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  1. FarBeyondC

    D&D 5E (2014) Werewolves/rats and damage immunity

    Just wanted to note that- as of the errata to the Player's Handbook, released on the 10th of June, 2015 and found here- Unarmed Strikes are no longer considered weapons and do not belong on the weapon table.
  2. FarBeyondC

    D&D 5E (2014) Feat at 1st Level: How To Go About It?

    Personally (assuming the free feat wasn't an option to choose from among several), if they didn't want to choose a feat for whatever reason, I'd just let them not choose a feat. Depending on the significance of them having the feat at the beginning, I may or may not let them gain that feat at...
  3. FarBeyondC

    D&D 5E (2014) Why do you multiclass?

    Mind explaining that one? Because I'm not seeing a reason that doesn't also eliminate feats (which admittedly are optional) and leveling (which is, relatively speaking, not optional) from the vast majority of games. This assumes that classes are so different from each other that nothing of...
  4. FarBeyondC

    D&D 5E (2014) Why do you multiclass?

    Because sometimes I want to, regardless of if it's necessary or not? I can't and don't speak for anyone else, but when I decide to make a character for a given game, it's because I have an idea in my head that I thought would be cool to see realized.
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