And I think that's the crux of it right there: if you don't have a good DM--someone who is adversarial instead of collaborative, for example--you need all of these mechanics in order to have a chance of success. The role of the DM is very different in 5e than in other editions, in my experience...
So why have a persuasion skill, then? Why not just persuade, instead of having the DM call for a persuasion roll? Or intimidation? I'm not saying these are bad things; they are just not things that add to the games I run. To each their own, my friend! Enjoy playing with your friends. :)
Really? That's interesting. I guess I was thinking of characters and their abilities--skills instead of roleplaying, bonus actions, reactions...it's all mechanical instead of (I will use a loaded word) creative.
Here's an example: in 5e, you just roll Persuasion instead of having to role-play...
Imagine a world where the majority of the manufacturing, producing, and distributing is automated, and areas of production are proscribed and limited (perhaps underground, as aco175 said). The surface could be pastoral, and the people living there could benefit from advanced goods without...
I do not like the 'rules not rulings' vibe of 5e. Power creep is an issue for me. What was once narrative is now mechanical. It feels like a superhero game. And: I will no longer support Hasboro. With all of that said, I wish all who choose to play the very best. Have a blast, friends!
I’d say that the current edition of D&D isn’t for people who prefer an OSR-kind of vibe. It’s really just a matter of preference, not a quality issue. The current version is very different beast than older versions for sure. Everything changes. Pursue your bliss!
I found a significant rules difference in the 7th edition (which I have in PDF form) and the 9th edition (which I have in paper form) related to adding a character's level to an attribute check. Because I am new to the game, it confused the naughty word out of me.
Make believe violence, with the buffer of fantasy--and often committed in the pursuit of the good (like, good characters fighting evil)--doesn't bother me at all. But I do not like real-life violence, having seen enough of it during my time in the military, in my job as a teacher, and in my...
Thank you all for the input and good convo. I decided I'm not going to pursue this system for now. Between 5e, DCC, Dragonbane, Call of Cthulhu, and Castles&Crusades, my brain is full. I so appreciate the candor and suggestions.
Thank you again, all. It is depressingly rare, but most appreciated, to have an online community of people who like the same things that I do, but are nice to each other. Mostly. 😀
Has anyone played Dungeon World? What's the verdict? The longer I play these games, the more I appreciate simple rules and systems. This one looks pretty narrative.
Hello, friends! I am looking for some recommendations for OSR resources: Youtube channels, websites, blogs, whatevah (in my Massachusetts accent). Thank you!
(if there is a way to tag this post with OSR, I don't know what it is).
This is all very helpful. Thank you, brethren. I grabbed a copy of A Song of Ice and Fire Campaign Book by Green Ronin. I need to look a bit more carefully at Chaosium's Pendragon rules, but I am thinking Castles&Crusades.
Greetings, friends. Does anyone, or has anyone, run or played a campaign in the Game of Thrones world? I am wondering what resources or guidance there might be out there in the lands of the internet. I did see that there were a few TTRPG books published, but other than that, not to much. Curious...