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  1. vagabundo

    Penny Arcade Podcast with Mike Mearls

    Very enjoyable 'cast. Why did they have to chop them up? Just dump the whole thing, don't string it out.
  2. vagabundo

    D&D 5E (2014) Monster Creation in D&D Next

    Yeah I think you hit the nail on the head here. WotC are dancing the PR dance and they have be soo careful about what they say and how they say it. For some segments for the gamer public ideas/mechanic are tainted by association. It's all cool to me. As long as we get a good game out of it.
  3. vagabundo

    D&D 5E (2014) Monster Creation in D&D Next

    There is a small bit of extra information in the second step that could be useful for the narrative. For myself, I like both methods. They are both similar enough not to give me a headache.
  4. vagabundo

    D&D 5E (2014) Monster Creation in D&D Next

    As a fan of 4e monster design I endorse where this is going. Crunchy, yet light and fluffy. A delicious combo. Seems easy enough to actually create monsters from memory with only a little reference to tables. And I look forward to some kick ass monster creation tools. I hope that they allow...
  5. vagabundo

    Input for starting a Star Wars Saga Edition game?

    I started a GMing a Saga game last year. So this is still pretty fresh for me. There are a tonnes of online fan-made PDFs out there I use while gaming on my laptop. I'll collect some links and post them later. For the start I'd limit the books. Keep to the Core and maybe an era book. Add books...
  6. vagabundo

    Everybody has Spring Attack

    Crazy Jerome You mentioned Side-by-Side initiative earlier in the thread, maybe I'm being dense, but what did you mean by that?
  7. vagabundo

    So, Attacks of Oppportunity?

    Maybe: no movement through threatened space. It could be a fighter only ability, maybe a feat for other classes. I still think the game needs something for trying to move past a melee combatant. I've no problem with dropping AOO's and using other mechanics for the basic/core game.
  8. vagabundo

    Bounded Accuracy L&L

    I'm waiting for the inevitable thread title in a few years: "My 20th lvl Party was TPKed by a Wooden Door!!"
  9. vagabundo

    Abilities Capped at 20 Won't Work

    This would only cover the first 20 levels of play. I'd assume the cap would be broken if they did epic levels (20-30).
  10. vagabundo

    Does Anyone Find the Encumbrance Amounts Unrealistic?

    I'd use the strength mod to calculate the weight. Something like: 40lbs + 40*mod before becoming encumbered. Up the max carry to x2* and keep the dead lift x5. Score Unencumbered 10-11 40 12-13 80 14-15 120...
  11. vagabundo

    They have a cave troll (ogre)... [Playtest Report]

    It's interesting seeing the different play reports from groups with different playstyles.
  12. vagabundo

    Save or suck Medusa petrification

    I could live with that. It would make for a nice encounter, especially if she had some Grimlock buddies to add to the mix.
  13. vagabundo

    Save or suck Medusa petrification

    In myth the blood from the left side was said to be able to bring back the dead and the blood from the right side was said to be a deadly poison. Or maybe that was the other way around. lol that's a deadly mistake. And medusas should be able to get surprise most of the time. Unless the PC's...
  14. vagabundo

    Monsters with spell lists is not a good sign

    Yeah I agree. The word is that monster design isn't even close to being done. So It's just something worth keeping an eye on.
  15. vagabundo

    Save or suck Medusa petrification

    Just because I think that they are similar doesn't mean I don't think 4e got it more right - the devils in the details. Or that I'm a fan of SOD at all. I don't like everything in 4e.
  16. vagabundo

    Monsters with spell lists is not a good sign

    When I said a 4e type solution I meant something that has all the information ready to go in the stat block. I'm ambivalent about what form it takes (one liners, powers, etc). Again no problem with NPC using spells I'm just thinking of how to run this in game and how much of a PITA it will be...
  17. vagabundo

    Save or suck Medusa petrification

    Not so. The gaze turned you to stone. DND's addition was that it could be resisted. Typically this was one die roll. 4e introduced another die roll the next round. DND medusa's are only vaguly based on the mythology. I'd have a lot more respect for this argument if the DND Medusa was a unique...
  18. vagabundo

    Save or suck Medusa petrification

    I'd prefer a graduated approach to the save. I don't think we need to need to go back to save or die to create fear in our encounters. The 4e Medusa was one of the few creatures in 4e that had a save or die mechanic. The fact that it had two saves really doesn't make any difference, other than...
  19. vagabundo

    Save or suck Medusa petrification

    It was still save or die in 4e, you just got two chances to save. People are arguing that because the mythic creature did something in the legend then that is how it should be in DND. Well DND isn't particularly true to the mythic version anyway, so changing how the attack works in the rules...
  20. vagabundo

    Save or suck Medusa petrification

    Why should they get a save? There are no mentions of people resisting the petrifying gaze of Medusa of legend. I think we should feel free to rewrite the DND medusa gaze power to something that is more game friendly - it can still be deadly. The HP threshold mechanic in the post above would...
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