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    ZEITGEIST Question about the ending of adventure 6

    Yep I would blame the Godmind Urn it is driving him to both madness and divinity , beyond a Geas spell ability to control. He probably still can't talk about the Ob's plans and organisation(He probably does not know or care about them anyway) but about his wonderul creations nothing can shut him...
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    I wish I had done something with the evil mage smith ,I could not think of way to get my players looking at it withut being heavy handed
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    ZEITGEIST The Cephlapod Caper

    It could have been sillier , it it had not been for complicated mechanics the PC's would have been a SEAL team of selkies
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    ZEITGEIST Spy v Spy v Ob

    1) Why not. But if the players ask let them make approriate skill checks to work out it is possible and maybe even detect the residue of the interference. 2) Later on there are specifically items used to block sending and similar in a city so it is quite reasonable that they can be set up to...
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    ZEITGEIST The Cephlapod Caper

    They are work colleagues with little or no direct prior experience of tabletop gaming. I am aiming for fun with no deep plot so they should hopefully laugh. Particularly as Octopus is a type of software we use and there will be other references. If it works I may try it out at the UK games expo...
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    ZEITGEIST The Cephlapod Caper

    They are protecting a witness so a wand of reduce person show they can hide the person as they move them from site to site, they could use that to follow Primo into the pipes.
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    ZEITGEIST The Cephlapod Caper

    I never saw finding Nemo but that is a good idea, let me think about it
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    ZEITGEIST The Cephlapod Caper

    The plot outline , simple as I will have brand new players. They will find the evidence they need to move between the different crime scenes even if kobolds have to issue whispered clues from their cunning hiding places The Cephalopod affair Scene 1 The Special Reserve Constable team Hellfish...
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    ZEITGEIST The Cephlapod Caper

    Little Primo Octopus druid (skinshaper) 6 (Pathfinder RPG Bestiary, 219, Pathfinder RPG Ultimate Intrigue 26) N Small magical beast (aquatic, augmented animal) Hero Points 1 Init +5; Senses darkvision 60 ft., low-light vision; Perception +14 -------------------- Defense -------------------- AC...
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    ZEITGEIST The Cephlapod Caper

    Another thing I have to include , Primo disguising himself as a wall fitting. It will be a few weeks before this gets fully written and run. But should be amusing, if it works well I may use it as a convention game.
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    ZEITGEIST The Cephlapod Caper

    The great Eclipse is upon us, The A-team of the RHC office in flint are off fighting Fey Titans saving the world and generally doing great things, the B-Team have been assigned to back up special forces units protecting Axis Island and dealing with major security problems. Inspector Drelft is...
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    ZEITGEIST Zeitgeist and Roll20, any info?

    From my experience of Roll20 the difficult and important bit is the maps, art etc. This is what we sufferred problems with when we were forced to move online. NPC stats and character sheets continued to be tracked as we always did with Herolabs and/or PDF's from Herolabs. This still worked just...
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    ZEITGEIST Tizbiz Zeitgeist Campaign

    I wish I had thought to include canned frogs legs,
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    ZEITGEIST Book 5 Questions

    I can't think of any reason why not. The purpose of the minigame is to give structure to the crimebusting effort so anything which makes it more fun should be fine. Particularly if you can have an elderly sergeant give advice in a Saun Connery accent (Untouchables)
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    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    It's good to see Elanor continuing her track record of being hated by all pc's and them being happy to have a good opportunity to kill her
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    ZEITGEIST Are the levels right?

    Yep Pathfinder, those are the levels in the printed version of chapters 6-9 (Book 2) . Some of these are level ups at end which may or may not instead be included in the next book but that is how I levelled up my players
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    ZEITGEIST Starting the 4th Book soon, any tips?

    You have to think about the Red Herrings but I added more and it worked for my group. The thing I remember as not working smoothly was the luck power of the dwarf bodyguard, in pathfinder is it actually fairly weak and underwhelming but the encounter where it is first seen working on an npc...
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    ZEITGEIST Are the levels right?

    Looking at my copy Book 6 9-11 book 7 11-13 (You get teh 13th level just after the end of the adcventure and before book 8) Book 8 13-15 ,again 15 is at the end of the adventure Book 9 15-17 finishing at 17 Book 10 and 11 takes you to 20 then book 12 and 13 have no levelling. So you actually get...
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    ZEITGEIST Zeitgeist Advice Wanted: Cauldron Born

    I would go with the NPC's actions in the background with perhaps some dice rolls by the players to see if they do well or badly. However what they achieve would depend on the players plan for what they do, have them try and achieve that plan. Maybe give them information which suggests that the...
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    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Yes nice backstory and evil villain. Some players really enjoy cool and weird secrets in their backstory which tie them into the plot. I put in a lot of extra Red Herrings but they were not convincing enough and the players did not waste a lot of major effort on them. They did decide they...
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