was talking about the ability part. My impression that everyone has acknowledged the original skill challenge version was horribly broken. So I have no redeeming comment regarding that particular mechanic - beyond that it appear that it was never required to be invoked, so it could be avoided...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Is the name of that boy David by chance?
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    My impression is that GURPS is so toolset-y that I put it in the quite flexible corner. I had GURPS in mind when writing that.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Why are you here just contemplating 2 sides of the GNS monstrosity? How can you say they didn't lean fully into the game side? Reading "Wizard Presents: Worlds and Monsters", it really seemed like they wanted more monsters in because it was fun, not because they were wanting to narratively...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes. That is the classic argument for that interpretation. And it is absolutely a valid argument. There just are other interpretations with similarly valid arguments associated with them :) (Granted, there could be some abilities that has a form that makes the ability hardly worthwhile if...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I am pretty certain the books are not spelling out "If you do not have the ability, you cannot do the thing". I think this was a hotly debated topic with regard to the appropriate interpretation/implementation. You clearly ended up with the hard liners on one side. Draw Steel for instance is...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I do not have well-kerneled fonts in mind (that is typesetting, not layout). Pages upon pages of strongly colored pieces of rules text however I think could trigger some psychological associations to these rules somehow being important for the game. I think I agree to the overall sentiment...
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