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  1. Libertad

    D&D 5E (2014) [Creative] My Homebrew for Adventurer's Guide to the Bible

    So with Azrael's Guide to the Apocalypse on the horizon, I've been rethinking about the Biblical 5e adventure I reviewed back in September of last year. I've been working on some ideas I had brewing in my head for a while for this campaign as a possible DM, and figured to share with the greater...
  2. Libertad

    Culture Feature: RPGs & Authors Beyond the Western Standard

    Scion: Yazata Expansion is a third party supplement for Scion which expands upon the Yazata (Zoroastrian divinities) pantheon for Scion 2nd Edition. Zoroastrian writers and artists worked on it.
  3. Libertad

    D&D 5E (2014) My Curse of Strahd Homebrew

    Thank you, MGibster! Glad to hear you like it. And today I wrote a little bit for gaming groups who prefer the more classic Ravenloft setting and how its Ivan's personality and motivation differs in the nimblewright quest. Overall I feel pretty done in regards to this homebrew, and I think it...
  4. Libertad

    D&D 5E (2014) [Let's Read] DM's Guild Ravenloft Sourcebooks

    Bit of a thread necromancy, but the author of Realm of the Blood Queen has made their product Pay What You Want on the DM's Guild until the end of July. Afterwards they plan on taking it down due to disapproval of WotC's various scandals, and for that reason don't want people to pay for it.
  5. Libertad

    D&D 5E (2014) My Curse of Strahd Homebrew

    Ye Be Warned, Spoilers for Curse of Strahd! It’s common for many people to stack the deck for Tarokka readings, given that some results are less than stellar. For Strahd’s Enemy, the Darklord (King of Spades) is regarded as particularly undesirable given that it prevents the party from gaining...
  6. Libertad

    Weird Wastelands - 3rd Party Review

    I'm reminded of how there was a series of 3.5 sourcebooks made by Malhavoc Press detailing campaign-shattering events, such as Requiem for a God (death of a deity) and When the Sky Falls (meteors falling to earth). Speaking of 100 tarrasques, there's a DM's Guild product called Invasion from...
  7. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    The 18th week represents the final section of the freewheeling pseudo-sandbox exploration of the Sunken Isles. There are three locations to visit: Skyreach Temple to stop Kada if he hasn’t been stopped in Week 17, visiting the King’s Tomb to gain the aid of a legendary dragon, or visiting the...
  8. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    Note: I had intentions of covering Week 18, but these posts have a tendency to get long so I wanted to cover 3 weeks for tonight instead. There are two places of importance to visit during the 15th Week. The first is a trip back to the Glowing Caves, where the PCs can be informed by allies of...
  9. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    PCs who opt to visit Chitoni will find the surface of the water strangely quiet, but a dead ‘ula’ula floating in the water bodes ill. Beneath the tunnels are locked in war against the undead. Having lost their formidable carapace, the decapodians have managed to keep Old Shell and other VIPs in...
  10. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    It’s the 11th week, and things are steadily getting worse: food is being rationed, freshwater’s growing scarce, and up to half of the Isles’ population could be either dead or missing. If you might remember, Kada either has or asked to borrow Marrow from the PCs. He intends to use it for a...
  11. Libertad

    A New D&D Revolution: Nations & Cannons Core Rules Review

    Thank you for covering this book, Sparky. Historical fantasy is perhaps one of the rarest tabletop RPG genres, particularly for 5e. I'm looking forward to the Ben Franklin: Banshee Slayer expansion.
  12. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    Oh, I still got a lot of content left to cover, so buckle up!
  13. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    The return to SpringBog marks a dramatic increase in the stakes of the campaign: due to Kumuhea’s tunnel network beneath it the entire island is going to sink. This is inevitable, and sensing weakness the Star Breather sent out an ecliptic army to kill and take back as many mirescales as...
  14. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    I should’ve done this in an earlier post, but I’ll put up a two-page map spread of the Isles of Manaki. There is no distance measurement provided, with the rationale given that the DM should have PCs sail at the speed of plot between areas. For Week 8, we have not one, but three potential areas...
  15. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    Important Note: I should’ve addressed this in the prior post, but Captain Keelhaul’s brother leaves the PCs as soon they rescue the undead pirate, forcing them to swim back to shore without a boat. Anson Drahl is too afraid to face him at the moment, as Keelhaul would surely kill him upon...
  16. Libertad

    Culture Feature: RPGs & Authors Beyond the Western Standard

    This is what the book says on the matter: To give some perspective on this as a US citizen but who is not Indigenous, there's been an ongoing problem of non-Native people incorporating aspects of culture and spiritual traditions without consultation from the original practitioners to do so in...
  17. Libertad

    Culture Feature: RPGs & Authors Beyond the Western Standard

    No new entries, but Koboa got featured as an article in Forbes, complete with an interview with its lead designer!
  18. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    So this part of the review’s going to be a tad unconventional. Chapter 4 gives the overview of the adventure in broad strokes, separated by weeks and levels. Chapter 5 covers the first 3 weeks, save the 2nd, which is covered in Chapter 6. And Chapter 6 covers the rest of the locations in the...
  19. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    Our next chapter covers a series of new rules to be used in conjunction with the adventure path. While technically they can be adopted for campaigns beyond the Sunken Isles, quite a bit of it makes references or is specific to elements within the adventure. Sailing Through the Isles: Journey by...
  20. Libertad

    D&D 5E (2014) [Let's Read] The Sunken Isles

    Drive-Thru RPG Page. Ghostfire Gaming Page. Hello everyone, and welcome to my next Let’s Read! This time we’re tackling a level 1 to 20 adventure path and brand new Fantasy Counterpart Hawaiian setting. Taking place in the scenic Isles of Manaki, the good people of the land find themselves...
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