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  1. Laurefindel

    What makes Arthurian fantasy its own genre, different from more traditional D&D-ish medieval fantasy? What are some Arthurian-style plots?

    In light of recent threads, I’m no longer sure Arthurian Fantasy and Medieval Fantasy are that estranged. Arthurian fantasy has a romantic vision of the high Middle Ages and chivalry, D&D is pretty much its own sub-genre of high-fantasy; both are part of Medieval Fantasy. There, I said it!
  2. Laurefindel

    D&D General D&D is now Steampunk (poll)

    What isn’t true, that D&D was Medieval Fantasy, or that people didn’t think of D&D as Medieval Fantasy?
  3. Laurefindel

    D&D General D&D is now Steampunk (poll)

    Im surprised to hear that people never considered D&D to be medieval fantasy. Fantasy genre and subgenres are much better defined now. But where I come from, D&D was the very incarnation of what Medieval Fantasy was. No one had any expectations of medieval fantasy respecting history; it was...
  4. Laurefindel

    D&D General D&D is now Steampunk (poll)

    My unpopular take; D&D has only recently come out of being Medieval Fantasy with 5.5. D&D not being medieval fantasy is something new; about 5 years among the player base I’d say, and less than 2 years old based on published books. « Medieval » doesn’t mean swords and knights, it means...
  5. Laurefindel

    D&D General 6E But A + Thread

    By curiosity, do you consider things like spell slots or « PB per long rest » forms of metacurency? [edit] PB per long rest clearly isn’t, but could spell slots be considered one?
  6. Laurefindel

    D&D General 6E But A + Thread

    Explosive Rules
  7. Laurefindel

    D&D General 6E But A + Thread

    Hum, that’s harder than I thought it would be. I’ve been at this for over an hour and wrote and erased the whole thing three times! Looks like I have several conflicting hypothetical 6e designs in mind, but i will stick to the « most traditional D&D » of them. - things stay mostly the same in...
  8. Laurefindel

    Worlds of Design: The Problem with Space Navies, Part 2

    I’m with you about good sci-fi challenging assumptions. I think it’s one of the reasons it’s so hard to answer the OP’s question. As for the rest, I agree not to do into real world’s politics and let it be.
  9. Laurefindel

    Worlds of Design: The Problem with Space Navies, Part 2

    I think the point is that no; we have not evolved beyond these things and yet, we use our ability to destroy our neighbours with relative restraints. In the future, we shouldn’t expect our instincts of violence to diminish, but it is sensible to think that we’d show the same restraints as we do...
  10. Laurefindel

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    Yeah, I’m with you there. But I do wonder where the line is though. Are aberrations. like mind-flayers for example, people? What about dragons? Demons? Anything with an Int score above that of animals? I mean, saying demons aren’t people because they’re made of evil stuff from another plane...
  11. Laurefindel

    Worlds of Design: The Problem with Space Navies, Part 2

    I too am in the camp of « boarding parties are still a thing ». I think there can be things important enough in a ship that warrant the risk of boarding and try to capture/rescue. Technology, backdoor access, intel, VIPs, the whole ship obviously. Now, critical ships would a) be well defended...
  12. Laurefindel

    Worlds of Design: The Problem with Space Navies, Part 2

    War is ugly no matter what, but despite all the horrors that are happening today and have happened over history, we are showing a lot of restraints compared to what we could be capable of. In parts because we don’t want to damage too much the land (or people) we covet, in parts because we don’t...
  13. Laurefindel

    Worlds of Design: The Problem with Space Navies, Part 2

    Voted for option 5: all the cool from the sci-fi media, with the caveat that if « cool for this sci-fi media » means « semi-realistic », than semi realistic it must be. If laws of physics need to be ignored, than we ignore the laws of physics, etc. In other words, the setting or fiction world...
  14. Laurefindel

    D&D General In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?

    My feeling on the topic; WOTC is giving an opportunity for players to create settings where species and races live together in relative harmony. Giving this choice is good, but my opinion is that it shouldn’t invalidate settings where enmity and rivalry were previously established based on...
  15. Laurefindel

    Common Pitfalls in Game Design

    Base 12 is probably much better suited for small(ish)-scale commerce than base 10, by virtue of being easily dividable by 2, 3, and 4. And since much of the need for mathematics had commercial applications, it makes sense that moneys and quantities where exchanged in base 12 for a long time in...
  16. Laurefindel

    Spoilers Alien: Earth Spoiler Thread

    Eh, I kinda liked Alien: Resurrection. When I first saw it I had just seen La Cité des Enfants Perdus with Ron Perlman and Dominique Pinon, and was delighted to see them again together in A:R (Dominique Pinon is the guy in the wheelchair). The smuggler crew looked cool, which spoke to us...
  17. Laurefindel

    Spoilers Alien: Earth Spoiler Thread

    I can think of a few reasons in and out of character but you’re right, she is oddly chill and analytical for a child. She is by far the most mature of the group, and I think she’s trying to prove it (if only to herself). The others are wary and weirded out. She is eager and curious, and much...
  18. Laurefindel

    Spoilers Alien: Earth Spoiler Thread

    … yeah, but are Newt and Corporal Hicks still killed offscreen during the prologue? Cause if they weren’t, that would be a better cut… grumble, grumble
  19. Laurefindel

    Spoilers Alien: Earth Spoiler Thread

    ‘92? It’s really been that long? I mean, I know it’s not last year’s movie but going on 35… damn.
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