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  1. Asgorath

    Sage Advice Compendium Update 1/30/2019

    Sanctuary is a specific exception that applies to that spell only, not a general rule that applies to the entire game. It also doesn't say in the spell's text that the attacker gets their action back and can do something else instead of their failed attack, much like Counterspell doesn't say...
  2. Asgorath

    Critical Role Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!

    They've been pretty clear that they are still figuring out the final distribution model. It's entirely possible that they will given all the backers a digital download key, or only those above a certain threshold, etc. I'm glad they're not wasting money on physical discs, I have absolutely no...
  3. Asgorath

    Critical Role Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!

    The campaign has been massively more successful than they predicted. Do you really think people would back a project that was 75% on beanies and 25% on the actual animation itself? I sure wouldn't have backed that project. They've been very clear that all the extra money they're raising past...
  4. Asgorath

    Critical Role Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!

    They explain why they went with KS on the page itself: How else would they raise money to fund it themselves so that they can maintain full creative control over the whole thing? It seems like KS is exactly the right platform for this, because it was either that or it doesn't get made.
  5. Asgorath

    Critical Role Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!

    This isn't a Kickstarter for a bunch of cool CR merch, i.e. the rewards aren't the goal of the whole thing. A beanie doesn't cost $100, for example. You're donating to help them produce the animated series, and the rewards are basically a way of saying thank you for the help and to encourage...
  6. Asgorath

    Critical Role Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!

    That's a lot of Vox Machina crew beanies from the $1.5M stretch goal.
  7. Asgorath

    Official D&D Sage Advice Compendium Updated

    Fair enough, I'll just stop discussing this with you. I think it's pretty ridiculous that you're claiming foundational rules of the game aren't "features" because that word is specifically used in discussion what grants you a bonus action, and therefore you can shove any time you like with...
  8. Asgorath

    Sage Advice Compendium Update 1/30/2019

    Fair enough, I'll just stop discussing this with you. I think it's pretty ridiculous that you're claiming foundational rules of the game aren't "features" because that word is specifically used in discussion what grants you a bonus action, and therefore you can shove any time you like with...
  9. Asgorath

    Official D&D Sage Advice Compendium Updated

    Sure. This is the foundation of the combat system in 5E. Claiming that this isn't a feature of the game to justify your position that Shield Master's bonus action has no relation to the Attack action feels like a huge stretch. The text you quoted specifically said "other feature". It did...
  10. Asgorath

    Sage Advice Compendium Update 1/30/2019

    Sure. This is the foundation of the combat system in 5E. Claiming that this isn't a feature of the game to justify your position that Shield Master's bonus action has no relation to the Attack action feels like a huge stretch. The text you quoted specifically said "other feature". It did...
  11. Asgorath

    Official D&D Sage Advice Compendium Updated

    It says it right there: other feature of the game. Actions in combat are a feature of the game. The Attack action is a specific example of that. The language of the Shield Master bonus action clearly indicates that it's tied to the Attack action, and it follows the standard "if you X, you can...
  12. Asgorath

    Sage Advice Compendium Update 1/30/2019

    It says it right there: other feature of the game. Actions in combat are a feature of the game. The Attack action is a specific example of that. The language of the Shield Master bonus action clearly indicates that it's tied to the Attack action, and it follows the standard "if you X, you can...
  13. Asgorath

    Official D&D Sage Advice Compendium Updated

    I was genuinely curious how you reached that conclusion, there is no need to be rude about it. I'll just defer to Ovinomancer again, as they have once again made an excellent post on this subject. Do you let your players take a different action after their spells get Counterspelled? If not...
  14. Asgorath

    Sage Advice Compendium Update 1/30/2019

    I was genuinely curious how you reached that conclusion, there is no need to be rude about it. I'll just defer to Ovinomancer again, as they have once again made an excellent post on this subject. Do you let your players take a different action after their spells get Counterspelled? If not...
  15. Asgorath

    Official D&D Sage Advice Compendium Updated

    Can you quote the text from the PHB that says this?
  16. Asgorath

    Sage Advice Compendium Update 1/30/2019

    Can you quote the text from the PHB that says this?
  17. Asgorath

    Official D&D Sage Advice Compendium Updated

    Please see any one of my dozen or more posts that talk about splitting the Attack action with movement or other legal elements (such as bonus actions with no timing requirement like Healing Word or Misty Step). If you agree to the "if and only if you X, you can Y" model, then the sum total of...
  18. Asgorath

    Sage Advice Compendium Update 1/30/2019

    Please see any one of my dozen or more posts that talk about splitting the Attack action with movement or other legal elements (such as bonus actions with no timing requirement like Healing Word or Misty Step). If you agree to the "if and only if you X, you can Y" model, then the sum total of...
  19. Asgorath

    Official D&D Sage Advice Compendium Updated

    Right, I don't see what the big deal is here. By default, Actions are a discrete element on your turn. There's a specific rule that lets you split the Attack action with movement if you have more than one attack (e.g. Extra Attack), but the Attack action is still the sum total of all those...
  20. Asgorath

    Sage Advice Compendium Update 1/30/2019

    Right, I don't see what the big deal is here. By default, Actions are a discrete element on your turn. There's a specific rule that lets you split the Attack action with movement if you have more than one attack (e.g. Extra Attack), but the Attack action is still the sum total of all those...
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