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    D&D 5E (2024) New One D&D Playtest Shows Us The New Druid & Paladin

    It does. All previous packets reference "the One D&D Unearthed Arcana series". This new one is the first that calls it "the Unearthed Arcana series". Additionally, the previous packets had a callout titled "What's ahead in the One D&D Playtest" in the Feedback section, whereas this new one uses...
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    D&D 5E (2024) New One D&D Playtest Shows Us The New Druid & Paladin

    It's not a new change. The only one that included that was the first playtest packet. The two previous ones used PHB 2014 rules for critical hits, and this one simply doesn't even mention them at all.
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    I don't think that we can say they're the same at all there. We of course don't know exactly what Black Flag's classes are going to be like, but I'd be very surprised if they took anything like One D&D's approach and completely changed the progression structure. Assuming that they do stick with...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    I tentatively disagree, again based on lack of knowledge of what updates we're going to see. Adding another subclass progression level to a class is a fundamental enough change to impact compatibility. I don't see them doing something like that. I could see them maybe beefing up existing class...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    SO One D&D should be a system that would work for you, mechanically, since there are fundamental mechanical changes made to the classes, but it's "backwards compatible" in terms of monsters, lore, adventures, magic items, etc. with just potentially a bit of rebalancing needed (acknowledging that...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    If proprietary dice are just regularly shaped dice just with symbols rather than numbers or pips, then it shouldn't be difficult for dice rollers to handle them: you'd just need a table in your system that maps a particular roll to a unique symbol. It also shouldn't be difficult for something...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    I think it really depends on what those small changes end up being. If we look at this first document, for example, none of the changes proposed within break any sort of compatibility with 5E. They have class-specific talents, and so does 5E. They take a singular "race" artifact and split it...
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    D&D 5E (2014) Online RPG Tools Platform Demiplane Announces '5E Nexus'

    From what I've heard from multiple sources, it boils down to the particular architecture they went with, one that the current team has been actively trying to refactor (or perhaps rebuild from scratch) for at least a couple of years now. It sounded like there was some serious tech debt they...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    Curious what you think that is. I didn't see anything in that first playtest that seemed like a fundamental change to how 5E works, and certainly not one that would wipe out old subclasses, but maybe I just overlooked some key sentence somewhere.
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    I just want to make clear that it was my own speculation on what's happening based on what I've seen, and what ultimately makes most logical sense to me. I certainly can't speak to what Kobold Press's actual thinking is around any of this. :) I don't know what sort of audience they're going...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    I get the feeling that Black Flag is going to be more backwards compatible, if not 100% backwards compatible, with 5E than One D&D is. The goals of the projects are quite different in that One D&D is less about making something that can actually work with old sourcebooks (the compatibility is...
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    ToV So What's In Kobold Press' BLACK FLAG First Playtest?

    How does the idea of separating biological from cultural feel? Is the specific approach they used good? How about the details of the traits themselves? Do they make sense? How do people like the particular talents they designed? I'd definitely rather get a bigger chunk at once, but there's...
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    D&D Movie/TV Honor Among Thieves Monster Minis Set

    It looks like it's trying to capture that scene in the trailer where she leaps at the mounted enemy. Agree that it's a strange pose to put on a miniature, especially if owlbears in your game don't leap around like Mario stomping a Koopa.
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    D&D Movie/TV Honor Among Thieves Monster Minis Set

    It should be noted that the board games at that price point include unpainted minis made from a different, more "bendy" material using sculpts from the considerably older series produced by Wizards of the Coast before WizKids took over the business. However, you may be able to find the...
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    D&D Movie/TV Honor Among Thieves Monster Minis Set

    Can it really be a spoiler when fans all over the Internet pointed out its appearance on the movie poster months ago? :) I mean, granted, the hooplah was all about how it was the Pathfinder version of the art, but still... cat was outta the bag a while ago, no? ;)
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    D&D 5E (2024) RPG Evolution: What is the Reach of an 800 lb. Gorilla?

    Adventure CDs? Heck, people don't even have DVD players anymore. Maybe adventure MP3s, but even something like that would be pretty meh these days since we'd be talking a very limited scope of usability. I'd rather they commissioned awesome looping tracks that we could use for combat...
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    D&D 5E (2024) RPG Evolution: What is the Reach of an 800 lb. Gorilla?

    I would be very surprised if it were anything near 30% of the market. Millions of people play Dungeons & Dragons. Granted, it's not millions who buy Dungeons & Dragons stuff, but I'm skeptical we're even looking at double digit percentages here. On Roll For Combat a week or so ago, Ryan Dancey...
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    D&D 5E (2024) RPG Evolution: What is the Reach of an 800 lb. Gorilla?

    Agreed. The overwhelming majority of DMs and players had no idea about any of this, and undoubtedly many of them wouldn't care even if they knew. It was a very loud and vocal minority of the market that protested this and forced Wizards to back down, but ultimately it was still a minority. Don't...
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    Level Up (A5E) HP calculation bug in the Monster Builder Tool

    If I generate a basic CR 8 monster, it has 135 HP. If I choose the option to reduce its HP by 10% in order to increase its AC by 2, the monster's HP comes out to 13. If I choose to reduce its HP by 20% for the +4 AC boost, the monster's HP becomes 27. Finally, if I go for -30% HP and +6 AC, the...
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