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  1. Klaus

    D&D 5E (2014) Blog Post by Robert J. Schwalb

    And not a single comma in that paragraph is wrong. I love 4e dearly, but there is no denying that "smart play" has been moving more and more towards finding the right combination of powers, as to take down any monster that might come along. That is the whole point of the CharOp Class Guides...
  2. Klaus

    D&D 5E (2014) Blog Post by Robert J. Schwalb

    And is that what we do at EN World? Reinforce the bad stereotype? The blog post went out of this way to accomodate everyone, stating upfront that there was no right or worng way to play, and gave us a glimpse on the thought process of one of the early developers of 5e (who worked for the two...
  3. Klaus

    D&D 5E (2014) Opening Page of the PHB

    Nope. An orange/yellow robe looks orange/yellow because it only reflects the orange/yellow range of white light, while white robes reflect *all* of the white light's range. In orange/yellow light, an orange/yellow robe would look orange/yellow, as usual, and white robes would look orange/yellow...
  4. MarkInSpectrum.jpg

    MarkInSpectrum.jpg

  5. Klaus

    D&D 5E (2014) Weak Saving Throws

    I'm sure there will be ways to shore up a weak save. Using an Ability Score Increase seems to be the most Basic one.
  6. Klaus

    D&D 5E (2014) WotC will not allow translation of D&D NEXT.

    Perhaps they're working on localizing (re: translating) the Neverwinter MMO beforehand, and building a translation glossary out of that, so the terms are the same when the time comes to translate 5e.
  7. Klaus

    D&D 5E (2014) Opening Page of the PHB

    I want to say Ralph Horsley, but I'm not 100% sure.
  8. Klaus

    D&D 5E (2014) Conversion to the metric system - how do YOU do it?

    A while back I posted that idea. 3 feet = 1 yard = 1 meter = 1 square = 1 "pace". Human speed becomes 10 paces, regular darkvision becomes 20 paces, etc.
  9. Klaus

    D&D 5E (2014) New L&L is up

    I'd say that was intentional, to avoid spoilers for the adventure.
  10. Klaus

    D&D 5E (2014) Conversion to the metric system - how do YOU do it?

    These are approximations for ease of calculation: 3 feet = 1 meter 1 mile = 1.5 kilometer 2 pounds = 1 kilogram 1 gallon = 4 liters D&D maps tend to be divided in 5-foot squares. You can either convert them to be 1.5 meter squares or take a cue from the Star Wars Saga RPG and round up so that...
  11. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    It's a cool discussion to have! The Wikipedia article constinues after the passage I quote, saying that phalanxes were also vulnerable to attacks from the sides or the rear, because they couldn't redeploy as easily. As for the Celtics/Germanics vs. Roman legion: the Romans didn't fight in...
  12. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    On the contrary, the very thing you don't want to use when facing a phalanx is another phalanx. From Wikipedia's article on phalanxes:
  13. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    I can only provide my own explanation: Hobgoblins are ruthless warriors. They train to exploit openings of an otherwise preoccupied enemy, but don't rely on finesse or deception like a rogue. I can see slaves being given battered armor and rusted swords and thrown into a training ground to...
  14. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    You'd have to check dndclassics.com for it (or one of the recent adventures that have a shortened (1-10) version of the last public playtest, like Vault of the Dracolich. Once you're grappling a creature, you can move it with you automatically during your turn (only cost is every 5 feet of...
  15. Klaus

    D&D 5E (2014) New L&L is up

    The diversity is coming entirely from the mechanics: - Human wizard acolyte has no special abilities beyond class, so he's pretty much the classic evoker, with a religious background. - Dwarf gets proficiency in axes and, IIRC, armor. - Elves get bows and swords. - Halflings get bonuses to...
  16. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    Ghosts of Dragonspear Castle, page 158, "Knock Down" action. A few lines underneath the "Improvising An Action" sidebar. That's why the Fighter pushed a hobgoblin away from the other (either through a Strength contest, or by grappling the hobgoblin and moving it).
  17. Klaus

    D&D 5E (2014) New L&L is up

    But the number of mechanical combinations isn't aimed at a single player, but at the party. So if Bob has played a human wizard acolyte, Rob has played a dwarf wizard acolyte and Jimmy has played an elf wizard acolyte, this doesn't mean Timmy would want to give a halfling wizard acolyte a shot...
  18. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    Anything can be attempted via an ability score contest. The options given in the combat chapter of the playtest are just examples. A simple Str vs. Str-or-Dex contest can knock an opponent prone or pushed 5 feet away from the other hobgoblin. A prone hobgoblin would have disadvantage on attacks...
  19. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    It's all about keeping them apart and occupied. The Fighter can push one hobgoblin (or trip, grapple, etc), the cleric can keep the other in place (either through strength of arms or by casting a spell). As each melee combatant keeps a hobgoblin busy, the rogue can use sneak attacks on one while...
  20. Klaus

    D&D 5E (2014) 5e Hobgoblin stat block

    In the Q&A focused on CR, Rodney explained that CR is a measure of overall creature power, compared to the level of a 4-PC party (essentially, a "you must be this tall to ride" sign). Actual encounters would still be build through the use of XP budget. Re: hobgoblins ganging up on a single PC...
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