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  1. 1756739056997.png

    1756739056997.png

  2. SkidAce

    D&D General 6E But A + Thread

    This has some potential to be the way.
  3. SkidAce

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    I consider sorcerers to be the "semi-natural adepts" of the arcane world. Just like a fighter covers everything from gladiator, to town guard, to skilled duelist, to a simple fighter doing the best he can with a big stick, Sorcerers are the big bucket. Having fewer spells made them "themed"...
  4. SkidAce

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    You're cool. There is occasionally an instinctive backlash here at EN world when a DM says "my story". Even though the DM is usually talking about their shared game as a whole.
  5. SkidAce

    D&D 5E (2024) NPCs, and the poverty of the core books

    Me neither. But I want to use the same "framework", I just only put the things important to the encounter in the statblock. Here's an AD&D statblock I made for "Sleepysnakes" Sleepysnake; AC: 8, HP: 10, Bite 1-3, save vs Para Poison (Sleep)* *created from memory
  6. SkidAce

    D&D General Thoughts on HD and Blood Magic

    The recent "defiler" UA looks more like blood magic to me. And it got me thinking. My previous version of blood magic was too complicated. The defiler mechanic seems perfect. But then I thought, extra damage is nice, but if you want to have "MOAR" power because you use evil blood magic...
  7. SkidAce

    D&D General D&D is now Steampunk (poll)

    This is for you in case your a fan...
  8. SkidAce

    D&D 5E (2024) NPCs, and the poverty of the core books

    This bugs me so much. Cool for monsters or unique things. Not cool for the NPC "wizards" of the world. (sorcerers, etc.)
  9. SkidAce

    Morality of mind control…

    Maybe lacking some nuance. Could even be done for the greater good, theoretically. But you mentioned it being permanent and unknown. So...in a way, you killed one person and replaced them with one more to your liking. Where does that stop?
  10. SkidAce

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    While I like the simplicity of the 5e foundation for me to use as a toolkit, I can see the validity in what you said.
  11. SkidAce

    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    Yeah, go back to using "campaigns" as a word for "setting".
  12. SkidAce

    Morality of mind control…

    Horrifyingly evil. You could say its not even the same person anymore.
  13. SkidAce

    Worlds of Design: The Problem with Space Navies, Part 2

    So many little carboard pieces and counters that you had to keep them divided by type or organization in ziplock bags or you would spend your first hour sorting pieces. edit:typo
  14. SkidAce

    D&D General 6E But A + Thread

    "Rawr! I'm a monster..."
  15. SkidAce

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I hear yah, our experience is similar but results seem to differ.
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    always.jpg

  17. SkidAce

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Agreed that all those thing can happen. But not to extent you imply. It really depends on individual groups, and you always hear about the horror stories. No shops burnt down here.
  18. SkidAce

    D&D General D&D is now Steampunk (poll)

    As a semi-tangent; There should be steam engines. I mean, summon a fire elemental (even a minor one) bind it into a furnace, add water.
  19. SkidAce

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Agreed. We had AD&D pixie as a PC. (Granted I learned a lot about what works and what doesnt)
  20. SkidAce

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    I feel you might be exaggerating for effect a little bit. We never have played "endlessly murder anyone and everyone that gets in their way" But we do kill Bad Guys.
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