Search results

  1. Ancalagon

    D&D General Getting The Gold Out of the Dungeon

    I had an adventure hook where someone would trade their life for a valuable secret - the location of a large chunk (I mean : boulder) of purple jade. Bringing this boulder back to the metropolis would be a significant undertaking.
  2. Ancalagon

    D&D General Monastaries in dungeons and dragons

    Well... I did write an adventure that featured a monastery that was going to be robbed... https://slugsandsilver.blogspot.com/2022/05/the-defence-of-san-floria-short-glog.html
  3. Ancalagon

    D&D 5E (2014) Thoughts On The Meh 5E Adventures.

    The campaign is currently on pause due to the DM having health issues, but we were trying to infiltrate an important Obscurati meeting via soul swapping, I hope that helps? We were playing a PF1e game, and I had a level 11 elven Magus - expert at stealth, intimidation and doing tons of damage...
  4. Ancalagon

    D&D 5E (2014) Thoughts On The Meh 5E Adventures.

    I haven't praised Zeitgeist as much because I'm just a player in that game and it's hard for me to tell if it's the GM or the adventure that is stitching things together so well, but I've been pretty impressed by the experience!
  5. Ancalagon

    D&D 5E (2014) The Magical Martial

    Absolutely, a bunch of first level PCs could absolutely do this, OSR style (never, ever fight fair!) What I meant is one guy doing it by his lonesome with next to no prep.
  6. Ancalagon

    D&D 5E (2014) The Magical Martial

    A very good argument. It might be a way to balance it. A martial can do X "great deed" per level. The great hit (doing a ridiculous amount of damage in one blow). The taming of the monster. The impossible jump. The great run (think of Legolas, Gimli and Aragorn covering 135 miles in 72...
  7. Ancalagon

    D&D 5E (2014) The Magical Martial

    There is a possibility that I'm being misquoted/misremembered/misunderstood. I've been trying to point out that full casters' real power is not the damage they can do or the foes they can trap with a well place control spells. It's the impact they can have on the story, the plot, the world...
  8. Ancalagon

    D&D 5E (2014) The Magical Martial

    I like this. The mutagenist subclass has, on top of strong offence/defence, a high mobility. You get a +5 feet/spell slot level (and remember, warlock-style casting). So at level 9, my speed is 55 in hulk form. and my jump distances are doubled. It is such a good feeling being powerful...
  9. Ancalagon

    D&D 5E (2014) The Magical Martial

    I've been thinking about a way to quantify this. Ok, my PC can beat up a giant. So what, what's a giant anyway? We don't know. Ok, so how about this? How many town gards can my PC beat up before being killed? A melee fight, there is an infinite number of town guards surrounding me, and I'm...
  10. Ancalagon

    D&D 5E (2014) The Magical Martial

    This is not a post about gishes The other day in a game I play, my PC was forced in a duel vs a powerful NPC warrior. I won't bore you with the details, but I won - but I felt that perhaps I shouldn't have.1 This made me wonder "is my PC too powerful?". I have some power gamer tendencies...
  11. Ancalagon

    D&D 5E (2014) Thoughts On The Meh 5E Adventures.

    awesome! I don't want to derail this thread, but I hope we get to talk about it one day!
  12. Ancalagon

    D&D 5E (2014) Thoughts On The Meh 5E Adventures.

    I've been playing more attention to the "connective tissue" of adventures - and by adventures, I mean the campaigns that WotC have been releasing. A good story, fascinating setting and plot, great encounters - all important, all good. But a number of adventures are ... badly assembled...
  13. Ancalagon

    D&D General D&D AI Fail

    AI trained on AI data tends to do much worse - it increases hallucination and inaccuracies.
  14. Ancalagon

    TSR The Full & Glorious History of NuTSR

    as much as I think that Lanasa's judgement is ... poor... let's be fair here, it's very probable he was joking.
  15. Ancalagon

    TSR The Full & Glorious History of NuTSR

    I think that might be the funniest joke he's done so far - not kidding :)
  16. Ancalagon

    D&D 5E (2014) Converting Old Adventures

    One thing to mention is the number of minions has to be re-calibrated. In 2e, goblins had a thaco of 20, ie a +0 attack bonus. A dozen globlin archers were a minor nuisance. In 5e those goblins have +4 to hit, and the dozen goblin archers can inflict serious damage. In 2e orcs had 1 hit...
  17. Ancalagon

    D&D General The best representations of the power fantasies D&D has had

    To me the one that has not been done right yet is the artificer/alchemist. It's because I feel it should be a "consumable" class - a class who's power comes from using consumable items (potions, bombs, whathaveyous). The problem is that this is extremely difficult to balance properly vs the...
  18. Ancalagon

    WotC Who should be the next President of WotC?

    I am shocked, SHOCKED, that Morrus is not an option. Come now now, it's the obvious answer.
  19. Ancalagon

    D&D General Dwarven adventures recommendations

    This is a great question/goal, and I have a partial answer for you The Gates of Firestorm Peak Spoilers ahead! This adventure is a "kilodungeon" - about 125 rooms. This is a complex where the door only opens ever 27 years. The gate, and adjacent complex, are controlled by a duergar clan...
  20. Ancalagon

    D&D 5E (2014) Lists of Campaign Settings and Adventure Paths for 5e

    I've converted bits and pieces, but I am not aware of any published conversion. I totally see why you would consider it as not 5e, because it isn't. But it does meet the south asian inspiration you mentioned :)
Top