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  1. Ancalagon

    D&D 5E (2024) Enspelled items and marketing

    So, in the new DMG, there is a new type of items, called enspelled armor, enspelled weapons and enspelled staves. The staves can have any spell, the armor and weapons are more restricted. They require attunement. All of them are very basic 6 charges, 1d6 recharge per day, with the staves...
  2. Ancalagon

    D&D 5E (2024) Enspelled items and marketing

    So I've noted in another thread that uncommon items, given the fairly generous item creation rules, are going to be kinda common (head to that thread if you want to talk about that). In particular, I've been very interested in pondering enspelled items, armor, weapons or staves which have 6...
  3. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    I am amused how the idea of "D&D is not an economic simulator!" is going around (I agree with this idea btw)... and at the same time some are asking fundamental economic questions, perhaps even without realizing it! What your asking about essentially is, "what is money". "50g is 50g is 50g"...
  4. Ancalagon

    D&D General The Best Advice for New DMs I Can Give

    DMing is a craft you will never stop learning about - there is no point in "I shouldn't do this because I need to perfect it" kind of thinking. I will never perfect it. Even if I did, I am changing as a person, so I have to change how I GM!
  5. Ancalagon

    D&D General How do you use giants in your game?

    Also after playing SKT's tactically giants are a huge challenge. Their ranged attack capability completely changes the dynamic of a "boss" monster. However, some care has to be taken, as a level 5 party can defeat a hill giant in a single round with a good control spell.
  6. Ancalagon

    D&D General How do you use giants in your game?

    After playing Storm King's Thunder, my thinking on giants has evolved. Giants are humanoids touched a bit of a divine - a giant is not a "mortal" per say, but they are not gods either - although, in some cases, they have contested with the gods. I see the roll of giants to be a...
  7. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    As an experienced DM, I "expect myself, and think others should do" that I will add, fix, tweak, homebrew, houserule, hack, borrow etc etc. For example, I already have a ruling in mind for this problem. What I will do is that I will consider the pricing list as the "average" price for a...
  8. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    You know, this is a pretty darn good ruling, and it's simpler than tracking which portion is on fire etc. "how did they do it in older editions" is a valid source of outlook.
  9. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    The sentence structure is clear. "each cube" is the subject of the verb "burns" and is also the subject of the verb "dealing". Fire is not the subject of the verb dealing . If that was the intention, the sentence is not written properly. But let's use logic, and not grammar. If the fire...
  10. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    And see, this does bother me a bit because "the land is free for the taking" is the central lie behind colonialism... I'm starting a campaign soon in Yoon Suin and there will be none of that. History has shown us that any inhabitable land will be inhabited.
  11. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    There is indeed some vagueness on that section of the sentence, but to me, the key to reading the sentence is the word "dealing" "Any 5-foot Cube of webs exposed to fire burns away in 1 round, dealing 2d4 Fire damage to any creature that starts its turn in the fire" Whom is dealing the damage...
  12. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    You know, this is a good point. The giant has a very decent chance of breaking out of the web, but doing so cost an action. A level 2 spell to cause 1-2 giants to lose a turn getting free? that's a great result! Giants hit hard. As an aside for my entertainment, I looked to see how tough...
  13. Ancalagon

    D&D 5E (2024) Emanation damage point and linked exploits:

    indeed... but that can lead to a confrontational style of DMing, which many people do not like.
  14. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    This is where the necessary "shortcut" of using a gold value of component instead of an amount shows it flaws, and it's necessity. Can you imagine a cookie recipe saying "use 75 cents worth of flour, 2 dollars' worth of chocolate chip cookies"... no, it's insanity, no one cooks like this...
  15. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    Indeed - but what if a large portion of the web is set on fire at once? (say, burning hand, fireball, etc). It's me, I'm the DM I think I've found a quick/easy ruling: an extra 2d4 dmg per size larger than medium. So an ogre takes 4d4, a huge giant 6d4... enough to make it fun/spicy, but...
  16. Ancalagon

    D&D 5E (2014) "Fixing" electrum pieces - looking for a player's perspective

    I had a response but then I realized I'm not sure if your opening statement was correct "1000 cp = 100 sp = 10 ep = 1 pp, with 2 ep = 1 gp" I can't talk about 1e, but I just checked my 2e book, and in there 10 sp = 2ep = 1gp, so as soon as 2e, the electrum piece was the "odd man out". Did...
  17. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    This is also a good post, but I realized that it does raise a problem. Nobility has often been made of conquerors, warriors etc. But this process is only possible at a specific stage of development - meaning that unless we are playing in a world where society is recovering from a great...
  18. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    I don't really have a reply here, except to note that this is thought provoking. Thanks for your insight!
  19. Ancalagon

    D&D 5E (2014) "Fixing" electrum pieces - looking for a player's perspective

    So I've experienced a lot with "alternative currencies" (to the basic 1 10 100 gold silver copper basic D&D rules) I've discovered as a GM that my players do not appreciate a complex coinage system. The warhammer 1 gold = 20 silver = 240 copper pieces is about as complex as they were willing...
  20. Ancalagon

    D&D 5E (2014) "Fixing" electrum pieces - looking for a player's perspective

    I think this is an example of Gygax just getting it plain wrong. Elecrum was not used much as currency except a certain period in Egypt, that I know of. There has been some historical uses of platinum, but not as currency either. I also note that the 10x is also not quite right. For a long...
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