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    How to make a Duelist/Fencer Class?

    I played a rapier/dagger wielding scout as a swashbuckler, and it fit me perfectly. With the right aspects you are very mobile, and you can choose utilities that aren't woodsy/magic but mobility. I was lightly armoured, but good defense, high hit bonus, free shifts every round from aspects...
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    D&D 4E My 4e House Rules - Yours?

    Rituals: 1) you can learn/cast any ritual that uses a skill you have trained, the feat lets you perform all rituals regardless of skill training 2) Gems are ritual batteries, you need to use gems in your ritual, and subtract the cost from the gems value. I find it more believable that residium...
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    Sorcere Elemantalist at-wills over powered ??

    Looking at daily-less strikers I've played (1st level): A fire elementalist, and two scouts, one axe, one sword. to hit: Elementalist: +5 vs nads axe scout: +7 vs ac sword scout: +10 vs ac I start with to hit to because its kinda huge: My sword scout missed on only 3 total attacks (after...
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    Sorcere Elemantalist at-wills over powered ??

    I did exactly the same thing!.....except I rolled a 4 and 5 for attacks and missed both :( (elemental escalation is the name, btw) My impression is that they have great damage, medium accuracy, and in the end it will balance out. A very solid damage class, and considering how bare-bones it...
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    Help with an NPC assassin?

    Reaction powers: Hellish Riposte: Trigger: hit by a melee attack. effect: attacker takes X fire damage and assassin teleports 3 squares adjacent to creature. That creature also takes X fire damage. (perhaps you may want an attack) faded but furirous: trigger: hit by an attack. effect: gain...
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    Too many silos?

    I think that re-ordering the "attack" silo so that you can pick and choose whether your level 3 power is daily or attack is a perfectly legitimate modification to want to want to make. Considerations I would suggest are: 1) There is some magical "Impact per day" value that you should aim for...
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    Heroes of the Elemental Chaos

    about 30-35, the first bit of the book before you reach the themes.
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    Do you think magic missiles is overpowered?

    My personal feelings after seeing it in play: its a cantrip and should be treated as such. Seriously, Mages (who get two at will, plus MM) will use MM fairly often, but wizards (arcarnists) are sacrificing ALOT if they take MM as one of their two at wills. If they could choose it as one of...
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    Phb1 v phb2/2

    The problem wasn't (or at least, shouldn't be) that it was too controllery, it was full control AND Full striker level damage. So you got to be a striker (2[W]+dex vs many foes(+sneak attack on one) )AND an amazing controller, AND you hit a swarm of enemies with no chance of hitting allies...
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    Phb1 v phb2/2

    I have to disagree. Any list of the BEST classes is still almost always topped by PHB1's (paladins and warlocks are the only ones that sometimes don't make the list). They've 'nerfed' phb1 powers the most because they were the most out of line, power-wise. For example: Blinding barrage is an...
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    The "New Math"?

    the quick and dirty new math in wallet form http://blogofholding.com/wp-content/uploads/2010/07/mm3businessfront.gif a thread that contains more discussion on this topic: http://www.enworld.org/forum/d-d-4th-edition-discussion/298733-converting-monsters-essential.html also...
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    Most Common Energy Types Used by Monsters?

    For MM1: http://www.enworld.org/forum/general-rpg-discussion/248997-d-d-4th-edition-monster-resistance-statistics.html http://www.enworld.org/forum/d-d-4th-edition-discussion/255423-monster-manual-monster-attack-keywords-resistances-immunities-vulnerabilities.html...
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    Unarmed combatant/2 weapon defense

    Monk unarmed strike has the off-hand property, if it wasn't meant to be welded in the 'off-hand' it shouldn't have that, therefore for monk unarmed strike can supplement a weapon in one hand (say a short sword) for the purposes of dual wielding. (that is to say, I think it is a logical argument...
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    (DDI) compiled pitch feedback (cross-posted from WotC forums)

    between 16 and 28 and their desire for "Pitching flavor above mechanics" I never stood a chance :P
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    Skill challenge help - restoring an old temple

    Some support skill ideas (giving +2 to another persons check, or other benefit, but not gaining any success towards the final result) Acrobatics-getting high in the rafters to hang banners or set up a pulley system (+2 to another's physical moving stuff check.....and maybe they find something...
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    Rules updates are out

    If you look at: Dungeons & Dragons Roleplaying Game Official Home Page - Article (Arcanist Wizard) you should see that all the powers now have a school (mostly evocation or enchanment) in their keywords. This is what it is refering to.
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    Feeling a bit concerned...

    Essentials has left so many gaps I doubt Dragon will fill them all. The acolytes of the missing seasons have had rumours of coming out someday for a while, I think holding your breath for any specific gap is ill advised. I don't think they ever intended to fill all the obvious gaps....there...
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    Which Essentials class do you like the most?

    Having played both Axe scouts and Sword Scouts, I like them both, but the accuracy of the sword scout is really good....out of ~12 encounters I only missed three times total. The mobility and flexibility given by aspects makes him a tactical mover but a simple striker. If he can hit you, he...
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    Paragons of Fey Valor

    Soaring Rake is a mobility based PP, which is often an odd duck to figure out. The goal is to let you fly. The attacks are just excuses to fly, which makes them likeable if you want to fly, less impressive if you want to actually impact the enemy you hit. Sure you flew without provoking, and...
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    Are there any means for an unarmed Brawler Fighter to count as "wielding" a weapon?

    wrist razors from dark sun work for certain.. Spiked guantlets leaving your hand free, unarmed( and monk unarmed strike) being weilding a weapon, these are reasonable and probably legal, but are not slam dunks, based on what i can see from the compendium.
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