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  1. Ruin Explorer

    Modiphius Reveals New Art for New Vegas-Themed Fallout RPG Expansion (Exclusive)

    I'm not forgetting at all, and that's a truly bizarre criticism, because the best description of Avellone's writing would be "overwrought and self-indulgent" (c.f. Kreia, Durance, etc.). Just see his work on PF:KM for a good example of both post-Obsidian. Hell, PS:T is well-regarded, but it's...
  2. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    That's a strange comparison to make imho. A medic in the military - who are very different to adventurers, I should note, unless they're behaving in a truly criminal way - may well save someone's life, but he doesn't make you heal literally 10x faster or more. If you take a 5.56mm round right...
  3. Ruin Explorer

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    If you take the most mindlessly literal interpretation of his statement, sure, but Hasbro's behaviour re: firing successful teams and people from profitable companies, just to get a stock bump is pretty close to the line for a more realistic appraisal of his meaning. So I think actually your...
  4. Ruin Explorer

    Wizards of the Coast Head Explains Benefits to D&D Franchise Model

    Probably because convincing a company to spend the $200m to $400m it now takes to develop an MMORPG, especially one which is using a licenced IP, is going to be extremely difficult. I mean, Microsoft just cancelled an MMORPG which was 80-90% of the way through production, by an experienced and...
  5. Ruin Explorer

    D&D General Self-Defeating Rules in D&D

    I think it's time to let torches go. I don't think there is any possible way 5E or 6E or 7E can make people excited about or interested in torches. Torches have been doomed since 2nd Edition at the absolute latest (just look at early-2E FR books and how obsessed they are with "glowglobes" or...
  6. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    Worse than that, the latter ("a company without a track record of strong CRPG production") means it's unlikely to even be an okay game if they go straight for BG4. It's likely to be another Sword Coast Legends.
  7. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    Yeah that "we" makes sense for sure. I think the most likely outcome here is one of two things: 1) By far the most likely - WotC sells/spins off/shuts down its videogame studios before BG4 is released (quite possibly before it's started). Unless Exodus is a massive hit (and my guess is it's...
  8. Ruin Explorer

    Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun

    Yeah that's my concern too. It's hardly life and death but Dark Sun is a setting that, in theory, is incredibly relevant to our day and age, never more so, and if WotC puts out some half-hearted version (which I hope won't be the case) that people ignore it, and that players who heard about the...
  9. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    Well if you don't care about WotC or what they create, that's totally fair. But you appeared to be speaking more broadly with your use of "we" rather than "I". I think an awful lot of people on the D&D board of ENworld probably do actually care about WotC and the blow-back/damage to WotC as a...
  10. Ruin Explorer

    D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

    That is the issue. You're seemingly assuming because of the name that this would be, like the other BG games, an exceptional game. Unless you believe in like, fate/destiny and that the BG name is especially blessed, there's no reason to think a WotC-produced BG game would be even good at this...
  11. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    I believe it but I remain somewhat skeptical it wasn't still pretty rules-heavy compared to the bulk of RPGs on the market - good to hear there are modules that remove stuff like those manuevers though. I don't think the "general public" knows what GURPS is. I don't think most people who play...
  12. Ruin Explorer

    Daggerheart "Description on Demand" a GM DON'T

    Quite right! Broken clock etc. but this isn't one of those times. I remember the first or one of the first times I had a player describe something was probably the early or mid 1990s, it was a Cleric or more likely Speciality Priest in the FR, and I was trying to roll up something (probably...
  13. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    Yeah but you literally explicitly said "1E", not "AD&D". I was actually editing my post to note 2E was similar to 5E when you posted lol.
  14. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    Who is saying that though? "People" is such a truly pointless thing to say when literally no-one here is doing that. I don't think you can really dial GURPS down to below the lower end of heavy crunch unless 4E has some exceptional dials I'm not aware of (which is not impossible, tell me if it...
  15. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    I mean, it's quite a lot more complex than just roll stats, pick race, pick class or whatever the old exact 1E order was, but it's not complex, so actually yeah let me revise my statement - 5E's chargen is significantly more straightforward than how 5E plays (assuming you start at L1). 2E though...
  16. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    Daggerheart is massively more straightforward than D&D in terms of rules complexity. I've played both recently. It doesn't even have initiative or actions or movement ranges in any conventional sense. I take it you're basically unfamiliar with it? Cosmere is also more straightforward based on...
  17. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    Which ones specifically do you disagree about? I could understand saying something similar to @Micah Sweet re: overall viewpoint but I cannot immediately/easily see any logical basis for even attempting to argue most of the games are lighter. Perhaps I've overlooked something? There are 2-3 I...
  18. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    Yeah I think a lot of people here do, because it's when they really got into RPGs, especially as the internet came online and they started discussing them.
  19. Ruin Explorer

    Tall vs broad advancement in RPGs

    Definitely agree. I've seen this a bunch with older point-based systems. I thought I felt that way for most of the time I played RPGs, but having played games that basically don't have rules for advancement (Mothership might as well not, for how much of a fantasy the rules it has for that are)...
  20. Ruin Explorer

    TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like

    It's a scale, and if you put 5E at medium (especially in the middle of medium), then you create a ridiculous situation where almost all games are light or medium. 5E has more and more complex rules (even accounting for exception-based design) than easily 85% of games out there (especially 2024...
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