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  1. innerdude

    Help me "get" Forged in the Dark.

    This is also golden advice. Especially the bold part. You'll find lots of new areas where previously as a GM, you might have prepped something ahead of time that would negate the players' intended course of action. In PbtA / FitD, in most cases your job as GM is to adjust the fiction to account...
  2. innerdude

    Help me "get" Forged in the Dark.

    @Reynard -- this advice from @hawkeyefan is pure gold in terms of approach.
  3. innerdude

    Help me "get" Forged in the Dark.

    *Edit: I love Ovinomancer's post just before this, talking about how the score is set up. He's exactly right, in that the players are setting the scene, and it's assumed by principles of the game that what they say is true. As a GM you're very, very rarely going to outright declare something...
  4. innerdude

    Help me "get" Forged in the Dark.

    I've noted before that the biggest thing that made PbtA / FitD style games "click" for me was playing Ironsworn solo. As both player and GM for the same character, the mindset of "taking things as they come" and extrapolating from established fiction in the moment, rather than prestructuring...
  5. innerdude

    "The Boys meets The Black Company" System Recommendations

    To chime in on the Reckoners (which I have read all 3 in the series and enjoyed), in the story the effectiveness of the non-supers still largely hinges on the narrative conceit that every superhero has a hidden weakness that can potentially be activated and exploited. In my mind that general...
  6. innerdude

    "The Boys meets The Black Company" System Recommendations

    @Reynard -- The old Savage Worlds GM in me is trying to think of a way to balance what you want. Savage Worlds really does ground itself around "action hero++" style gaming, but I've never pushed it up a notch to superheroes. To make a SW game that allows "muggles" to go after the superheroes...
  7. innerdude

    A Review of Ironsworn: Starforged

    IMHO, "highly recommended" only scratches the surface of how great Starforged is. Unless you're the most grognardic of OSR grognards or utterly refuse to try anything other than D&D, you need this game in your library, period, end of sentence.
  8. innerdude

    5E burnout - looking for a summer RPG

    Can also recommend Tiny d6, especially for Sci-Fi. It's ultra lightweight, but has just, just enough player-facing rules to be fun to play. Requires a GM willing to make rulings for nearly everything, but if you're comfortable with that, it's great fun. Tiny Frontiers is the Tiny d6 Sci-Fi...
  9. innerdude

    5E burnout - looking for a summer RPG

    Ironsworn: Starforged sounds exactly what you're looking for. Sci-Fi with an assumed setting, but you and your players build it together. If you want to get a feel for the base system, the original Ironsworn system PDF is completely free. Starforged is the sci fi expansion/update. A buddy and...
  10. innerdude

    The GM is Not There to Entertain You

    I'm kind of sort of only "drive by thread-skimming", but PC capture is universally unfun. Had a GM who did it twice, once running 3.5, once running GURPS. Both times we banged our heads against the wall for 90 minutes or so, trying to read his mind about how we were going to get out. If it...
  11. innerdude

    Why Jargon is Bad, and Some Modern Resources for RPG Theory

    I totally appreciate this, and have to say, I'm still waiting for the light to come on for me when it comes to Fate. I've purchased Fate Accel, Fate Core, and the Fate tool kit, but I'll be darned if I can figure out what its play principles really embody.
  12. innerdude

    Why Jargon is Bad, and Some Modern Resources for RPG Theory

    So, to comment on this --- Even when I was a die-hard "trad" GM running Pathfinder and Savage Worlds, I personally never found the rhetoric of the Forge to be offputting. I think Ron Edwards had a clear idea that he wanted to get the principles of "narrativist" play solidified, and it was...
  13. innerdude

    Why Jargon is Bad, and Some Modern Resources for RPG Theory

    The thing you're forgetting in all this is that the principle of the innovation adoption curve is a very real thing. And that exposure to any fraction of the principles surrounding RPG theory is something that only a small percentage of the player base ever experiences. And why is this...
  14. innerdude

    Five (or so) favorite RPG books for lore/reading pleasure

    Interface Zero 2.0 for Savage Worlds. The Deus Ex series of video games are my all time favorites. This gorgeous hardcover is pen and paper Deus Ex and it is amazing. Star Wars Edge of the Empire. It really hits all the right notes in terms of the setting. The background information on the...
  15. innerdude

    What are your five post-apocalyptic RPG books?

    Savage Worlds Adventure Edition Ironsworn Genesys Core Scum and Villainy Burning Wheel Gold The hardest items left off were Interface Zero for Savage Worlds, Lex Arcana, and The One Ring 2e.
  16. innerdude

    Managing My Expectations? (+)

    You mentioned a couple of months ago that you're also primarily running games online. https://www.enworld.org/threads/how-do-you-tell-a-group-maybe-this-isnt-for-us.686578/ I have to say, online gaming is HARD. I've found you kind of have to limit the timeframe to be much shorter. 2-2.5 hour...
  17. innerdude

    Managing My Expectations? (+)

    I've been in this situation before, and can commiserate. For me, I basically decided that if the players couldn't be bothered to be engaged, that I couldn't be bothered to participate. If the group was to continue, that change was needed. I can be pretty blunt when the situation suits. I...
  18. innerdude

    Ironsworn: Starforged PDF just landed at DriveThruRPG

    Hmmm, @TheAlkaizer , how to sell you on Ironsworn? Imagine you liked the general theory/concept of Apocalypse World / Dungeon World / Powered by the Apocalypse games, but could never quite get "into" it / understand it / make it work. You tried AW, or Dungeon World, but it just never clicked...
  19. innerdude

    Ironsworn: Starforged PDF just landed at DriveThruRPG

    Some of you may know how big a fan I am of Ironsworn. Just wanted to give a shoutout that the PDF of Starforged landed on DriveThru. I've already played 2 sessions of it (a friend of mine backed the KS), and it's without a doubt an improvement on Ironsworn, which was already fantastic. The...
  20. innerdude

    What Would You Use for Fallout?

    @Reynard If you don't have it already, the Interface Zero 2.0 campaign setting for Savage Worlds is fantastic just for the gear, bioware, and gene mutation rules alone, even if you have no desire to use anything else in the setting.
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