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  1. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/28/2014

    That is not really accurate. When I did the 4e COunter Collections for Fiery Dragon, I illustrated every monster in all three MMs, and arranged them by level. Looking at the pages of counters really drove home the level separations of monsters. On page 1 you'd see kobolds and goblins, and by...
  2. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/28/2014

    You say that like it was a good thing. You say that like it was a bad thing. ;) One of the best parts of 4e was the ease of monster customization (3e started the trend, but it was more work-intensive). Based on the playtest, it seems that aspect will continue in DDN. If creating a "goblin...
  3. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/28/2014

    You do. In 4e, all creatures of a race had at least one defining trait. For goblins, it was Goblin Tactics, which meant that regardless of class or weaponry, any goblin is capable of weaving beneath missed attacks to retreat out of harm's way. Kobolds, on the other hand, hardly ever stayed put...
  4. Klaus

    D&D 5E (2014) Move Attack Move: Issues with The New Standard for Combat

    Thanks for posting the map! Yeah, that was a tough point to hold (it's less a corridor and more like a deep threshold). With Speed 30, all duergar (except those in the back ranks) could theoretically make a beeline through their allies, reach the fighter, attack, then retreat. Personally, I'd...
  5. Klaus

    D&D 5E (2014) Move Attack Move: Issues with The New Standard for Combat

    I'll try to format a letter-based map here. Hope it works: a.b.c..............o.p.q. d.e.f. j.k.l.m.n. r.s.t. g.h.i. .............u.v.w. Each letter is a 5-foot square. So, if the fighter is in square "m", a duergar would need to be in square "f", run 15-feet to square "l", attack, then...
  6. Klaus

    D&D 5E (2014) Move Attack Move: Issues with The New Standard for Combat

    Actually, the duergar would move up to the fighter, stop to attack him, and then continue the movement. But regardless, each duergar could ready an action to charge once his comrade passed the fighter, so the order of initiative is moot. But how wide was the corridor? Only halflings can pass...
  7. Klaus

    D&D 5E (2014) Legends & Lore 03/24/2014

    It's from a 4e book. I want to say Adventurer's Vault, but I'm not 100% sure.
  8. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/14/2014

    I agree... with a caveat: if the player has disadvantage on a check, I'd ask him to roll even if the DC is, say, 5. For instance: a barbarian stuck with a debilitating poison is suffering from disadvatage on Str checks and saves. If he comes across a stuck door in a dungeon, I'd ask him to roll...
  9. Klaus

    D&D 5E (2014) Legends & Lore 3/17 /14

    (still trying to find players that read more than the sections of the PHB that pertain directly to their character...) And if they read the books and absorbed the lore, then they've also absorbed the notion that DMs are free to use, adapt or ignore the lore as they see fit. Yes, each table is...
  10. Klaus

    D&D 5E (2014) Legends & Lore 3/17 /14

    Except that it fits perfectly with both approaches. Whether "there's a lot of monsters" or "DM carefully crafts", the story (if used) gives you at least three different creatures to use (jackalweres, lamias and demons). As for your "solution", I don't agree. Most DMs don't start adventure...
  11. Klaus

    D&D 5E (2014) Legends & Lore 3/17 /14

    Who *are* these new players, that know so much of jackalweres and Grazzt? IME, the more common reaction is "so these are kinda demon werewolf thingies?" or "kill the jackalmen! Thundercats, ho!". Tying jackalweres and lamias to Graz'zt is no different than tying dragons to Io, Bahamut and...
  12. Klaus

    D&D 5E (2014) Legends & Lore 3/17 /14

    This new connections between Grazzt, jackalweres and lamias might actually convince me to actually use Grazzt, jackalweres and lamias. As individual monsters, they've always been less than interesting to me (specially Grazzt... he's no Demogorgon). But taken as a whole, they might just form the...
  13. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/14/2014

    The 3d6 variant in Unearthed Arcana (with crits happening on an 16-18 and a fumble on a 3-5) seems to minimize chance the most. It'd create a very different feel than a d20 game.
  14. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/14/2014

    Emphasis mine. That advice has been in the rules for a while now. The DM should only bother with setting a DC when there's a significant chance of failure.
  15. Klaus

    D&D 5E (2014) D&DNext WotC Adventures

    No for me, actually. I vastly prefer the bullet points calling out the major elements of the room, to make sure I don't miss them.
  16. Klaus

    D&D 5E (2014) D&D Next Q&A: 03/14/2014

    It's just 10% at 1st level, when the characters are just apprentices. But the gap increases as the characters gain more experience (+2 vs. +4 at 1st level becomes +6 vs. +12 at max proficiency, which is nothing to sneeze at).
  17. Klaus

    D&D 5E (2014) Legends & Lore 03.10.2014: Full-spellcasting Bard

    D&D seems to take its bard stylings from Vainamoinen, Celtic Myth (hence the early connection to druids), Will Scarlet and Orpheus.
  18. Klaus

    Cost of D&D Editions, then and now

    I'd go with the "three initial books" for each edition, in whatever form they'd take. For 2e, that'd be PHB, DMG and MC 1 + 2. For Essentials, It'd be the HoFR, HoFK, DMK and MV.
  19. Klaus

    D&D 5E (2014) Legends & Lore 03.10.2014: Full-spellcasting Bard

    For starters? Customizability. Look at how many different rangers you can make just by toying with the spells prepared.
  20. Klaus

    D&D 5E (2014) Legends & Lore 03.10.2014: Full-spellcasting Bard

    Perhaps both? I mean, we have already seen variant rogues, druids, clerics, fighters.
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