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    D&D 5E (2014) D&D Next Blog - The Fighter

    Leaving aside the strawman nature of your argument (quasi-medieval fantasy with swords vs. modern combat with guns), I'll bite. Ever heard of suppressive or cover fire? It exactly simulates marking. You open fire on the enemy, or present a threat to open fire, specifically to prevent them from...
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    D&D 5E (2014) D&D Next Blog - Wizards Like to Roll Dice Too

    Those poll questions are horribly worded. I can't tell what exactly I'm voting for or against. What kind of feedback are they possibly getting from those? To answer the question, I want opposed rolls with a take 10 option if it makes sense. Caster rolls a magic attack roll and opponent rolls...
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    D&D 5E (2014) D&D Next Blog - The Fighter

    Tome of Battle was released by WotC around 2005. It recognized that melee characters were weaker than casters at higher levels, and sought to address that. It also appealed to a large subset of players who wanted to play melee characters that could do cool maneuvers in battle instead of just...
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    D&D 5E (2014) D&D Next Blog - The Fighter

    If the designers keep their core design goal of a simple base with baked in abilities at every level, but advanced players can swap out those baked in options for different custom options, I'll probably be satisfied. If the base looks like a simplified 3e/Pathfinder fighter with simplified...
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    D&D 5E (2014) D&D Next Blog - The Fighter

    Fighters have tanked in all editions of play. But prior to 4e there was no mechanics around it. It was purely DM fiat whether a monster would stop going after the squishy wizard and focus on the fighter. As a DM this was unsatisfying to me. I had to metagame the monster's reaction to the...
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    D&D 5E (2014) D&D Next Blog - The Fighter

    Well newbie class means start at 1st level. All classes should have comparable complexity (or simplicity if you will) at level 1. Newbies shouldn't be starting at 12th level and if they are then they just need to deal with the complexity that comes with being 12th level. Trying to accomodate...
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    D&D 5E (2014) D&D Next Blog - The Fighter

    This DnDN blog post is just ridiculous. It tells me the designers know nothing about how to make a good fighter. First of all, the whole notion of a newbie class needs to die in a fire. If 5e core meets the designers goals then any class should be equally sufficient as a newbie class. I don't...
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    Ability Scores

    Right. I don't really have deal breakers or hills I'm going to die on, but stat and HP rolling comes very close. The only stat rolling method I have ever accepted was our old 1e house rule: Every player rolls a set of stats, and then any player can choose to use any of the sets of stats rolled...
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    Ability Scores

    I HATE rolling stats and HPs. I want to play the PC I WANT, not the one the dice FORCED me to play. Nor do I want to play perpetually in the shadow of another player who got luckier than I did at character generation.
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    The Problems With Modularity

    The 4e Essentials Fighter compared to the 4e PHB 1 and Martial Power Fighter has already provided a roadmap for how this would work. Also see class variants in Pathfinder's Advanced Player's Guide. The core has the base class with certain class features baked in. Then a player who doesn't want...
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    Ability Scores

    I think you guys are still thinking inside the box too much. The more I read playtest reports and the more I see people who have played D&DN post, the more and more convinced I am that this is how 5e ability scores will work. Ability scores that are meaningful in and of themselves, not just as...
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    Making each ability score count (Ideas)

    There is much more to dealing damage than being a big muscle bound oaf. Watch any Jet Li or Jackie Chan movie. Invariably some hideously muscle bound thug steps up only to be quickly dispatched by a small lithe opponent. If damage is only based on strength, then my sense of verisimilitude and...
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    Iron Kindoms RPG info [updated]

    Nice. I'm really liking the tidbits I've seen so far about the new RPG. I definitely plan on getting it. :)
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    Iron Kindoms RPG info [updated]

    When my group originally played IK d20, it was at the behest of two players in my group who were really big into the Warmachine minis game. They sold it to us by showing us the artwork and by having us read the fluff and play the minis game. The minis game was way over the top in terms of magic...
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    [Very Long] Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles...

    dkyle Brilliant post and great analysis. :) I'm hoping that 5e is robust enough to support both playstyles.
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    Ease of Adventure Creation

    Pretty much this, but I don't see why you can't have both adventure design and encounter design. No reason why we can't have our cake and eat it too. :) Oh, and 4e style self-contained monster stat blocks. I never want to see a stat block that lists out monster feats or spells by name and...
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    Still not right. IMO

    Should there be more digital tools? Sure, why not. But the bottom line is I want a game thats just as easy to both play and DM with digital tools as it is with only books, pencils, paper, and dice in front of you. If WotC can't deliver that, than nothing else about 5e matters.
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    Iron Kindoms RPG info [updated]

    Cool! I really like the setting and a couple of players in my D&D group are huge IK fanboys, but we all hated the d20 rules for it. We are looking forward to the new RPG. The original d20 mechanika rules were way too clunky and they tried to go for this gritty low magic feel, but it didn't work...
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    D&D 4E Finally, a playtest reporting there are good things from 4e in Next!!

    That was part of it, but it was the bit that Shea wrote about 4e "entitlement" as well. Anyway, I enjoyed Kravell's write-up and my clarification of 4e wizard durability wasn't intended to take away from that. Merely to add a footnote.
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    D&D 4E Finally, a playtest reporting there are good things from 4e in Next!!

    Thanks for responding! I didn't say you were focusing on 4e, but that notion that 4e PCs are invincible supermen keeps coming up. In a blog post on Critical Hits, Mike Shea seemed to delight in punishing 4e players who had no prior edition experience when he ran a 5e game at DDXP. That comment...
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