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  1. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Meh, its a wash on likelihood maybe. I suppose if the a class-defining pact involved right at character creation.. the likelihood increases for obligatory circumstances to arise Though my Warlock player shows none of that resistive adversarial nonsense :) just a weariness of the patron's...
  2. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    This seems 👍 .. I would probably make a similar inconvenience for pali too though. Switch all their radiant to necrotic, or give them a necrotic or fire susceptibility for a stint... but almost always this is thematically played up and good RP after the annoyance will always be rewarded. My...
  3. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I think "growing pains" are a great narrative device for character evolution. Narration-wise, it feels like a missed opportunity, if this extremely-powerful NPC patron is able to gift mortals with supreme power, but they do not influence the world in any other way, not even consequential-seeming...
  4. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I once had my Zealot barbarian player "punished" by embracing a condition that caused him to only be able to use his necrotic strike option (radiant wouldn't work) - that same condition caused this to another NPC zealot as well, it was very clearly narrated (not a trap). This is in a very...
  5. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    NO mechanical liability? Or just no class features removed? I can picture a paladin being ashamed of their actions and thus having a good amount of social disadvantage particularly with exemplar paladins, maybe bleeding over to a combat disadvantage of some type with limitations... but then...
  6. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I wouldn't need to "impose" because I would have discussed how these class philosophy or constraints will shape the PC. But if they spit in the face of the PC they created I would try to right the ship. I feel the paladin does need some form of principle-driven behavior for example... otherwise...
  7. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Doesn't bother me much, though you might still expect, if I were DM'ing for the axe-chopping block loom to be a pushed narrative thus again "making the patron matter" I might also make the patron try to push events to expedite the process, again making the patron matter at least in narrative...
  8. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Thx, it has been my baby for several years. If I have stress, a wandering mind, or watch a disparate themed show I have jotted so many notes in a journal. It is crazy how inspired you can get when you take something not geared to high fantasy and bend it into that frame.. Always Sunny In...
  9. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I could see how this works for you. I use the VTT whisper on a macro for each player, so I do whisper alot of specialized knowledge to the wizard or warlock. There is a buttload of lore... so depending on your playstyle and campaign purpose. Mine has alot of mystery-solving. The wizard has been...
  10. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    As long as it is still conceptually a warlock, yes. Also, you said there is still a patron (core feature), just minimized interaction, still fine. I may ask for just a base pact background maybe it is simply a demon wanting to bring more chaos into the world by: "pulling the pin from the...
  11. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I was thinking too, the group goes as it will. If this seems to be a case of a player just not getting their way and the rest of the group doesn't chime in, then you know it was just the player. I have yet to see a playgroup where any of this happens with adults though
  12. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Interesting, this take is a different angle. Yes, mine is homebrew as well & that does influence my opinion.
  13. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    As far as "GM agency", if you have hours tons of tabulated info sunk into a campaign with well-written dialogue-points. And you want to call it "my story" you should be able to. Now, if the players are equally loving about their characters the GM should be somewhat obligated to recognize solid...
  14. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I enjoy all this and the fun thing about it is what someone noted buried up in the post further: often enough the GM is reluctant to involve the patron much and the player is pushing for it. This is more likely than the doom and gloom stuff that the OP never mentioned when the discussion took a...
  15. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    This is a good, extensive debate. Thank you mod for allowing it. Mark of a good mod, knowing that things can be heated, but without name-calling, requesting personal information, etc... Please, do not bring personal information requests into this, it is off-point and pertains to nothing... it...
  16. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    No, from what I read several times.. it is about the import of the patron to the whole package. Then posters assuming IMPORTANCE or gravitas is all the punitive 🪓 + chopping block.
  17. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Yep, and when those situations do occur. I will hit rewind a little and re-phrase the narrative up to a character core-value break. More often than not it involves some sort of narrative confusion occurring with the player :)
  18. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Indeed. My players are finding out that a simple "remove curse" or "greater restoration" are culture-changing, history-altering spells in barbarian country :)
  19. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I'm not understanding the nonstop punitive assumption here. It looks like some DMs saying the patron should matter and then you jump to tirades about assumed punishment. All those class counterpoint are punitive.. but previous statements are not all punitive regarding the Warlock
  20. TorgoTheWhite

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Yes, one is institutional, one is individualized.
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